List of L4D Game Events: Difference between revisions
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{{Multiple issues| | |||
{{Dead end|date=January 2024}} | |||
{{Orphan|date=January 2024}} | |||
}} | |||
:''Refer back to [https://wiki.alliedmods.net/Game_Events_(Source) Game Events (Source)] for more events.'' | :''Refer back to [https://wiki.alliedmods.net/Game_Events_(Source) Game Events (Source)] for more events.'' | ||
=== player_death === | === player_death === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_death|string}} | {{begin-hl2msg|player_death|string}} | ||
{{hl2msg|short|userid|user ID who died}} | {{hl2msg|short|userid|user ID who died}} | ||
Line 21: | Line 26: | ||
=== player_hurt === | === player_hurt === | ||
{{ | {{note|Registers all playable classes (Hunter, Smoker, Boomer, Tank, Survivors). See infected_hurt for Witch and Common Infected}}<br> | ||
{{begin-hl2msg|player_hurt|string}} | {{begin-hl2msg|player_hurt|string}} | ||
{{hl2msg|1|local|Not networked}} | {{hl2msg|1|local|Not networked}} | ||
Line 36: | Line 41: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_team === | === player_team === | ||
{{ | {{note|player change his team}}<br> | ||
{{begin-hl2msg|player_team|string}} | {{begin-hl2msg|player_team|string}} | ||
{{hl2msg|short|userid|user ID on server}} | {{hl2msg|short|userid|user ID on server}} | ||
Line 46: | Line 51: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_bot_replace === | === player_bot_replace === | ||
{{ | {{note|Bot replaced a player}}<br> | ||
{{begin-hl2msg|player_bot_replace|string}} | {{begin-hl2msg|player_bot_replace|string}} | ||
{{hl2msg|short|player|user ID of the player}} | {{hl2msg|short|player|user ID of the player}} | ||
Line 52: | Line 57: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== bot_player_replace === | === bot_player_replace === | ||
{{ | {{note|Player replaced a bot}}<br> | ||
{{begin-hl2msg|bot_player_replace|string}} | {{begin-hl2msg|bot_player_replace|string}} | ||
{{hl2msg|short|bot|user ID of the bot}} | {{hl2msg|short|bot|user ID of the bot}} | ||
Line 58: | Line 63: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_afk === | === player_afk === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_afk|string}} | {{begin-hl2msg|player_afk|string}} | ||
{{hl2msg|short|player|user ID of the player}} | {{hl2msg|short|player|user ID of the player}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== weapon_fire === | === weapon_fire === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|weapon_fire|string}} | {{begin-hl2msg|weapon_fire|string}} | ||
{{hl2msg|1|local|don't network this, its way too spammy}} | {{hl2msg|1|local|don't network this, its way too spammy}} | ||
Line 72: | Line 77: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== weapon_fire_on_empty === | === weapon_fire_on_empty === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|weapon_fire_on_empty|string}} | {{begin-hl2msg|weapon_fire_on_empty|string}} | ||
{{hl2msg|1|local|don't network this, its way too spammy}} | {{hl2msg|1|local|don't network this, its way too spammy}} | ||
Line 80: | Line 85: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== weapon_reload === | === weapon_reload === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|weapon_reload|string}} | {{begin-hl2msg|weapon_reload|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 86: | Line 91: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== weapon_zoom === | === weapon_zoom === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|weapon_zoom|string}} | {{begin-hl2msg|weapon_zoom|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ability_use === | === ability_use === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|ability_use|string}} | {{begin-hl2msg|ability_use|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 98: | Line 103: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ammo_pickup === | === ammo_pickup === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|ammo_pickup|string}} | {{begin-hl2msg|ammo_pickup|string}} | ||
{{hl2msg|short|userid|The player who got some ammo from a weapon_ammo_spawner}} | {{hl2msg|short|userid|The player who got some ammo from a weapon_ammo_spawner}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== item_pickup === | === item_pickup === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|item_pickup|string}} | {{begin-hl2msg|item_pickup|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 109: | Line 114: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== grenade_bounce === | === grenade_bounce === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|grenade_bounce|string}} | {{begin-hl2msg|grenade_bounce|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== hegrenade_detonate === | === hegrenade_detonate === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|hegrenade_detonate|string}} | {{begin-hl2msg|hegrenade_detonate|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== bullet_impact === | === bullet_impact === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|bullet_impact|string}} | {{begin-hl2msg|bullet_impact|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 127: | Line 132: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_footstep === | === player_footstep === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_footstep|string}} | {{begin-hl2msg|player_footstep|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_jump === | === player_jump === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_jump|string}} | {{begin-hl2msg|player_jump|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_blind === | === player_blind === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_blind|string}} | {{begin-hl2msg|player_blind|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_falldamage === | === player_falldamage === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_falldamage|string}} | {{begin-hl2msg|player_falldamage|string}} | ||
{{hl2msg|short|userid|Who got hurt}} | {{hl2msg|short|userid|Who got hurt}} | ||
Line 149: | Line 154: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_ledge_grab === | === player_ledge_grab === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_ledge_grab|string}} | {{begin-hl2msg|player_ledge_grab|string}} | ||
{{hl2msg|short|userid|Who grabbed the ledge}} | {{hl2msg|short|userid|Who grabbed the ledge}} | ||
Line 156: | Line 161: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_ledge_release === | === player_ledge_release === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_ledge_release|string}} | {{begin-hl2msg|player_ledge_release|string}} | ||
{{hl2msg|short|userid|person who released from the ledge}} | {{hl2msg|short|userid|person who released from the ledge}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== door_moving === | === door_moving === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|door_moving|string}} | {{begin-hl2msg|door_moving|string}} | ||
{{hl2msg|long|entindex|}} | {{hl2msg|long|entindex|}} | ||
Line 167: | Line 172: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== door_open === | === door_open === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|door_open|string}} | {{begin-hl2msg|door_open|string}} | ||
{{hl2msg|short|userid|Who opened the door}} | {{hl2msg|short|userid|Who opened the door}} | ||
Line 174: | Line 179: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== door_close === | === door_close === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|door_close|string}} | {{begin-hl2msg|door_close|string}} | ||
{{hl2msg|short|userid|Who closed the door}} | {{hl2msg|short|userid|Who closed the door}} | ||
Line 180: | Line 185: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== door_unlocked === | === door_unlocked === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|door_unlocked|string}} | {{begin-hl2msg|door_unlocked|string}} | ||
{{hl2msg|short|userid|Who opened the door}} | {{hl2msg|short|userid|Who opened the door}} | ||
Line 186: | Line 191: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== rescue_door_open === | === rescue_door_open === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|rescue_door_open|string}} | {{begin-hl2msg|rescue_door_open|string}} | ||
{{hl2msg|short|userid|Who opened the door}} | {{hl2msg|short|userid|Who opened the door}} | ||
Line 192: | Line 197: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== waiting_checkpoint_door_used === | === waiting_checkpoint_door_used === | ||
