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List of TF2C Maps: Difference between revisions

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(Created page with "{{TF2C topicon}}{{source topicon}}Category:EnglishCategory:Team Fortress 2 {{stub}} This is a list of official maps for {{tf2c|4}}. {| class="wikitable sortable grid"...")
 
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{{TF2C topicon}}{{source topicon}}[[Category:English]][[Category:Team Fortress 2]]
{{source topicon}}[[Category:English]][[Category:Team Fortress 2 Classic]]
{{stub}}
This is a list of official maps for {{tf2c|4}}.
This is a list of official maps for {{tf2c|4}}.
{| class="wikitable sortable grid"
{| class="wikitable sortable grid"
Line 7: Line 6:
! class="header" | File Name
! class="header" | File Name
! class="header" | Version Added
! class="header" | Version Added
! class="header" | Environment
! class="header" | Setting
|-
|-
| Badlands (Arena)
| Badlands (Arena)
Line 12: Line 13:
| <code>arena_badlands</code>
| <code>arena_badlands</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Dusk, Overcast
|-
|-
| Flask
| Flask
| [[TF2 Design Theory#Arena|Arena]] ([[TF2C/Four-Team|Four-Team]])
| [[TF2 Design Theory#Arena|Arena]] ([[TF2C Design Theory#Four-Team|Four-Team]])
| <code>arena_flask</code>
| <code>arena_flask</code>
| 2.0.0
| 2.0.0
| Desert
| Daytime, Cloudy
|-
|-
| Granary (Arena)
| Granary (Arena)
Line 22: Line 27:
| <code>arena_granary</code>
| <code>arena_granary</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Farmland
| Daytime, Sunny
|-
|-
| Lumberyard
| Lumberyard
Line 27: Line 34:
| <code>arena_lumberyard</code>
| <code>arena_lumberyard</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Daytime, Sunny
|-
|-
| Nucleus (Arena)
| Nucleus (Arena)
Line 32: Line 41:
| <code>arena_nucleus</code>
| <code>arena_nucleus</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Spytech
| Indoor
|-
|-
| Offblast
| Offblast
Line 37: Line 48:
| <code>arena_offblast_final</code>
| <code>arena_offblast_final</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Ravine
| Ravine
Line 42: Line 55:
| <code>arena_ravine</code>
| <code>arena_ravine</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Sawmill (Arena)
| Sawmill (Arena)
Line 47: Line 62:
| <code>arena_sawmill</code>
| <code>arena_sawmill</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Cloudy, Raining
|-
|-
| Watchtower
| Watchtower
Line 52: Line 69:
| <code>arena_watchtower</code>
| <code>arena_watchtower</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Daytime, Sunny
|-
|-
| Well (Arena)
| Well (Arena)
Line 57: Line 76:
| <code>arena_well</code>
| <code>arena_well</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Daytime, Sunny
|-
|-
| Amaranth
| Amaranth
Line 62: Line 83:
| <code>cp_amaranth</code>
| <code>cp_amaranth</code>
| 1.9.0
| 1.9.0
| N/A
| N/A
|-
|-
| Degroot Keep
| Degroot Keep
Line 67: Line 90:
| <code>cp_degrootkeep</code>
| <code>cp_degrootkeep</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Daytime, Sunny
|-
|-
| Dustbowl
| Dustbowl
Line 72: Line 97:
| <code>cp_dustbowl</code>
| <code>cp_dustbowl</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Egypt
| Egypt
Line 77: Line 104:
| <code>cp_egypt_final</code>
| <code>cp_egypt_final</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Egyptian
| Daytime, Sunny
|-
|-
| Furnace Creek
| Furnace Creek
Line 82: Line 111:
| <code>cp_furnace_rc1</code>
| <code>cp_furnace_rc1</code>
| 1.9.0
| 1.9.0
| N/A
| N/A
|-
|-
| Gorge (Attack / Defense)
| Gorge (Attack / Defense)
Line 87: Line 118:
| <code>cp_gorge</code>
| <code>cp_gorge</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine / Industrial
| Daytime, Sunny
|-
|-
| Gravel Pit
| Gravel Pit
Line 92: Line 125:
| <code>cp_gravelpit</code>
| <code>cp_gravelpit</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Daytime, Overcast
|-
|-
| Junction
| Junction
Line 97: Line 132:
| <code>cp_junction_final</code>
| <code>cp_junction_final</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Spytech
| Indoor
|-
|-
| Mountain Lab
| Mountain Lab
Line 102: Line 139:
| <code>cp_mountainlab</code>
| <code>cp_mountainlab</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Evening, Overcast
|-
|-
| Steel
| Steel
Line 107: Line 146:
| <code>cp_steel</code>
| <code>cp_steel</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Evening, Sunny
|-
|-
| 2Fort
| 2Fort
Line 112: Line 153:
| <code>ctf_2fort</code>
| <code>ctf_2fort</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Farmland
| Daytime, Sunny
|-
|-
| Casbah
| Casbah
Line 117: Line 160:
| <code>ctf_casbah</code>
| <code>ctf_casbah</code>
| ?
