Talk:Wrinkle maps: Difference between revisions
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Is there a way to attach specific Wrinkle Maps to specific Face Animations? If yes how? --[[User:Dmx6|Dmx6]] 10:04, 15 June 2013 (PDT) | Is there a way to attach specific Wrinkle Maps to specific Face Animations? If yes how? --[[User:Dmx6|Dmx6]] 10:04, 15 June 2013 (PDT) | ||
@reply --[[User:Dmx6|Dmx6]] | |||
Yes I will write up a tutorial when I have time. - [[User:Cra0kalo|Cra0kalo]] | |||
== Bumpstretch and Bumpcompress Optional? == | |||
This page says that $bumpcompress and $bumpstretch are optional. However, when working on adding wrinkle support into Wall Worm, I could never see the results in HLMV if the bump params were added. Is this actually optional?--[[User:Shawnolson|Shawnolson]] ([[User talk:Shawnolson|talk]]) 01:05, 12 February 2015 (UTC) |
Latest revision as of 18:05, 11 February 2015
I'm really appalled at the lack of documentation on this seriously Valve what the hell! - Cra0kalo
Attach Wrinkle Maps to Animations
Is there a way to attach specific Wrinkle Maps to specific Face Animations? If yes how? --Dmx6 10:04, 15 June 2013 (PDT)
@reply --Dmx6
Yes I will write up a tutorial when I have time. - Cra0kalo
Bumpstretch and Bumpcompress Optional?
This page says that $bumpcompress and $bumpstretch are optional. However, when working on adding wrinkle support into Wall Worm, I could never see the results in HLMV if the bump params were added. Is this actually optional?--Shawnolson (talk) 01:05, 12 February 2015 (UTC)