{{ | {{note|Someone tried to open a checkpoint door that is locked till everyone loads in}}<br> | ||
{{begin-hl2msg|waiting_checkpoint_door_used|string}} | {{begin-hl2msg|waiting_checkpoint_door_used|string}} | ||
{{hl2msg|short|userid|player who tried to open it}} | {{hl2msg|short|userid|player who tried to open it}} | ||
Line 198: | Line 203: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== waiting_door_used_versus === | === waiting_door_used_versus === | ||
{{ | {{note|Someone tried to open a checkpoint door that is locked till everyone loads in}}<br> | ||
{{begin-hl2msg|waiting_door_used_versus|string}} | {{begin-hl2msg|waiting_door_used_versus|string}} | ||
{{hl2msg|short|userid|player who tried to open it}} | {{hl2msg|short|userid|player who tried to open it}} | ||
Line 204: | Line 209: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== waiting_checkpoint_button_used === | === waiting_checkpoint_button_used === | ||
{{ | {{note|Someone tried to push a button that's locked until everyone is gathered}}<br> | ||
{{begin-hl2msg|waiting_checkpoint_button_used|string}} | {{begin-hl2msg|waiting_checkpoint_button_used|string}} | ||
{{hl2msg|short|userid|player who tried to open it}} | {{hl2msg|short|userid|player who tried to open it}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== success_checkpoint_button_used === | === success_checkpoint_button_used === | ||
{{ | {{note|Someone pushed a button that's locked until everyone is gathered}}<br> | ||
{{begin-hl2msg|success_checkpoint_button_used|string}} | {{begin-hl2msg|success_checkpoint_button_used|string}} | ||
{{hl2msg|short|userid|player who openned it}} | {{hl2msg|short|userid|player who openned it}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== round_freeze_end === | === round_freeze_end === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|round_freeze_end|string}} | {{begin-hl2msg|round_freeze_end|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== round_start_pre_entity === | === round_start_pre_entity === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|round_start_pre_entity|string}} | {{begin-hl2msg|round_start_pre_entity|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== round_start_post_nav === | === round_start_post_nav === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|round_start_post_nav|string}} | {{begin-hl2msg|round_start_post_nav|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== nav_blocked === | === nav_blocked === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|nav_blocked|string}} | {{begin-hl2msg|nav_blocked|string}} | ||
{{hl2msg|long|area|}} | {{hl2msg|long|area|}} | ||
Line 235: | Line 240: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== nav_generate === | === nav_generate === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|nav_generate|string}} | {{begin-hl2msg|nav_generate|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== round_end_message === | === round_end_message === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|round_end_message|string}} | {{begin-hl2msg|round_end_message|string}} | ||
{{hl2msg|byte|winner|winner team/user i}} | {{hl2msg|byte|winner|winner team/user i}} | ||
Line 247: | Line 252: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== vote_ended === | === vote_ended === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|vote_ended|string}} | {{begin-hl2msg|vote_ended|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== vote_started === | === vote_started === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|vote_started|string}} | {{begin-hl2msg|vote_started|string}} | ||
{{hl2msg|string|issue|}} | {{hl2msg|string|issue|}} | ||
Line 260: | Line 265: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== vote_changed === | === vote_changed === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|vote_changed|string}} | {{begin-hl2msg|vote_changed|string}} | ||
{{hl2msg|byte|yesVotes|}} | {{hl2msg|byte|yesVotes|}} | ||
Line 267: | Line 272: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== vote_passed === | === vote_passed === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|vote_passed|string}} | {{begin-hl2msg|vote_passed|string}} | ||
{{hl2msg|string|details|}} | {{hl2msg|string|details|}} | ||
Line 274: | Line 279: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== vote_failed === | === vote_failed === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|vote_failed|string}} | {{begin-hl2msg|vote_failed|string}} | ||
{{hl2msg|byte|team|}} | {{hl2msg|byte|team|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== vote_cast_yes === | === vote_cast_yes === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|vote_cast_yes|string}} | {{begin-hl2msg|vote_cast_yes|string}} | ||
{{hl2msg|byte|team|}} | {{hl2msg|byte|team|}} | ||
Line 285: | Line 290: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== vote_cast_no === | === vote_cast_no === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|vote_cast_no|string}} | {{begin-hl2msg|vote_cast_no|string}} | ||
{{hl2msg|byte|team|}} | {{hl2msg|byte|team|}} | ||
Line 291: | Line 296: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== infected_hurt === | === infected_hurt === | ||
{{ | {{note|Registers for non-playable classes (Common Infected, Witch). See player_hurt for other playable classes}}<br> | ||
{{begin-hl2msg|infected_hurt|string}} | {{begin-hl2msg|infected_hurt|string}} | ||
{{hl2msg|1|local|don't network this, its way too spammy}} | {{hl2msg|1|local|don't network this, its way too spammy}} | ||
Line 301: | Line 306: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== infected_death === | === infected_death === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|infected_death|string}} | {{begin-hl2msg|infected_death|string}} | ||
{{hl2msg|short|attacker|user ID who killed}} | {{hl2msg|short|attacker|user ID who killed}} | ||
Line 309: | Line 314: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== hostname_changed === | === hostname_changed === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|hostname_changed|string}} | {{begin-hl2msg|hostname_changed|string}} | ||
{{hl2msg|string|hostname|}} | {{hl2msg|string|hostname|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== difficulty_changed === | === difficulty_changed === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|difficulty_changed|string}} | {{begin-hl2msg|difficulty_changed|string}} | ||
{{hl2msg|short|newDifficulty|}} | {{hl2msg|short|newDifficulty|}} | ||
Line 320: | Line 325: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== finale_start === | === finale_start === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|finale_start|string}} | {{begin-hl2msg|finale_start|string}} | ||
{{hl2msg|short|rushes|}} | {{hl2msg|short|rushes|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== finale_rush === | === finale_rush === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|finale_rush|string}} | {{begin-hl2msg|finale_rush|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== finale_escape_start === | === finale_escape_start === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|finale_escape_start|string}} | {{begin-hl2msg|finale_escape_start|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== finale_vehicle_ready === | === finale_vehicle_ready === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|finale_vehicle_ready|string}} | {{begin-hl2msg|finale_vehicle_ready|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== finale_vehicle_leaving === | === finale_vehicle_leaving === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|finale_vehicle_leaving|string}} | {{begin-hl2msg|finale_vehicle_leaving|string}} | ||
{{hl2msg|short|survivorcount|number of survivors that made it out}} | {{hl2msg|short|survivorcount|number of survivors that made it out}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== finale_win === | === finale_win === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|finale_win|string}} | {{begin-hl2msg|finale_win|string}} | ||
{{hl2msg|string|map_name|}} | {{hl2msg|string|map_name|}} | ||
Line 351: | Line 356: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== mission_lost === | === mission_lost === | ||
{{ | {{note|As in, the survivor team failed. Opposite of finale_win, but not necessarily during the finale.}}<br> | ||