| ?
| Industrial / Oceanside
| Daytime, Sunny
|-
|-
| Double Cross
| Double Cross
Line 122: Line 167:
| <code>ctf_doublecross</code>
| <code>ctf_doublecross</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Night
|-
|-
| Landfall
| Landfall
| [[TF2 Design Theory#CtF — Capture the Flag|Capture the Flag]]
| [[TF2 Design Theory#CtF — Capture the Flag|Capture the Flag]]
| <code>ctf_landfall</code>
| <code>ctf_landfall</code>
| 1.9.0 - Landfall was in TF2C before it got added to Live TF2
| 1.9.0 - Predates TF2's Inclusion
| Alpine
| Daytime, Sunny
|-
|-
| Sawmill (Capture the Flag)
| Sawmill (Capture the Flag)
Line 132: Line 181:
| <code>ctf_sawmill</code>
| <code>ctf_sawmill</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Cloudy, Raining
|-
|-
| Turbine
| Turbine
Line 137: Line 188:
| <code>ctf_turbine</code>
| <code>ctf_turbine</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Indoor
|-
|-
| Well (Capture the Flag)
| Well (Capture the Flag)
Line 142: Line 195:
| <code>ctf_well</code>
| <code>ctf_well</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Daytime, Sunny
|-
|-
| Badlands (Control Points)
| Badlands (Control Points)
Line 147: Line 202:
| <code>cp_badlands</code>
| <code>cp_badlands</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Dusk, Overcast
|-
|-
| Coldfront
| Coldfront
Line 152: Line 209:
| <code>cp_coldfront</code>
| <code>cp_coldfront</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Daytime, Snowy
|-
|-
| Fastlane
| Fastlane
Line 157: Line 216:
| <code>cp_fastlane</code>
| <code>cp_fastlane</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Foundry
| Foundry
Line 162: Line 223:
| <code>cp_foundry</code>
| <code>cp_foundry</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Dusk, cloudy
|-
|-
| Freight
| Freight
Line 167: Line 230:
| <code>cp_freight_final1</code>
| <code>cp_freight_final1</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert / Industrial
| Daytime, Sunny
|-
|-
| Gorge (Control Points)
| Gorge (Control Points)
Line 172: Line 237:
| <code>cp_5gorge</code>
| <code>cp_5gorge</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine / Industrial
| Daytime, Sunny
|-
|-
| Granary (Control Points)
| Granary (Control Points)
Line 177: Line 244:
| <code>cp_granary</code>
| <code>cp_granary</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Farmland
| Daytime, Sunny
|-
|-
| Gullywash
| Gullywash
Line 182: Line 251:
| <code>cp_gullywash_final1</code>
| <code>cp_gullywash_final1</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Powerhouse
| Powerhouse
Line 187: Line 258:
| <code>cp_powerhouse</code>
| <code>cp_powerhouse</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Daytime, Sunny
|-
|-
| Tidal
| Tidal
Line 192: Line 265:
| <code>cp_tidal_v4</code>
| <code>cp_tidal_v4</code>
| 1.9.0
| 1.9.0
| Industrial / Oceanside
| Night
|-
|-
| Well
| Well
Line 197: Line 272:
| <code>cp_well</code>
| <code>cp_well</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Daytime, Sunny
|-
|-
| Hydro (Domination)
| Hydro (Domination)
| [[TF2C Design Theory#Domination|Domination]] ([[TF2C/Four-Team|Four-Team]])
| [[TF2C Design Theory#Domination|Domination]] ([[TF2C Design Theory#Four-Team|Four-Team]])
| <code>dom_hydro</code>
| <code>dom_hydro</code>
| 2.0.0
| 2.0.0
| Industrial
| Night
|-
|-
| Oil Canyon
