Entity bird: Difference between revisions

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{{lang|title=entity_bird}}
{{LanguageBar}}
{{ModernConfirm|Does this really exist?}}
{{this is a|model entity|name=entity_bird|game=Team Fortress 2|notext=1}}


{{infotable
{{CD|CEntityBird|file1=entity_bird.cpp}}
|entity_bird
|type=e0
|engine=2
|in={{tf2|4}}
}}
 
{{entity|entity_bird|type=e0|game=Team Fortress 2}}
 
{{code class|CEntityBird|entity_bird.cpp}}
 
 
__TOC__




Line 23: Line 11:
{{ent|entity_bird}} flies at a random speed between 200[[Hammer units|HU]] and 500[[Hammer units|HU]].
{{ent|entity_bird}} flies at a random speed between 200[[Hammer units|HU]] and 500[[Hammer units|HU]].


==Keyvalues==
== See Also ==
{{KV BaseEntity|base=1}}
* {{ent|entity_croc}}
{{KV BaseAnimating|base=1}}
* {{ent|entity_saucer}}
 
* {{ent|entity_carrier}}
==Inputs==
* {{ent|entity_sign}}
{{I BaseEntity|base=1}}
* {{ent|entity_rocket}}
{{I BaseAnimating|base=1}}
 
==Outputs==
{{O BaseEntity}}
{{O BaseAnimating}}

Latest revision as of 04:31, 19 May 2025

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entity_bird is a model entity available in Team Fortress 2 Team Fortress 2.

C++ Class hierarchy
CEntityBird
CBaseAnimating
CBaseEntity
C++ entity_bird.cpp


Description

"Dove entity for the Meet the Medic tease."
— Valve, <source directory>/game/shared/tf/entity_bird.cpp, Line 17

entity_bird is spawned according to positions specified in scripts/birds.txt.

entity_bird flies at a random speed between 200HU and 500HU.

See Also