Npc crabsynth: Difference between revisions

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[[File:crabsynth.jpg|250px|right|thumb]]
[[File:crabsynth.jpg|250px|right|thumb]]
{{obsolete|entity=1}}
{{Ent not in game}}
{{this is a|model entity|cut=1|game=Half-Life 2 series|name=npc_crabsynth}}


{{hl2 point|npc_crabsynth}}
==Entity Description==
==Entity Description==
A crabsynth. You can see it in the Citadel before you pass the Gunships.
A Crabsynth which is equipped with jet turbine on its stomach, and a hatch housing a gatling gun.<br>
{{NPCNote}}
Not actually in the game but it was going to be. The model is visible in the last pod ride on the citadel (<code>ds_citadel_05</code>), in form of a [[monster_generic]].
 
==Keyvalues==
{{KV BaseNPC}}
 
==Flags==
{{Fl BaseNPC}}
 
==Inputs==
{{I BaseNPC}}
 
==Outputs==
{{O BaseNPC}}


[[Category:Half-Life 2 NPCs|C]]
[[Category:Half-Life 2 NPCs|C]]

Latest revision as of 18:06, 5 June 2025

Crabsynth.jpg
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
Info-red.png
This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.

npc_crabsynth is a cut model entity available in Half-Life 2 series Half-Life 2 series.

Entity Description

A Crabsynth which is equipped with jet turbine on its stomach, and a hatch housing a gatling gun.
Not actually in the game but it was going to be. The model is visible in the last pod ride on the citadel (ds_citadel_05), in form of a monster_generic.