| Oil Canyon
Line 207: Line 286:
| <code>dom_oilcanyon</code>
| <code>dom_oilcanyon</code>
| 2.0.0
| 2.0.0
| Desert
| Daytime, Sunny
|-
|-
| Badlands (King of the Hill)
| Badlands (King of the Hill)
Line 212: Line 293:
| <code>koth_badlands</code>
| <code>koth_badlands</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Dusk, Overcast
|-
|-
| Harvest
| Harvest
Line 217: Line 300:
| <code>koth_harvest_final</code>
| <code>koth_harvest_final</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Farmland
| Daytime, Sunny
|-
|-
| Harvest (Event)
| Harvest (Event)
Line 222: Line 307:
| <code>koth_harvest_event</code>
| <code>koth_harvest_event</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Farmland
| Night
|-
|-
| Highpass
| Highpass
Line 227: Line 314:
| <code>koth_highpass</code>
| <code>koth_highpass</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert / Industrial
| Daytime, Sunny
|-
|-
| Kong King
| Kong King
Line 232: Line 321:
| <code>koth_king</code>
| <code>koth_king</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Urban
| Night
|-
|-
| Lakeside
| Lakeside
Line 237: Line 328:
| <code>koth_lakeside_final</code>
| <code>koth_lakeside_final</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Egyptian
| Daytime, Sunny
|-
|-
| Nucleus (King of the Hill)
| Nucleus (King of the Hill)
Line 242: Line 335:
| <code>koth_nucleus</code>
| <code>koth_nucleus</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Indoor
|-
|-
| Sawmill (King of the Hill)
| Sawmill (King of the Hill)
Line 247: Line 342:
| <code>koth_sawmill</code>
| <code>koth_sawmill</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Cloudy, Raining
|-
|-
| Viaduct
| Viaduct
Line 252: Line 349:
| <code>koth_viaduct</code>
| <code>koth_viaduct</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Daytime, Snowy
|-
|-
| Badwater Basin (Payload)
| Badwater Basin (Payload)
Line 257: Line 356:
| <code>pl_badwater</code>
| <code>pl_badwater</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Barnblitz
| Barnblitz
Line 262: Line 363:
| <code>pl_barnblitz</code>
| <code>pl_barnblitz</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Daytime, Snowy
|-
|-
| Frontier
| Frontier
Line 267: Line 370:
| <code>pl_frontier_final</code>
| <code>pl_frontier_final</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Daytime, Sunny
|-
|-
| Gold Rush
| Gold Rush
Line 272: Line 377:
| <code>pl_goldrush</code>
| <code>pl_goldrush</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Hoodoo
| Hoodoo
Line 277: Line 384:
| <code>pl_hoodoo_final</code>
| <code>pl_hoodoo_final</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Thunder Mountain
| Thunder Mountain
Line 282: Line 391:
| <code>pl_thundermountain</code>
| <code>pl_thundermountain</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine
| Daytime, Raining
|-
|-
| Upward
| Upward
Line 287: Line 398:
| <code>pl_upward</code>
| <code>pl_upward</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Hightower
| Hightower
Line 292: Line 405:
| <code>plr_hightower</code>
| <code>plr_hightower</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Dusk, Cloudy
|-
|-
| Nightfall
| Nightfall
Line 297: Line 412:
| <code>plr_nightfall_final</code>
| <code>plr_nightfall_final</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Alpine / Industrial