{{begin-hl2msg|mission_lost|string}} | {{begin-hl2msg|mission_lost|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== finale_radio_start === | === finale_radio_start === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|finale_radio_start|string}} | {{begin-hl2msg|finale_radio_start|string}} | ||
{{hl2msg|short|health|}} | {{hl2msg|short|health|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== finale_radio_damaged === | === finale_radio_damaged === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|finale_radio_damaged|string}} | {{begin-hl2msg|finale_radio_damaged|string}} | ||
{{hl2msg|short|health|}} | {{hl2msg|short|health|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== final_reportscreen === | === final_reportscreen === | ||
{{ | {{note|Right before the final report screen comes up, let awards possibly fire}}<br> | ||
{{begin-hl2msg|final_reportscreen|string}} | {{begin-hl2msg|final_reportscreen|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== map_transition === | === map_transition === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|map_transition|string}} | {{begin-hl2msg|map_transition|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_transitioned === | === player_transitioned === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_transitioned|string}} | {{begin-hl2msg|player_transitioned|string}} | ||
{{hl2msg|short|userid|the person that just finished transitioning}} | {{hl2msg|short|userid|the person that just finished transitioning}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== heal_begin === | === heal_begin === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|heal_begin|string}} | {{begin-hl2msg|heal_begin|string}} | ||
{{hl2msg|short|userid|person doing the healing}} | {{hl2msg|short|userid|person doing the healing}} | ||
Line 387: | Line 392: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== heal_success === | === heal_success === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|heal_success|string}} | {{begin-hl2msg|heal_success|string}} | ||
{{hl2msg|short|userid|person doing the healing}} | {{hl2msg|short|userid|person doing the healing}} | ||
Line 394: | Line 399: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== heal_end === | === heal_end === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|heal_end|string}} | {{begin-hl2msg|heal_end|string}} | ||
{{hl2msg|short|userid|person doing the healing}} | {{hl2msg|short|userid|person doing the healing}} | ||
Line 400: | Line 405: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== heal_interrupted === | === heal_interrupted === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|heal_interrupted|string}} | {{begin-hl2msg|heal_interrupted|string}} | ||
{{hl2msg|short|userid|person who was being healed, but moved.}} | {{hl2msg|short|userid|person who was being healed, but moved.}} | ||
Line 406: | Line 411: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== give_weapon === | === give_weapon === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|give_weapon|string}} | {{begin-hl2msg|give_weapon|string}} | ||
{{hl2msg|short|userid|The giver of the weapon}} | {{hl2msg|short|userid|The giver of the weapon}} | ||
Line 413: | Line 418: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== pills_used === | === pills_used === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|pills_used|string}} | {{begin-hl2msg|pills_used|string}} | ||
{{hl2msg|short|userid|person who had the pills}} | {{hl2msg|short|userid|person who had the pills}} | ||
Line 419: | Line 424: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== pills_used_fail === | === pills_used_fail === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|pills_used_fail|string}} | {{begin-hl2msg|pills_used_fail|string}} | ||
{{hl2msg|short|userid|person who tried to use the pills}} | {{hl2msg|short|userid|person who tried to use the pills}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== revive_begin === | === revive_begin === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|revive_begin|string}} | {{begin-hl2msg|revive_begin|string}} | ||
{{hl2msg|short|userid|person doing the reviving}} | {{hl2msg|short|userid|person doing the reviving}} | ||
Line 430: | Line 435: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== revive_success === | === revive_success === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|revive_success|string}} | {{begin-hl2msg|revive_success|string}} | ||
{{hl2msg|short|userid|person doing the reviving}} | {{hl2msg|short|userid|person doing the reviving}} | ||
Line 438: | Line 443: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== revive_end === | === revive_end === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|revive_end|string}} | {{begin-hl2msg|revive_end|string}} | ||
{{hl2msg|short|userid|person doing the reviving}} | {{hl2msg|short|userid|person doing the reviving}} | ||
Line 445: | Line 450: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== drag_begin === | === drag_begin === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|drag_begin|string}} | {{begin-hl2msg|drag_begin|string}} | ||
{{hl2msg|short|userid|person doing the dragging}} | {{hl2msg|short|userid|person doing the dragging}} | ||
Line 451: | Line 456: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== drag_end === | === drag_end === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|drag_end|string}} | {{begin-hl2msg|drag_end|string}} | ||
{{hl2msg|short|userid|person doing the dragging}} | {{hl2msg|short|userid|person doing the dragging}} | ||
Line 457: | Line 462: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_incapacitated === | === player_incapacitated === | ||
{{ | {{note|when a player becomes incapacitated}}<br> | ||
{{begin-hl2msg|player_incapacitated|string}} | {{begin-hl2msg|player_incapacitated|string}} | ||
{{hl2msg|short|userid|person who became incapacitated}} | {{hl2msg|short|userid|person who became incapacitated}} | ||
Line 467: | Line 472: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_incapacitated_start === | === player_incapacitated_start === | ||
{{ | {{note|when a player is about to become incapacitated, so you can see his last living state}}<br> | ||
{{begin-hl2msg|player_incapacitated_start|string}} | {{begin-hl2msg|player_incapacitated_start|string}} | ||
{{hl2msg|short|userid|person who became incapacitated}} | {{hl2msg|short|userid|person who became incapacitated}} | ||
Line 476: | Line 481: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_entered_start_area === | === player_entered_start_area === | ||
{{ | {{note|when a player spawns into the player start area}}<br> | ||
{{begin-hl2msg|player_entered_start_area|string}} | {{begin-hl2msg|player_entered_start_area|string}} | ||
{{hl2msg|short|userid|person who entered}} | {{hl2msg|short|userid|person who entered}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_first_spawn === | === player_first_spawn === | ||
{{ | {{note|when a player spawns for the first time in a given mission}}<br> | ||
{{begin-hl2msg|player_first_spawn|string}} | {{begin-hl2msg|player_first_spawn|string}} | ||
{{hl2msg|short|userid|person who spawned}} | {{hl2msg|short|userid|person who spawned}} | ||
Line 488: | Line 493: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_left_start_area === | === player_left_start_area === | ||
{{ | {{note|when a player leaves the player start area}}<br> | ||
{{begin-hl2msg|player_left_start_area|string}} | {{begin-hl2msg|player_left_start_area|string}} | ||
{{hl2msg|short|userid|person who left}} | {{hl2msg|short|userid|person who left}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_entered_checkpoint === | === player_entered_checkpoint === | ||
{{ | {{note|when a basecombatcharacter enters a checkpoint area}}<br> | ||
{{begin-hl2msg|player_entered_checkpoint|string}} | {{begin-hl2msg|player_entered_checkpoint|string}} | ||
{{hl2msg|short|userid|player who entered}} | {{hl2msg|short|userid|player who entered}} | ||
Line 502: | Line 507: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_left_checkpoint === | === player_left_checkpoint === | ||
{{ | {{note|when a player leaves a checkpoint area}}<br> | ||
{{begin-hl2msg|player_left_checkpoint|string}} | {{begin-hl2msg|player_left_checkpoint|string}} | ||
{{hl2msg|short|userid|player who left}} | {{hl2msg|short|userid|player who left}} | ||
Line 509: | Line 514: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_shoved === | === player_shoved === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_shoved|string}} | {{begin-hl2msg|player_shoved|string}} | ||
