This article's documentation is for anything that uses the Source engine. Click here for more information.

Cl drawhud: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Script doesn't likey otherlang2|title=)
m (Nesciuse moved page Cl drawhud/en to Cl drawhud without leaving a redirect: Move en subpage to basepage)
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{otherlang2
{{LanguageBar}}
|title=cl_drawhud
{{this is a|console variable|name=cl_drawhud}}
|ru=cl_drawhud:ru
Using the '''cl_drawhud''' [[cvar]] is very easy and is very useful for developers looking to take professional images of their work in-game. Disabling cl_drawhud will remove the health, armor, and ammo indicators from your screen so you only have the weapon remaining (which can also be removed).  {{note|The HUD is only visible when cl_drawhud is set to 1.}}
}}
Using the '''cl_drawhud''' [[ConVar]] is very easy and is very useful for developers looking to take professional images of their work in-game. Disabling cl_drawhud will remove the health, armor, and ammo indicators from your screen so you only have the weapon remaining (which can also be removed).  {{note|The HUD is only visible when cl_drawhud is set to 1.}}


==See Also==
==See also==
* [[impulse#Other Commands|impulse 200]]
* [[impulse#Other Commands|impulse 200]]
[[Category:Console Variables]]

Latest revision as of 05:25, 12 July 2024

English (en)Русский (ru)Translate (Translate)

cl_drawhud is a console variable available in all Source Source games.

Using the cl_drawhud cvar is very easy and is very useful for developers looking to take professional images of their work in-game. Disabling cl_drawhud will remove the health, armor, and ammo indicators from your screen so you only have the weapon remaining (which can also be removed).

Note.pngNote:The HUD is only visible when cl_drawhud is set to 1.

See also