| Night, Raining
|-
|-
| Pipeline
| Pipeline
Line 302: Line 419:
| <code>plr_pipeline</code>
| <code>plr_pipeline</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Night
|-
|-
| Doomsday
| Doomsday
Line 307: Line 426:
| <code>sd_doomsday</code>
| <code>sd_doomsday</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Desert
| Daytime, Sunny
|-
|-
| Hydro (Territorial Control)
| Hydro (Territorial Control)
Line 312: Line 433:
| <code>tc_hydro</code>
| <code>tc_hydro</code>
| From ''Team Fortress 2''
| From ''Team Fortress 2''
| Industrial
| Daytime, Sunny
|-
|-
| Badwater Basin (VIP)
| Badwater Basin (VIP)
Line 317: Line 440:
| <code>vip_badwater</code>
| <code>vip_badwater</code>
| 2.0.0
| 2.0.0
| Desert
| Night
|-
|-
| Blackstone Harbor
| Blackstone Harbor
Line 322: Line 447:
| <code>vip_harbor</code>
| <code>vip_harbor</code>
| 2.0.0
| 2.0.0
| Urban
| Evening
|-
|-
| Mineside
| Mineside
Line 327: Line 454:
| <code>vip_mineside</code>
| <code>vip_mineside</code>
| 2.0.0
| 2.0.0
| Desert
| Daytime, Sunny
|-
|-
| Trainyard
| Trainyard
Line 332: Line 461:
| <code>vip_trainyard</code>
| <code>vip_trainyard</code>
| 2.0.0
| 2.0.0
| Urban / Desert
| Daytime, Sunny
|}
|}

Latest revision as of 19:50, 8 July 2022

This is a list of official maps for Team Fortress 2 Classic Team Fortress 2 Classic.

Map Map Type File Name Version Added Environment Setting
Badlands (Arena) Arena arena_badlands From Team Fortress 2 Desert Dusk, Overcast
Flask Arena (Four-Team) arena_flask 2.0.0 Desert Daytime, Cloudy
Granary (Arena) Arena arena_granary From Team Fortress 2 Farmland Daytime, Sunny
Lumberyard Arena arena_lumberyard From Team Fortress 2 Alpine Daytime, Sunny
Nucleus (Arena) Arena arena_nucleus From Team Fortress 2 Spytech Indoor
Offblast Arena arena_offblast_final From Team Fortress 2 Desert Daytime, Sunny
Ravine Arena arena_ravine From Team Fortress 2 Desert Daytime, Sunny
Sawmill (Arena) Arena arena_sawmill From Team Fortress 2 Alpine Cloudy, Raining
Watchtower Arena arena_watchtower From Team Fortress 2 Alpine Daytime, Sunny
Well (Arena) Arena arena_well From Team Fortress 2 Industrial Daytime, Sunny
Amaranth Attack/Defend cp_amaranth 1.9.0 N/A N/A
Degroot Keep Attack/Defend (Medieval) cp_degrootkeep From Team Fortress 2 Alpine Daytime, Sunny
Dustbowl Attack/Defend cp_dustbowl From Team Fortress 2 Desert Daytime, Sunny
Egypt Attack/Defend cp_egypt_final From Team Fortress 2 Egyptian Daytime, Sunny
Furnace Creek Attack/Defend cp_furnace_rc1 1.9.0 N/A N/A
Gorge (Attack / Defense) Attack/Defend cp_gorge From Team Fortress 2 Alpine / Industrial Daytime, Sunny
Gravel Pit Attack/Defend cp_gravelpit From Team Fortress 2 Industrial Daytime, Overcast
Junction Attack/Defend cp_junction_final From Team Fortress 2 Spytech Indoor
Mountain Lab Attack/Defend cp_mountainlab From Team Fortress 2 Alpine Evening, Overcast
Steel Attack/Defend cp_steel From Team Fortress 2 Industrial Evening, Sunny
2Fort Capture the Flag ctf_2fort From Team Fortress 2 Farmland Daytime, Sunny
Casbah Capture the Flag ctf_casbah ? Industrial / Oceanside Daytime, Sunny
Double Cross Capture the Flag ctf_doublecross From Team Fortress 2 Industrial Night
Landfall Capture the Flag ctf_landfall 1.9.0 - Predates TF2's Inclusion Alpine Daytime, Sunny
Sawmill (Capture the Flag) Capture the Flag ctf_sawmill From Team Fortress 2 Alpine Cloudy, Raining
