Startup Music: Difference between revisions

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m (Changed redirect target from Startup Media to Startup Media#Startup Music)
Tag: Redirect target changed
 
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Startup music is music that plays on the main menu when booting up the game, but does not play when returning to the main menu from elsewhere in the game.
#Redirect [[Startup Media#Startup_Music]]
 
== {{src|2}} Engine ==
Source will play '''{{path|sound\ui\gamestartup*|mp3}}''' when it finishes loading the main menu after the application is launched. The asterisk matches anything at all (including nothing), so feel free to give your files descriptive names. If more than one file matches, a choice will be made at random.
 
All files must be encoded at 44.1 KHz.
 
{{tip|Startup music can be disabled by starting with <code>-nostartupsound</code>.}}
{{warning |Only [[MP3]] files are supported, and they do not loop.{{workaround|If a [[Looping a Sound|looping]] [[WAV]] is desired, edit [[valve.rc]] to add the line {{code|play #*ui/gamestartup.wav}} (or something similar) to the end of the file. Only one music track is supported using this method.}}}}<!--Astrisk probably helps with RAM usage-->
 
== {{gldsrc|2}} Engine ==
GoldSrc will play '''{{path|media\gamestartup|mp3}}''' or Redbook CD track 29 when it finishes loading the main menu after the application is launched. The track will loop and continue to play until a map is loaded.
{{bug|If the game directory is {{path|valve}} or {{path|gearbox}}, the startup track will continue to play across multiple maps until another track is called!}}
 
[[Category:Modding]] [[Category:Tutorials]] [[Category:Sound System]]

Latest revision as of 22:51, 29 March 2024