{{hl2msg|short|userid|player index who was shoved}} | {{hl2msg|short|userid|player index who was shoved}} | ||
Line 515: | Line 520: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== entity_shoved === | === entity_shoved === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|entity_shoved|string}} | {{begin-hl2msg|entity_shoved|string}} | ||
{{hl2msg|short|entityid|the entity index of the one who was shoved}} | {{hl2msg|short|entityid|the entity index of the one who was shoved}} | ||
Line 521: | Line 526: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_jump_apex === | === player_jump_apex === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_jump_apex|string}} | {{begin-hl2msg|player_jump_apex|string}} | ||
{{hl2msg|short|userid|player who jumped}} | {{hl2msg|short|userid|player who jumped}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_blocked === | === player_blocked === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_blocked|string}} | {{begin-hl2msg|player_blocked|string}} | ||
{{hl2msg|short|userid|player index who was trying to move}} | {{hl2msg|short|userid|player index who was trying to move}} | ||
Line 532: | Line 537: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_now_it === | === player_now_it === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_now_it|string}} | {{begin-hl2msg|player_now_it|string}} | ||
{{hl2msg|short|userid|Player who is now it}} | {{hl2msg|short|userid|Player who is now it}} | ||
Line 540: | Line 545: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_no_longer_it === | === player_no_longer_it === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_no_longer_it|string}} | {{begin-hl2msg|player_no_longer_it|string}} | ||
{{hl2msg|short|userid|Player who is now no longer it}} | {{hl2msg|short|userid|Player who is now no longer it}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== witch_harasser_set === | === witch_harasser_set === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|witch_harasser_set|string}} | {{begin-hl2msg|witch_harasser_set|string}} | ||
{{hl2msg|short|userid|Player who woke up the witch}} | {{hl2msg|short|userid|Player who woke up the witch}} | ||
Line 551: | Line 556: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== witch_spawn === | === witch_spawn === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|witch_spawn|string}} | {{begin-hl2msg|witch_spawn|string}} | ||
{{hl2msg|long|witchid|Entindex of witch spawning right now.}} | {{hl2msg|long|witchid|Entindex of witch spawning right now.}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== witch_killed === | === witch_killed === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|witch_killed|string}} | {{begin-hl2msg|witch_killed|string}} | ||
{{hl2msg|short|userid|Player who killed the witch}} | {{hl2msg|short|userid|Player who killed the witch}} | ||
Line 563: | Line 568: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== tank_spawn === | === tank_spawn === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|tank_spawn|string}} | {{begin-hl2msg|tank_spawn|string}} | ||
{{hl2msg|short|userid|User ID of the tank spawning now}} | {{hl2msg|short|userid|User ID of the tank spawning now}} | ||
Line 569: | Line 574: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== melee_kill === | === melee_kill === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|melee_kill|string}} | {{begin-hl2msg|melee_kill|string}} | ||
{{hl2msg|short|userid|Player who bashed the infected}} | {{hl2msg|short|userid|Player who bashed the infected}} | ||
Line 576: | Line 581: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== area_cleared === | === area_cleared === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|area_cleared|string}} | {{begin-hl2msg|area_cleared|string}} | ||
{{hl2msg|short|userid|person who cleared the area}} | {{hl2msg|short|userid|person who cleared the area}} | ||
Line 582: | Line 587: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== award_earned === | === award_earned === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|award_earned|string}} | {{begin-hl2msg|award_earned|string}} | ||
{{hl2msg|short|userid|player who earned the award}} | {{hl2msg|short|userid|player who earned the award}} | ||
Line 590: | Line 595: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== tongue_grab === | === tongue_grab === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|tongue_grab|string}} | {{begin-hl2msg|tongue_grab|string}} | ||
{{hl2msg|short|userid|player who did the grabbing}} | {{hl2msg|short|userid|player who did the grabbing}} | ||
Line 596: | Line 601: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== tongue_broke_bent === | === tongue_broke_bent === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|tongue_broke_bent|string}} | {{begin-hl2msg|tongue_broke_bent|string}} | ||
{{hl2msg|short|userid|Tongue owner}} | {{hl2msg|short|userid|Tongue owner}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== tongue_broke_victim_died === | === tongue_broke_victim_died === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|tongue_broke_victim_died|string}} | {{begin-hl2msg|tongue_broke_victim_died|string}} | ||
{{hl2msg|short|userid|Tongue owner}} | {{hl2msg|short|userid|Tongue owner}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== tongue_release === | === tongue_release === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|tongue_release|string}} | {{begin-hl2msg|tongue_release|string}} | ||
{{hl2msg|short|userid|The tongue owner}} | {{hl2msg|short|userid|The tongue owner}} | ||
Line 613: | Line 618: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== choke_start === | === choke_start === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|choke_start|string}} | {{begin-hl2msg|choke_start|string}} | ||
{{hl2msg|short|userid|The choker}} | {{hl2msg|short|userid|The choker}} | ||
Line 620: | Line 625: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== choke_end === | === choke_end === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|choke_end|string}} | {{begin-hl2msg|choke_end|string}} | ||
{{hl2msg|short|userid|The choker}} | {{hl2msg|short|userid|The choker}} | ||
Line 626: | Line 631: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== choke_stopped === | === choke_stopped === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|choke_stopped|string}} | {{begin-hl2msg|choke_stopped|string}} | ||
{{hl2msg|short|userid|Who stopped it}} | {{hl2msg|short|userid|Who stopped it}} | ||
Line 632: | Line 637: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== tongue_pull_stopped === | === tongue_pull_stopped === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|tongue_pull_stopped|string}} | {{begin-hl2msg|tongue_pull_stopped|string}} | ||
{{hl2msg|short|userid|Who stopped it}} | {{hl2msg|short|userid|Who stopped it}} | ||
Line 638: | Line 643: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== lunge_shove === | === lunge_shove === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|lunge_shove|string}} | {{begin-hl2msg|lunge_shove|string}} | ||
{{hl2msg|short|userid|player who did the lunging}} | {{hl2msg|short|userid|player who did the lunging}} | ||
Line 644: | Line 649: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== lunge_pounce === | === lunge_pounce === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|lunge_pounce|string}} | {{begin-hl2msg|lunge_pounce|string}} | ||
{{hl2msg|short|userid|player who did the lunging}} | {{hl2msg|short|userid|player who did the lunging}} | ||
Line 652: | Line 657: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== pounce_end === | === pounce_end === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|pounce_end|string}} | {{begin-hl2msg|pounce_end|string}} | ||
{{hl2msg|short|userid|Who stopped it}} | {{hl2msg|short|userid|Who stopped it}} | ||
Line 658: | Line 663: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== pounce_stopped === | === pounce_stopped === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|pounce_stopped|string}} | {{begin-hl2msg|pounce_stopped|string}} | ||
{{hl2msg|short|userid|Who stopped it}} | {{hl2msg|short|userid|Who stopped it}} | ||
Line 664: | Line 669: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== fatal_vomit === | === fatal_vomit === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|fatal_vomit|string}} | {{begin-hl2msg|fatal_vomit|string}} | ||
{{hl2msg|short|userid|Who vomited}} | {{hl2msg|short|userid|Who vomited}} | ||