Turbine Capture the Flag ctf_turbine From Team Fortress 2 Industrial Indoor
Well (Capture the Flag) Capture the Flag ctf_well From Team Fortress 2 Industrial Daytime, Sunny
Badlands (Control Points) Control Points cp_badlands From Team Fortress 2 Desert Dusk, Overcast
Coldfront Control Points cp_coldfront From Team Fortress 2 Alpine Daytime, Snowy
Fastlane Control Points cp_fastlane From Team Fortress 2 Desert Daytime, Sunny
Foundry Control Points cp_foundry From Team Fortress 2 Industrial Dusk, cloudy
Freight Control Points cp_freight_final1 From Team Fortress 2 Desert / Industrial Daytime, Sunny
Gorge (Control Points) Control Points cp_5gorge From Team Fortress 2 Alpine / Industrial Daytime, Sunny
Granary (Control Points) Control Points cp_granary From Team Fortress 2 Farmland Daytime, Sunny
Gullywash Control Points cp_gullywash_final1 From Team Fortress 2 Desert Daytime, Sunny
Powerhouse Control Points cp_powerhouse From Team Fortress 2 Industrial Daytime, Sunny
Tidal Control Points cp_tidal_v4 1.9.0 Industrial / Oceanside Night
Well Control Points cp_well From Team Fortress 2 Industrial Daytime, Sunny
Hydro (Domination) Domination (Four-Team) dom_hydro 2.0.0 Industrial Night
Oil Canyon Domination dom_oilcanyon 2.0.0 Desert Daytime, Sunny
Badlands (King of the Hill) King of the Hill koth_badlands From Team Fortress 2 Desert Dusk, Overcast
Harvest King of the Hill koth_harvest_final From Team Fortress 2 Farmland Daytime, Sunny
Harvest (Event) King of the Hill koth_harvest_event From Team Fortress 2 Farmland Night
Highpass King of the Hill koth_highpass From Team Fortress 2 Desert / Industrial Daytime, Sunny
Kong King King of the Hill koth_king From Team Fortress 2 Urban Night
Lakeside King of the Hill koth_lakeside_final From Team Fortress 2 Egyptian Daytime, Sunny
Nucleus (King of the Hill) King of the Hill koth_nucleus From Team Fortress 2 Industrial Indoor
Sawmill (King of the Hill) King of the Hill koth_sawmill From Team Fortress 2 Alpine Cloudy, Raining
Viaduct King of the Hill koth_viaduct From Team Fortress 2 Alpine Daytime, Snowy
Badwater Basin (Payload) Payload pl_badwater From Team Fortress 2 Desert Daytime, Sunny
Barnblitz Payload pl_barnblitz From Team Fortress 2 Alpine Daytime, Snowy
Frontier Payload pl_frontier_final From Team Fortress 2 Alpine Daytime, Sunny
Gold Rush Payload pl_goldrush From Team Fortress 2 Desert Daytime, Sunny
Hoodoo Payload pl_hoodoo_final From Team Fortress 2 Desert Daytime, Sunny
Thunder Mountain Payload pl_thundermountain From Team Fortress 2 Alpine Daytime, Raining
Upward Payload pl_upward From Team Fortress 2 Desert Daytime, Sunny
Hightower Payload Race plr_hightower From Team Fortress 2 Desert Dusk, Cloudy
Nightfall Payload Race plr_nightfall_final From Team Fortress 2 Alpine / Industrial Night, Raining
Pipeline Payload Race plr_pipeline From Team Fortress 2 Industrial Night
Doomsday Special Delivery sd_doomsday From Team Fortress 2 Desert Daytime, Sunny
Hydro (Territorial Control) Territorial Control tc_hydro From Team Fortress 2 Industrial Daytime, Sunny
Badwater Basin (VIP) VIP vip_badwater 2.0.0 Desert Night
Blackstone Harbor VIP vip_harbor 2.0.0 Urban Evening
Mineside VIP vip_mineside 2.0.0 Desert Daytime, Sunny
Trainyard VIP vip_trainyard 2.0.0 Urban / Desert Daytime, Sunny