Category:Pl/Programming: Difference between revisions
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{{ | {{LanguageBar}} | ||
{{Translate|type=finish}} | |||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
__NOTOC__ | |||
== Podstawy == | == Podstawy == | ||
* {{L|Installing and Debugging the Source Code|Instalowanie i debuggowanie kodu źródłowego}} | |||
* {{ | * {{L|Developer Console Control}} | ||
* {{ | * {{L|My First Mod|Mój pierwszy mod}} | ||
* {{ | * {{L|My First Entity|Mój pierwszy byt (entity)}} | ||
* {{ | * {{L|Authoring a Logical Entity}} | ||
* {{L|Authoring a Model Entity}} | |||
* {{L|Authoring a Brush Entity}} | |||
* {{L|Using TraceLines}} | |||
* {{L|Generalities On Entities}} | |||
* {{L|Projectile based Weapons}} | |||
== | ==Kompilatory== | ||
* {{L|Wybory Kompilatora}} | |||
* {{ | * {{L|Wymagania Kompilatora}} | ||
* {{L|Kompilowanie w VS2008}} | |||
* {{L|Kompilowanie w VS2005}} | |||
* {{L|Kompilowanie w VS2002}} | |||
* {{L|Kompilowanie w Linux}} | |||
* {{L|Microsoft Visual Studio 6.0 - Używanie}} | |||
* | |||
== API == | |||
* {{LCategory|Interfaces}} | |||
== Różne == | == Różne == | ||
* | * {{L|Authoring Shaders}} | ||
* | * {{L|Using Source Control with the Source SDK}} | ||
* | * {{L|First Person Ragdolls}} | ||
* | * {{L|Clip style reloads}} | ||
* | * {{L|Podwójne Pistolety (Styl CS:S)}} | ||
* | * {{L|Team_Icons|Ikony Drużyn}} | ||
==Sztuczna Inteligencja== | ==Sztuczna Inteligencja== | ||
* | * {{L|Programowanie AI}} | ||
* | * {{L|Naprawianie AI w Trybie Wieloosobowym}} | ||
==Wtyczki== | ==Wtyczki== | ||
* | * {{L|Wtyczki Dla Serwerów}} | ||
* | * {{L|Developer Console Control}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
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== Efekty specjalne == | == Efekty specjalne == | ||
* | * {{L|Special Effects - Introduction|Introduction}} | ||
* | * {{L|Special Effects - Server Control|Server Control}} | ||
{{category cell|background-color=#FBF7EA|border-color=white}} | {{category cell|background-color=#FBF7EA|border-color=white}} | ||
== Interfejs Użytkownika (VGUI) == | == Interfejs Użytkownika (VGUI) == | ||
* | * {{L|VGUI - Dokumentacja}} | ||
* | * {{L|VGUI2 - Najlepsze Praktyki Programowania}} | ||
* | * {{L|Elementy HUD}}, {{L|Podstawowe Modifikowanie HUD}} | ||
* | * {{L|Tworzenie Własnego Logo w Menu}} | ||
* | * {{L|Tworzenie Paneli GameUI}} | ||
* | * {{L|Tworzenie Ekranu VGUI}} | ||
* | * {{L|Modele w Panelach VGUI}} | ||
* | * {{L|Tworzenie Ekranu VGUI}} | ||
* | * {{L|Tworzenie Listy Zadań VGUI}} | ||
{{category cell|background-color=white|border-color=lightgray}} | {{category cell|background-color=white|border-color=lightgray}} | ||
== Sieć == | == Sieć == | ||
* | * {{L|Precaching Assets}} | ||
* | * {{L|Data Descriptions}} | ||
* | * {{L|Networking Events & Messages}} | ||
* | * {{L|Networking Entities}} | ||
* | * {{L|Master Server Query Protocol}} | ||
* | * {{L|Source Server Queries}} | ||
* | * {{L|Source RCON Protocol}} | ||
* | * {{L|Physics Entities on Server & Client}} | ||
* | * {{L|Working With Prediction}} | ||
* | * {{L|Server Plugins}} | ||
* | * {{L|Creating Server-Side Bots}} | ||
==Konwersje== | ==Konwersje== | ||
* | * {{L|Kamera z Trzeciej Osoby}} | ||
* | * {{L|2D Bijatyka/Zręcznościowa}} | ||
{{category end}} | {{category end}} | ||
{{ACategory|Modding}} | |||
Latest revision as of 04:30, 22 August 2024

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Pages in category "Pl/Programming"
The following 5 pages are in this category, out of 5 total.