Line 670: | Line 675: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== survivor_call_for_help === | === survivor_call_for_help === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|survivor_call_for_help|string}} | {{begin-hl2msg|survivor_call_for_help|string}} | ||
{{hl2msg|short|userid|The actual player entity who is awaiting rescue.}} | {{hl2msg|short|userid|The actual player entity who is awaiting rescue.}} | ||
Line 676: | Line 681: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== survivor_rescued === | === survivor_rescued === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|survivor_rescued|string}} | {{begin-hl2msg|survivor_rescued|string}} | ||
{{hl2msg|short|rescuer|player that did the rescuing}} | {{hl2msg|short|rescuer|player that did the rescuing}} | ||
Line 682: | Line 687: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== survivor_rescue_abandoned === | === survivor_rescue_abandoned === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|survivor_rescue_abandoned|string}} | {{begin-hl2msg|survivor_rescue_abandoned|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== relocated === | === relocated === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|relocated|string}} | {{begin-hl2msg|relocated|string}} | ||
{{hl2msg|short|userid|player who was relocated}} | {{hl2msg|short|userid|player who was relocated}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== respawning === | === respawning === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|respawning|string}} | {{begin-hl2msg|respawning|string}} | ||
{{hl2msg|short|userid|player who started respawning}} | {{hl2msg|short|userid|player who started respawning}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== tank_frustrated === | === tank_frustrated === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|tank_frustrated|string}} | {{begin-hl2msg|tank_frustrated|string}} | ||
{{hl2msg|short|userid|player who was culled}} | {{hl2msg|short|userid|player who was culled}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== weapon_given === | === weapon_given === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|weapon_given|string}} | {{begin-hl2msg|weapon_given|string}} | ||
{{hl2msg|short|userid|player who got the weapon}} | {{hl2msg|short|userid|player who got the weapon}} | ||
Line 710: | Line 715: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== weapon_give_duplicate_fail === | === weapon_give_duplicate_fail === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|weapon_give_duplicate_fail|string}} | {{begin-hl2msg|weapon_give_duplicate_fail|string}} | ||
{{hl2msg|short|userid|player who almost got the weapon}} | {{hl2msg|short|userid|player who almost got the weapon}} | ||
Line 717: | Line 722: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== break_breakable === | === break_breakable === | ||
{{ | {{note|Override from gameevents.res}}<br> | ||
{{begin-hl2msg|break_breakable|string}} | {{begin-hl2msg|break_breakable|string}} | ||
{{hl2msg|short|userid|userid of breaker}} | {{hl2msg|short|userid|userid of breaker}} | ||
Line 725: | Line 730: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== achievement_earned === | === achievement_earned === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|achievement_earned|string}} | {{begin-hl2msg|achievement_earned|string}} | ||
{{hl2msg|byte|player|entindex of the player}} | {{hl2msg|byte|player|entindex of the player}} | ||
Line 731: | Line 736: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== spec_target_updated === | === spec_target_updated === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|spec_target_updated|string}} | {{begin-hl2msg|spec_target_updated|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== spawner_give_item === | === spawner_give_item === | ||
{{ | {{note|A spawner has given a player an item (weapon, pills, ammo, health kit, etc)}}<br> | ||
{{begin-hl2msg|spawner_give_item|string}} | {{begin-hl2msg|spawner_give_item|string}} | ||
{{hl2msg|short|userid|Item recipient}} | {{hl2msg|short|userid|Item recipient}} | ||
Line 743: | Line 748: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== create_panic_event === | === create_panic_event === | ||
{{ | {{note|A panic event has been created, though not necessarily started}}<br> | ||
{{begin-hl2msg|create_panic_event|string}} | {{begin-hl2msg|create_panic_event|string}} | ||
{{hl2msg|short|userid|player who was started the panic}} | {{hl2msg|short|userid|player who was started the panic}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_pills === | === explain_pills === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|explain_pills|string}} | {{begin-hl2msg|explain_pills|string}} | ||
{{hl2msg|long|subject|The weapon_pain_pills spawner that will be indicated}} | {{hl2msg|long|subject|The weapon_pain_pills spawner that will be indicated}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_weapons === | === explain_weapons === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|explain_weapons|string}} | {{begin-hl2msg|explain_weapons|string}} | ||
{{hl2msg|long|subject|The weapon_pain_pills spawner that will be indicated}} | {{hl2msg|long|subject|The weapon_pain_pills spawner that will be indicated}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== entity_visible === | === entity_visible === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|entity_visible|string}} | {{begin-hl2msg|entity_visible|string}} | ||
{{hl2msg|short|userid|The player who sees the entity}} | {{hl2msg|short|userid|The player who sees the entity}} | ||
Line 766: | Line 771: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== boomer_near === | === boomer_near === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|boomer_near|string}} | {{begin-hl2msg|boomer_near|string}} | ||
{{hl2msg|short|userid|The boomer}} | {{hl2msg|short|userid|The boomer}} | ||
Line 772: | Line 777: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_pre_radio === | === explain_pre_radio === | ||
{{ | {{note|explain the rescue radio will remind you to ready for the finale}}<br> | ||
{{begin-hl2msg|explain_pre_radio|string}} | {{begin-hl2msg|explain_pre_radio|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 778: | Line 783: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== started_pre_radio === | === started_pre_radio === | ||
{{ | {{note|explain the rescue radio will remind you to ready for the finale}}<br> | ||
{{begin-hl2msg|started_pre_radio|string}} | {{begin-hl2msg|started_pre_radio|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 784: | Line 789: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_radio === | === explain_radio === | ||
{{ | {{note|explain the rescue radio will start the finale}}<br> | ||
{{begin-hl2msg|explain_radio|string}} | {{begin-hl2msg|explain_radio|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 790: | Line 795: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_gas_truck === | === explain_gas_truck === | ||
{{ | {{note|explain how pulling the lever on the gas truck will start the finale}}<br> | ||
{{begin-hl2msg|explain_gas_truck|string}} | {{begin-hl2msg|explain_gas_truck|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 796: | Line 801: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_panic_button === | === explain_panic_button === | ||
{{ | {{note|explain that pressing this button will start a panic event.}}<br> | ||
{{begin-hl2msg|explain_panic_button|string}} | {{begin-hl2msg|explain_panic_button|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 802: | Line 807: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_elevator_button === | === explain_elevator_button === | ||
{{ | {{note|explain how to operate the hospital elevator button.}}<br> | ||
{{begin-hl2msg|explain_elevator_button|string}} | {{begin-hl2msg|explain_elevator_button|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 808: | Line 813: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_lift_button === | === explain_lift_button === | ||
{{ | {{note|explain how to operate the lift button.}}<br> | ||
{{begin-hl2msg|explain_lift_button|string}} | {{begin-hl2msg|explain_lift_button|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 814: | Line 819: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_church_door === | === explain_church_door === | ||
{{ | {{note|explain how to provoke the crazy church guy.}}<br> | ||
