Prop under floor button: Difference between revisions
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[[File:Underground button.jpg|thumb|The Old Aperture style button.]] | [[File:Underground button.jpg|thumb|The Old Aperture style button.]] | ||
{{ | {{this is a|model entity|game=Portal 2|name=prop_under_floor_button}} | ||
It is a floor button which is activated by a player or objects, for use in the underground test chambers. It has the exact same function as [[prop_floor_button]], but with a different model and sound. | It is a floor button which is activated by a player or objects, for use in the underground test chambers. It has the exact same function as [[prop_floor_button]], but with a different model and sound. | ||
==Keyvalues== | == Keyvalues == | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV | {{KV|SuppressAnimSounds|intn=SuppressAnimSounds|bool|Prevent the button from playing any sounds.|nofgd=1}} | ||
== | == Outputs == | ||
{{ | {{O|OnPressed|Called when the button has been pressed.}} | ||
{{ | {{O|OnUnPressed|Called when the button has been unpressed.}} | ||
== | == See also == | ||
* [[Button (Portal 2)]] | |||
[[Category:Prop entities|under floor button]] | |||
Latest revision as of 02:29, 6 June 2025
prop_under_floor_button
is a model entity available in Portal 2.
It is a floor button which is activated by a player or objects, for use in the underground test chambers. It has the exact same function as prop_floor_button, but with a different model and sound.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Outputs
- OnPressed
- Called when the button has been pressed.
- OnUnPressed
- Called when the button has been unpressed.