Template:KV BaseNPC: Difference between revisions
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{{ | <noinclude>{{lang|Template:KV BaseNPC}}[[Category:Keyvalue Templates|BaseNPC]] | ||
{{KV | </noinclude>{{expand|title=BaseNPC keyvalues| | ||
{{KV BaseCombatCharacter}} | |||
{{minititle|CAI_BaseNPC}} | |||
{{KV|Target Path Corner|intn=target|targetname|The {{ent|path_corner}} that this NPC will move to after spawning.}} | |||
{{KV|Squad Name|intn=squadname|string|NPCs that are in the same [[squads|squad]] (i.e., have matching squad names) will share information about enemies and will take turns attacking and covering each other.}} | |||
{{KV|Hint Group|intn=hintgroup|string|[[Hint Nodes#Hint Group|Hint groups]] are used by NPCs to restrict their hint-node searching to a subset of the map's hint nodes. Only hint nodes with matching hint group names will be considered by this NPC.}} | |||
{{KV|Hint Limit Nav|intn=hintlimiting|bool|Limits NPC to using specified hint group for navigation requests. Does not limit local navigation.}} | |||
{{KV|Sleep State|intn=sleepstate|choices|Holds the NPC in stasis until specified condition. See also <tt>Wake Radius</tt> and <tt>Wake Squad</tt>. | |||
{{KV|Target Path Corner|intn=target|targetname|The | |||
{{KV|Squad Name|intn=squadname|string|NPCs that are in the same [[squads|squad]] (i.e. have matching squad names) will share information about enemies | |||
{{KV|Hint Group|intn=hintgroup|string|[[ | |||
{{KV|Hint Limit Nav|intn=hintlimiting|bool|Limits NPC to using specified hint group for navigation requests | |||
{{KV|Sleep State|intn=sleepstate|choices|Holds the NPC in stasis until specified condition. See also | |||
:* 0: None | :* 0: None | ||
:* 1: Waiting for threat | :* 1: Waiting for threat | ||
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:* 3: Waiting for input, ignore PVS | :* 3: Waiting for input, ignore PVS | ||
:* 4: Auto PVS | :* 4: Auto PVS | ||
:* 5: Auto PVS after PVS | :* 5: Auto PVS after PVS}} | ||
}} | {{KV|Wake Radius|intn=wakeradius|float|Auto-wake if player comes within this distance.}} | ||
{{KV|Wake Radius|intn=wakeradius|float|Auto-wake if player within this distance}} | {{KV|Wake Squad|intn=wakesquad|bool|Wake all of the NPCs squadmates if the NPC is woken.}} | ||
{{KV|Wake Squad|intn=wakesquad|bool|Wake all of the NPCs squadmates if the NPC is woken}} | {{KV|Enemy Filter|intn=enemyfilter|targetname|[[Filter]] entity to test targets against.}} | ||
{{KV|Enemy Filter|intn=enemyfilter|targetname|[[Filter]] entity to test targets against}} | {{KV|Ignore unseen enemies|intn=ignoreunseenenemies|bool|Prefers visible enemies, regardless of distance or relationship priority.}} | ||
{{KV|Ignore unseen enemies|intn=ignoreunseenenemies|bool| | {{KV DamageFilter}} }} | ||
{{KV DamageFilter}} | |||
Latest revision as of 10:27, 25 September 2024
CBaseCombatCharacter:
CAI_BaseNPC:
DamageFilter:
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