{{begin-hl2msg|explain_church_door|string}} | {{begin-hl2msg|explain_church_door|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 820: | Line 825: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_emergency_door === | === explain_emergency_door === | ||
{{ | {{note|explain how to open the emergency door.}}<br> | ||
{{begin-hl2msg|explain_emergency_door|string}} | {{begin-hl2msg|explain_emergency_door|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 826: | Line 831: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_crane === | === explain_crane === | ||
{{ | {{note|explain how to lower the box on the crane.}}<br> | ||
{{begin-hl2msg|explain_crane|string}} | {{begin-hl2msg|explain_crane|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 832: | Line 837: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_bridge === | === explain_bridge === | ||
{{ | {{note|explain how to close the gates to make a bridge.}}<br> | ||
{{begin-hl2msg|explain_bridge|string}} | {{begin-hl2msg|explain_bridge|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 838: | Line 843: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_gas_can_panic === | === explain_gas_can_panic === | ||
{{ | {{note|explain how to shoot the gas can.}}<br> | ||
{{begin-hl2msg|explain_gas_can_panic|string}} | {{begin-hl2msg|explain_gas_can_panic|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 844: | Line 849: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_van_panic === | === explain_van_panic === | ||
{{ | {{note|explain how to start the van.}}<br> | ||
{{begin-hl2msg|explain_van_panic|string}} | {{begin-hl2msg|explain_van_panic|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 850: | Line 855: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_mainstreet === | === explain_mainstreet === | ||
{{ | {{note|explain how to lower the forklift}}<br> | ||
{{begin-hl2msg|explain_mainstreet|string}} | {{begin-hl2msg|explain_mainstreet|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 856: | Line 861: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_train_lever === | === explain_train_lever === | ||
{{ | {{note|explain how to operate the train lever.}}<br> | ||
{{begin-hl2msg|explain_train_lever|string}} | {{begin-hl2msg|explain_train_lever|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 862: | Line 867: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== explain_disturbance === | === explain_disturbance === | ||
{{ | {{note|explain that disturbances (car alarm) attract infected horde}}<br> | ||
{{begin-hl2msg|explain_disturbance|string}} | {{begin-hl2msg|explain_disturbance|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 868: | Line 873: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== use_target === | === use_target === | ||
{{ | {{note|a new use target has been found}}<br> | ||
{{begin-hl2msg|use_target|string}} | {{begin-hl2msg|use_target|string}} | ||
{{hl2msg|long|targetid|Entindex of the use target}} | {{hl2msg|long|targetid|Entindex of the use target}} | ||
Line 875: | Line 880: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_use === | === player_use === | ||
{{ | {{note|a new use target has been found}}<br> | ||
{{begin-hl2msg|player_use|string}} | {{begin-hl2msg|player_use|string}} | ||
{{hl2msg|short|userid|userid of user}} | {{hl2msg|short|userid|userid of user}} | ||
Line 881: | Line 886: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== friendly_fire === | === friendly_fire === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|friendly_fire|string}} | {{begin-hl2msg|friendly_fire|string}} | ||
{{hl2msg|short|attacker|player who fired the weapon}} | {{hl2msg|short|attacker|player who fired the weapon}} | ||
Line 889: | Line 894: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== gameinstructor_draw === | === gameinstructor_draw === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|gameinstructor_draw|string}} | {{begin-hl2msg|gameinstructor_draw|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== gameinstructor_nodraw === | === gameinstructor_nodraw === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|gameinstructor_nodraw|string}} | {{begin-hl2msg|gameinstructor_nodraw|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_talking_state === | === player_talking_state === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_talking_state|string}} | {{begin-hl2msg|player_talking_state|string}} | ||
{{hl2msg|byte|player|}} | {{hl2msg|byte|player|}} | ||
Line 905: | Line 910: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== weapon_pickup === | === weapon_pickup === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|weapon_pickup|string}} | {{begin-hl2msg|weapon_pickup|string}} | ||
{{hl2msg|byte|context|split screen message context}} | {{hl2msg|byte|context|split screen message context}} | ||
Line 912: | Line 917: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== hunter_punched === | === hunter_punched === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|hunter_punched|string}} | {{begin-hl2msg|hunter_punched|string}} | ||
{{hl2msg|short|userid|player who caused ignition}} | {{hl2msg|short|userid|player who caused ignition}} | ||
Line 919: | Line 924: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== hunter_headshot === | === hunter_headshot === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|hunter_headshot|string}} | {{begin-hl2msg|hunter_headshot|string}} | ||
{{hl2msg|short|userid|player who made the headshot}} | {{hl2msg|short|userid|player who made the headshot}} | ||
Line 926: | Line 931: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== zombie_ignited === | === zombie_ignited === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|zombie_ignited|string}} | {{begin-hl2msg|zombie_ignited|string}} | ||
{{hl2msg|short|userid|player who caused ignition}} | {{hl2msg|short|userid|player who caused ignition}} | ||
Line 933: | Line 938: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== boomer_exploded === | === boomer_exploded === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|boomer_exploded|string}} | {{begin-hl2msg|boomer_exploded|string}} | ||
{{hl2msg|short|userid|Boomer that exploded}} | {{hl2msg|short|userid|Boomer that exploded}} | ||
Line 940: | Line 945: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== non_pistol_fired === | === non_pistol_fired === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|non_pistol_fired|string}} | {{begin-hl2msg|non_pistol_fired|string}} | ||
{{hl2msg|short|userid|User that fired a non-pistol weapon}} | {{hl2msg|short|userid|User that fired a non-pistol weapon}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== weapon_fire_at_40 === | === weapon_fire_at_40 === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|weapon_fire_at_40|string}} | {{begin-hl2msg|weapon_fire_at_40|string}} | ||
{{hl2msg|short|userid|}} | {{hl2msg|short|userid|}} | ||
Line 953: | Line 958: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== player_hurt_concise === | === player_hurt_concise === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|player_hurt_concise|string}} | {{begin-hl2msg|player_hurt_concise|string}} | ||
{{hl2msg|short|userid|user ID who was hurt}} | {{hl2msg|short|userid|user ID who was hurt}} | ||
Line 960: | Line 965: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== tank_killed === | === tank_killed === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|tank_killed|string}} | {{begin-hl2msg|tank_killed|string}} | ||
{{hl2msg|short|userid|user ID of dead tank}} | {{hl2msg|short|userid|user ID of dead tank}} | ||
Line 967: | Line 972: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== achievement_write_failed === | === achievement_write_failed === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|achievement_write_failed|string}} | {{begin-hl2msg|achievement_write_failed|string}} | ||
{{hl2msg|None|None|}} | {{hl2msg|None|None|}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ghost_spawn_time === | === ghost_spawn_time === | ||
{{ | {{note|}}<br> | ||
{{begin-hl2msg|ghost_spawn_time|string}} | {{begin-hl2msg|ghost_spawn_time|string}} | ||
{{hl2msg|short|userid|user ID of the player that is becoming a ghost}} | {{hl2msg|short|userid|user ID of the player that is becoming a ghost}} | ||
{{hl2msg|short|spawntime|How long of a wait until player is a ghost}} | {{hl2msg|short|spawntime|How long of a wait until player is a ghost}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
[[Category:Half-Life 2]] |
Latest revision as of 10:06, 21 January 2024




