Z malloc: Difference between revisions
Jump to navigation
Jump to search
Kalashnikov (talk | contribs) No edit summary |
No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
[[Category: Compile | [[Category: Compile errors]] | ||
== z_malloc failed on allocation of xxx bytes == | |||
Z_Malloc is an exit error that occurs whenever an overflow in the engine exceeds a designated heap size for the game. The engine tries to render everything but overbounds itself on its allocated memory array, and disgracefully crashes. | |||
== Possible solution == | |||
''' | Use higher values for '''-heapsize #''' and '''-zone #''' in [[Command_Line_Options|Launch Options]]. | ||
''' | |||
''' |
Latest revision as of 11:45, 11 August 2023
z_malloc failed on allocation of xxx bytes
Z_Malloc is an exit error that occurs whenever an overflow in the engine exceeds a designated heap size for the game. The engine tries to render everything but overbounds itself on its allocated memory array, and disgracefully crashes.
Possible solution
Use higher values for -heapsize # and -zone # in Launch Options.