Console Command List/D: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{| border="1" cellspacing="0" | <noinclude>[[Category:Console commands|D]][[Category:Lists]][[Category:Lists of console commands and variables]]</noinclude> | ||
{| border="1" cellspacing="0" style="width:100%" | |||
|- style="position:-webkit-sticky; position:sticky; top:0; background-color: #262626;" | |||
! Command !! Default !! Cheat? !! Help Text | ! Command !! Default !! Cheat? !! Help Text | ||
|- | |- | ||
|valign="top"|deathmatch||0||No||Running a deathmatch server | |valign="top"|deathmatch||0||No||Running a deathmatch server | ||
|- | |||
|valign="top"|[[debugsystemui]]||||No||Open the Debug Options menu. | |||
|- | |- | ||
|valign="top"|debug_physimpact||0||No||None | |valign="top"|debug_physimpact||0||No||None | ||
Line 97: | Line 101: | ||
|valign="top"|dsp_reload||||No||None | |valign="top"|dsp_reload||||No||None | ||
|- | |- | ||
|valign="top"|dsp_room||0||No|| | |valign="top"|dsp_room||0||No||Changes the [[DSP#DSP Room Type (Soundscapes)|DSP Room Type]] effect. | ||
|- | |- | ||
|valign="top"|dsp_slow_cpu||0||No||None | |valign="top"|dsp_slow_cpu||0||No||None | ||
Line 105: | Line 109: | ||
|valign="top"|dsp_speaker||50||No||None | |valign="top"|dsp_speaker||50||No||None | ||
|- | |- | ||
|valign="top"|dsp_vol_2ch||1||No|| | |valign="top"|dsp_vol_2ch||1||No||DSP volume for 2 channels audio (Stereo) | ||
|- | |- | ||
|valign="top"|dsp_vol_4ch||0||No|| | |valign="top"|dsp_vol_4ch||0.5||No||DSP volume for 4 channels audio (Quadraphonic) | ||
|- | |- | ||
|valign="top"|dsp_vol_5ch||0||No|| | |valign="top"|dsp_vol_5ch||0.5||No||DSP volume for 5.1 channels audio (Surround) | ||
|- | |- | ||
|valign="top"|dsp_volume||1||No|| | |valign="top"|dsp_volume||1||No||Changes the DSP volume. | ||
|- | |- | ||
|valign="top"|dsp_water||14||No||None | |valign="top"|dsp_water||14||No||None | ||
Line 127: | Line 131: | ||
|valign="top"|<nowiki>-</nowiki>duck||||No||Stop player ducking (button up) | |valign="top"|<nowiki>-</nowiki>duck||||No||Stop player ducking (button up) | ||
|- | |- | ||
|valign="top"|[[dump_entity_sizes]]||||||Print sizeof(entclass) | |valign="top"|[[dump_entity_sizes]]||||No||Print sizeof(entclass) | ||
|- | |- | ||
|valign="top"|dump_globals||||No||Dump all global entities/states | |valign="top"|dump_globals||||No||Dump all global entities/states | ||
Line 133: | Line 137: | ||
|valign="top"|dumpstringtables||||No||Print string tables to console | |valign="top"|dumpstringtables||||No||Print string tables to console | ||
|} | |} | ||
Latest revision as of 04:43, 28 April 2024
Command | Default | Cheat? | Help Text |
---|---|---|---|
deathmatch | 0 | No | Running a deathmatch server |
debugsystemui | No | Open the Debug Options menu. | |
debug_physimpact | 0 | No | None |
decalfrequency | 10 | No | None |
default_fov | 75 | Yes | None |
demo_debug | 0 | No | Demo debug info |
demo_fastforwardfinalspeed | 20 | No | Go this fast when holding FF button for a set amount of time (see below) |
demo_fastforwardramptime | 5 | No | How many seconds it takes to get to full FF speed |
demo_fastforwardstartspeed | 2 | No | Go this fast when starting to hold FF button |
demo_interpolateview | 1 | No | Do view interpolation during dem playback |
demo_pauseatservertick | 0 | No | Pauses demo playback at server tick |
demo_quitafterplayback | 0 | No | Quits game after demo playback. |
demo_recordcommands | 1 | No | Record commands typed at console into .dem files |
demolist | No | Print demo sequence list. | |
demopause | No | Pauses demo playback. | |
demoresume | No | Resumes demo playback. | |
demos | No | Demo demo file sequence | |
demotimescale | No | Sets demo replay speed. | |
demotogglepause | No | Toggles demo playback. | |
demoui | No | Show/hide the demo player UI. | |
developer | 0 | No | Show developer messages. |
differences | No | Show all convars which are not at their default values | |
disconnect | No | Disconnect game from server. | |
disp_dynamic | 0 | No | None |
disp_modlimit | 80 | No | None |
disp_modlimit_down | 20 | No | None |
disp_modlimit_up | 80 | No | None |
disp_numiterations | 1 | Yes | None |
dispcoll_drawplane | 0 | No | None |
displaysoundlist | 0 | No | None |
dog_debug | 0 | No | None |
dog_max_wait_time | 7 | No | None |
drawcross | No | Draws a cross at the given location. Arguments: x y z | |
drawline | No | Draws line between two 3D Points
| |
dropprimary | dropprimary: Drops the primary weapon of the player. NOTE: Doesn't work and needs fixing | ||
dsp_automatic | 0 | No | None |
dsp_db_min | 80 | No | None |
dsp_db_mixdrop | 0 | No | None |
dsp_dist_max | 1440 | No | None |
dsp_dist_min | 0 | No | None |
dsp_enhance_stereo | 1 | No | None |
dsp_facingaway | 0 | No | None |
dsp_mix_max | 0 | No | None |
dsp_mix_min | 0 | No | None |
dsp_off | 0 | Yes | None |
dsp_player | 0 | No | None |
dsp_reload | No | None | |
dsp_room | 0 | No | Changes the DSP Room Type effect. |
dsp_slow_cpu | 0 | No | None |
dsp_spatial | 40 | No | None |
dsp_speaker | 50 | No | None |
dsp_vol_2ch | 1 | No | DSP volume for 2 channels audio (Stereo) |
dsp_vol_4ch | 0.5 | No | DSP volume for 4 channels audio (Quadraphonic) |
dsp_vol_5ch | 0.5 | No | DSP volume for 5.1 channels audio (Surround) |
dsp_volume | 1 | No | Changes the DSP volume. |
dsp_water | 14 | No | None |
dti_flush | No | Write out the datatable instrumentation files (you must run with -dti for this to work) | |
dtwarning | 0 | No | Print data table warnings |
dtwatchent | -1 | No | Watch this entities data table encoding |
dtwatchvar | 0 | No | Watch the named variable |
+duck | No | Start player ducking (button down) | |
-duck | No | Stop player ducking (button up) | |
dump_entity_sizes | No | Print sizeof(entclass) | |
dump_globals | No | Dump all global entities/states | |
dumpstringtables | No | Print string tables to console |