January 2024

You can help by

January 2024
- Refer back to Game Events (Source) for more events.
player_death
Note:
Name: | player_death | |||||||||||||||||||||||||||||||||||||||||||||
Structure: |
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player_hurt

Name: | player_hurt | |||||||||||||||||||||||||||||||||
Structure: |
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player_team

Name: | player_team | ||||||||||||||||||
Structure: |
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player_bot_replace

Name: | player_bot_replace | ||||||
Structure: |
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bot_player_replace

Name: | bot_player_replace | ||||||
Structure: |
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player_afk
Note:
Name: | player_afk | |||
Structure: |
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weapon_fire
Note:
Name: | weapon_fire | |||||||||||||||
Structure: |
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weapon_fire_on_empty
Note:
Name: | weapon_fire_on_empty | ||||||||||||
Structure: |
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weapon_reload
Note:
Name: | weapon_reload | ||||||
Structure: |
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weapon_zoom
Note:
Name: | weapon_zoom | |||
Structure: |
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ability_use
Note:
Name: | ability_use | |||||||||
Structure: |
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ammo_pickup
Note:
Name: | ammo_pickup | |||
Structure: |
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item_pickup
Note:
Name: | item_pickup | ||||||
Structure: |
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grenade_bounce
Note:
Name: | grenade_bounce | |||
Structure: |
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hegrenade_detonate
Note:
Name: | hegrenade_detonate | |||
Structure: |
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bullet_impact
Note:
Name: | bullet_impact | ||||||||||||
Structure: |
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player_footstep
Note:
Name: | player_footstep | |||
Structure: |
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player_jump
Note:
Name: | player_jump | |||
Structure: |
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player_blind
Note:
Name: | player_blind | |||
Structure: |
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player_falldamage
Note:
Name: | player_falldamage | |||||||||
Structure: |
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player_ledge_grab
Note:
Name: | player_ledge_grab | |||||||||
Structure: |
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player_ledge_release
Note:
Name: | player_ledge_release | |||
Structure: |
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door_moving
Note:
Name: | door_moving | ||||||
Structure: |
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door_open
Note:
Name: | door_open | |||||||||
Structure: |
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door_close
Note:
Name: | door_close | ||||||
Structure: |
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door_unlocked
Note:
Name: | door_unlocked | ||||||
Structure: |
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rescue_door_open
Note:
Name: | rescue_door_open | ||||||
Structure: |
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waiting_checkpoint_door_used

Name: | waiting_checkpoint_door_used | ||||||
Structure: |
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waiting_door_used_versus

Name: | waiting_door_used_versus | ||||||
Structure: |
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waiting_checkpoint_button_used

Name: | waiting_checkpoint_button_used | |||
Structure: |
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success_checkpoint_button_used

Name: | success_checkpoint_button_used | |||
Structure: |
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round_freeze_end
Note:
Name: | round_freeze_end | |||
Structure: |
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round_start_pre_entity
Note:
Name: | round_start_pre_entity | |||
Structure: |
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Note:
Name: | round_start_post_nav | |||
Structure: |
|
Note:
Name: | nav_blocked | ||||||
Structure: |
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Note:
Name: | nav_generate | |||
Structure: |
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round_end_message
Note:
Name: | round_end_message | |||||||||
Structure: |
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vote_ended
Note:
Name: | vote_ended | |||
Structure: |
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vote_started
Note:
Name: | vote_started | ||||||||||||
Structure: |
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vote_changed
Note:
Name: | vote_changed | |||||||||
Structure: |
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vote_passed
Note:
Name: | vote_passed | |||||||||
Structure: |
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vote_failed
Note:
Name: | vote_failed | |||
Structure: |
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vote_cast_yes
Note:
Name: | vote_cast_yes | ||||||
Structure: |
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vote_cast_no
Note:
Name: | vote_cast_no | ||||||
Structure: |
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infected_hurt

Name: | infected_hurt | ||||||||||||||||||
Structure: |
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infected_death
Note:
Name: | infected_death | ||||||||||||
Structure: |
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hostname_changed
Note:
Name: | hostname_changed | |||
Structure: |
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difficulty_changed
Note:
Name: | difficulty_changed | ||||||
Structure: |
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finale_start
Note:
Name: | finale_start | |||
Structure: |
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finale_rush
Note:
Name: | finale_rush | |||
Structure: |
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finale_escape_start
Note:
Name: | finale_escape_start | |||
Structure: |
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finale_vehicle_ready
Note:
Name: | finale_vehicle_ready | |||
Structure: |
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finale_vehicle_leaving
Note:
Name: | finale_vehicle_leaving | |||
Structure: |
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finale_win
Note:
Name: | finale_win | ||||||
Structure: |
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mission_lost

Name: | mission_lost | |||
Structure: |
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finale_radio_start
Note:
Name: | finale_radio_start | |||
Structure: |
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finale_radio_damaged
Note:
Name: | finale_radio_damaged | |||
Structure: |
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final_reportscreen

Name: | final_reportscreen | |||
Structure: |
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map_transition
Note:
Name: | map_transition | |||
Structure: |
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player_transitioned
Note:
Name: | player_transitioned | |||
Structure: |
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heal_begin
Note:
Name: | heal_begin | ||||||
Structure: |
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heal_success
Note:
Name: | heal_success | |||||||||
Structure: |
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heal_end
Note:
Name: | heal_end | ||||||
Structure: |
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heal_interrupted
Note:
Name: | heal_interrupted | ||||||
Structure: |
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give_weapon
Note:
Name: | give_weapon | |||||||||
Structure: |
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pills_used
Note:
Name: | pills_used | ||||||
Structure: |
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pills_used_fail
Note:
Name: | pills_used_fail | |||
Structure: |
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revive_begin
Note:
Name: | revive_begin | ||||||
Structure: |
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revive_success
Note:
Name: | revive_success | ||||||||||||
Structure: |
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revive_end
Note:
Name: | revive_end | |||||||||
Structure: |
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drag_begin
Note:
Name: | drag_begin | ||||||
Structure: |
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drag_end
Note:
Name: | drag_end | ||||||
Structure: |
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player_incapacitated

Name: | player_incapacitated | ||||||||||||||||||
Structure: |
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player_incapacitated_start

