Map setbombradius: Difference between revisions
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{{ | {{this is a|console command|name=map_setbombradius}} | ||
The '''map_setbombradius''' is cheat [[ConCommand|console command]]. This command change [[weapon_c4|c4]] explosion range.<br> | The '''map_setbombradius''' is cheat [[ConCommand|console command]]. This command change [[weapon_c4|c4]] explosion range.<br> | ||
==Usage== | ==Usage== | ||
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<br> | <br> | ||
==More details== | ==More details== | ||
This command either change already exist map entity [[info_map_parameters]] '''bombradius''' value or will create entity [[info_map_parameters]] if not exist.<br> | This command either change already exist map entity [[Info_map_parameters/Counter-Strike_series|info_map_parameters]] '''bombradius''' value or will create entity [[Info_map_parameters/Counter-Strike_series|info_map_parameters]] if not exist.<br> | ||
C4 '''bombradius''' is 500 by default, without [[info_map_parameters]].<br> | C4 '''bombradius''' is 500 by default, without [[Info_map_parameters/Counter-Strike_series|info_map_parameters]].<br> | ||
'''bombradius''' value is actually maximum explosion damage in dead center of explosion. To get explosion radius, multiply given damage with x 3.5<br> | '''bombradius''' value is actually maximum explosion damage in dead center of explosion. To get explosion radius, multiply given damage with x 3.5<br> | ||
500 damage X 3.5 = 1750 radius | 500 damage X 3.5 = 1750 radius |
Latest revision as of 18:01, 7 January 2024
map_setbombradius
is a console command available in all Source games.
The map_setbombradius is cheat console command. This command change c4 explosion range.
Usage
Enable sv_cheats 1
Use command once when map start: map_setbombradius 500
More details
This command either change already exist map entity info_map_parameters bombradius value or will create entity info_map_parameters if not exist.
C4 bombradius is 500 by default, without info_map_parameters.
bombradius value is actually maximum explosion damage in dead center of explosion. To get explosion radius, multiply given damage with x 3.5
500 damage X 3.5 = 1750 radius