Tf projectile pipe: Difference between revisions

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(Created page with "{{tf2 point|tf_projectile_pipe}} ==Entity description== tf_projectile_pipe is a projectile fired by most Grenade Launchers. This projectile is a...")
 
m (Classifying as model entity)
 
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{{tf2 point|tf_projectile_pipe}}
{{Ent not in fgd}}
{{CD|CTFGrenadePipebombProjectile|file1=tf_weapon_grenade_pipebomb.cpp}}
{{lang|Tf projectile pipe}}{{this is a|model entity|game=Team Fortress 2|name=tf_projectile_pipe}}


==Entity description==
==Description==
tf_projectile_pipe is a projectile fired by most [[tf_weapon_grenadelauncher|Grenade Launchers]]. This projectile is a physical object which, upon impact on a player or timer expired, it will explode. Depending on the attributes of the grenadelauncher being used. It is possible to reflect this projectile with the pyro's primary weapons and destroy them with the engineer's secondary weapon short-circuit like most projectiles.
{{ent|tf_projectile_pipe}} is the projectile fired by [[tf_weapon_grenadelauncher|grenade launchers]]. It is a physics object and explodes either on a timer or when it hits an enemy player or building.
 
==Keyvalues==
{{KV Targetname}}
 
==Inputs==
{{I Targetname}}
 
==Outputs==
{{O Targetname}}

Latest revision as of 04:35, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CTFGrenadePipebombProjectile
CTFWeaponBaseGrenadeProj
CBaseGrenade
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ tf_weapon_grenade_pipebomb.cpp
English (en)Translate (Translate)

tf_projectile_pipe is a model entity available in Team Fortress 2 Team Fortress 2.

Description

tf_projectile_pipe is the projectile fired by grenade launchers. It is a physics object and explodes either on a timer or when it hits an enemy player or building.