Name: | player_incapacitated_start | |||||||||||||||
Structure: |
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player_entered_start_area

Name: | player_entered_start_area | |||
Structure: |
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player_first_spawn

Name: | player_first_spawn | |||||||||
Structure: |
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player_left_start_area

Name: | player_left_start_area | |||
Structure: |
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player_entered_checkpoint

Name: | player_entered_checkpoint | |||||||||||||||
Structure: |
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player_left_checkpoint

Name: | player_left_checkpoint | |||||||||
Structure: |
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player_shoved
Note:
Name: | player_shoved | ||||||
Structure: |
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entity_shoved
Note:
Name: | entity_shoved | ||||||
Structure: |
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player_jump_apex
Note:
Name: | player_jump_apex | |||
Structure: |
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player_blocked
Note:
Name: | player_blocked | ||||||
Structure: |
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player_now_it
Note:
Name: | player_now_it | ||||||||||||
Structure: |
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player_no_longer_it
Note:
Name: | player_no_longer_it | |||
Structure: |
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witch_harasser_set
Note:
Name: | witch_harasser_set | ||||||
Structure: |
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witch_spawn
Note:
Name: | witch_spawn | |||
Structure: |
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witch_killed
Note:
Name: | witch_killed | |||||||||
Structure: |
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tank_spawn
Note:
Name: | tank_spawn | ||||||
Structure: |
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melee_kill
Note:
Name: | melee_kill | |||||||||
Structure: |
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area_cleared
Note:
Name: | area_cleared | ||||||
Structure: |
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award_earned
Note:
Name: | award_earned | ||||||||||||
Structure: |
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tongue_grab
Note:
Name: | tongue_grab | ||||||
Structure: |
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tongue_broke_bent
Note:
Name: | tongue_broke_bent | |||
Structure: |
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tongue_broke_victim_died
Note:
Name: | tongue_broke_victim_died | |||
Structure: |
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tongue_release
Note:
Name: | tongue_release | |||||||||
Structure: |
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choke_start
Note:
Name: | choke_start | |||||||||
Structure: |
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choke_end
Note:
Name: | choke_end | ||||||
Structure: |
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choke_stopped
Note:
Name: | choke_stopped | ||||||
Structure: |
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tongue_pull_stopped
Note:
Name: | tongue_pull_stopped | ||||||
Structure: |
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lunge_shove
Note:
Name: | lunge_shove | ||||||
Structure: |
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lunge_pounce
Note:
Name: | lunge_pounce | ||||||||||||
Structure: |
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pounce_end
Note:
Name: | pounce_end | ||||||
Structure: |
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pounce_stopped
Note:
Name: | pounce_stopped | ||||||
Structure: |
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fatal_vomit
Note:
Name: | fatal_vomit | ||||||
Structure: |
|
survivor_call_for_help
Note:
Name: | survivor_call_for_help | ||||||
Structure: |
|
survivor_rescued
Note:
Name: | survivor_rescued | ||||||
Structure: |
|
survivor_rescue_abandoned
Note:
Name: | survivor_rescue_abandoned | |||
Structure: |
|
relocated
Note:
Name: | relocated | |||
Structure: |
|
respawning
Note:
Name: | respawning | |||
Structure: |
|
tank_frustrated
Note:
Name: | tank_frustrated | |||
Structure: |
|
weapon_given
Note:
Name: | weapon_given | ||||||||||||
Structure: |
|
weapon_give_duplicate_fail
Note:
Name: | weapon_give_duplicate_fail | |||||||||
Structure: |
|
break_breakable

Name: | break_breakable | ||||||||||||
Structure: |
|
achievement_earned
Note:
Name: | achievement_earned | ||||||
Structure: |
|
spec_target_updated
Note:
Name: | spec_target_updated | |||
Structure: |
|
spawner_give_item

Name: | spawner_give_item | |||||||||
Structure: |
|
create_panic_event

Name: | create_panic_event | |||
Structure: |
|
explain_pills
Note:
Name: | explain_pills | |||
Structure: |
|
explain_weapons
Note:
Name: | explain_weapons | |||
Structure: |
|
entity_visible
Note:
Name: | entity_visible | ||||||||||||
Structure: |
|
boomer_near
Note:
Name: | boomer_near | ||||||
Structure: |
|
explain_pre_radio

Name: | explain_pre_radio | ||||||
Structure: |
|
started_pre_radio

Name: | started_pre_radio | ||||||
Structure: |
|
explain_radio

Name: | explain_radio | ||||||
Structure: |
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explain_gas_truck

Name: | explain_gas_truck | ||||||
Structure: |
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explain_panic_button

Name: | explain_panic_button | ||||||
Structure: |
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explain_elevator_button

Name: | explain_elevator_button | ||||||
Structure: |
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explain_lift_button

Name: | explain_lift_button | ||||||
Structure: |
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explain_church_door

Name: | explain_church_door | ||||||
Structure: |
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explain_emergency_door

Name: | explain_emergency_door | ||||||
Structure: |
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explain_crane

Name: | explain_crane | ||||||
Structure: |
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explain_bridge

Name: | explain_bridge | ||||||
Structure: |
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explain_gas_can_panic

Name: | explain_gas_can_panic | ||||||
Structure: |
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explain_van_panic

Name: | explain_van_panic | ||||||
Structure: |
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explain_mainstreet

Name: | explain_mainstreet | ||||||
Structure: |
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explain_train_lever

Name: | explain_train_lever | ||||||
Structure: |
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explain_disturbance

Name: | explain_disturbance | ||||||
Structure: |
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use_target

Name: | use_target | |||||||||
Structure: |
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player_use

Name: | player_use | ||||||
Structure: |
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friendly_fire
Note:
Name: | friendly_fire | ||||||||||||
Structure: |
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gameinstructor_draw
Note:
Name: | gameinstructor_draw | |||
Structure: |
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gameinstructor_nodraw
Note:
Name: | gameinstructor_nodraw | |||
Structure: |
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player_talking_state
Note:
Name: | player_talking_state | ||||||
Structure: |
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weapon_pickup
Note:
Name: | weapon_pickup | |||||||||
Structure: |
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hunter_punched
Note:
Name: | hunter_punched | |||||||||
Structure: |
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hunter_headshot
Note:
Name: | hunter_headshot | |||||||||
Structure: |
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zombie_ignited
Note:
Name: | zombie_ignited | |||||||||
Structure: |
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boomer_exploded
Note:
Name: | boomer_exploded | |||||||||
Structure: |
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non_pistol_fired
Note:
Name: | non_pistol_fired | |||
Structure: |
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weapon_fire_at_40
Note:
Name: | weapon_fire_at_40 | ||||||||||||
Structure: |
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player_hurt_concise
Note:
Name: | player_hurt_concise | |||||||||
Structure: |
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tank_killed
Note:
Name: | tank_killed | |||||||||
Structure: |
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achievement_write_failed
Note:
Name: | achievement_write_failed | |||
Structure: |
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ghost_spawn_time
Note:
Name: | ghost_spawn_time | ||||||
Structure: |
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