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L4D2 Gamemodes.txt File: Difference between revisions

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{{DISPLAYTITLE:Left 4 Dead 2 Gamemodes.txt File}}
{{Lang|{{PAGENAME}}|title=<tt>gamemodes.txt</tt> (L4D2)}}{{L4D2 topicon}}{{Source topicon}}
This is the '''gamemode.txt''' file included which is packed in '''/left 4 dead 2/update/pak01_dir.vpk''' located in the '''scripts''' directory. Feel free to use this as a template for the metadata for your own [[Mutation Gametype (L4D2)|Mutation Gametype]].
This is the <tt>gamemodes.txt</tt> file, which is packed in the <tt>scripts</tt> directory of <tt>/left 4 dead 2/update/pak01_dir.vpk</tt>. Feel free to use this as a template for the metadata for your own [[Mutation Gametype (L4D2)|Mutation Gametype]].
== Left 4 Dead 2 Gamemodes.txt==
{{note|Directly editing <tt>gamemodes.txt</tt> has been deprecated in favor of [[ Mutation_Gametype_(L4D2)#Example_game_mode_definition_file |Mode Files]]. While modifying is still possible, it will conflict with other addons.}}
{{note|Retrieved on 00:13, 18 March 2011 (UTC). Comments were added to identify some of the mutations.}}
 
<source lang=ini>
== Left 4 Dead 2 <tt>gamemodes.txt</tt>==
{{note|Retrieved on February 27th 2021.}}
<source>
"GameModes"
"GameModes"
{
{
Line 35: Line 37:


// set base gamemode convars first, then the current gamemode
// set base gamemode convars first, then the current gamemode
convar {
convar
{
sv_disable_glow_survivors 1
sv_disable_glow_survivors 1
sv_disable_glow_faritems 1
sv_disable_glow_faritems 1
Line 57: Line 60:


"singlechapter" "1"
"singlechapter" "1"
convar
{
"director_convert_pills" 0
}
}
}


Line 91: Line 99:
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
"director_special_initial_spawn_delay_max" 10
"sv_infected_ceda_vomitjar_probability" 0
"versus_tank_flow_team_variation" 0
"z_ghost_delay_max" 24
"vomitjar_duration_infected_pz" 15
"z_leap_interval_post_incap" 25
"z_frustration_spawn_delay" 15
"z_jockey_ride_damage" 2
"z_jockey_ride_damage_interval" 0.5
"tank_burn_duration" 90
"z_witch_damage_per_kill_hit" 15
// these are 360 only convar changes, if you prefix with 360_, they'll
// these are 360 only convar changes, if you prefix with 360_, they'll
Line 135: Line 153:
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
"director_special_initial_spawn_delay_max" 10
"z_jockey_ride_damage" 2
"z_jockey_ride_damage_interval" 0.5


// these are 360 only convar changes, if you prefix with 360_, they'll
// these are 360 only convar changes, if you prefix with 360_, they'll
Line 144: Line 164:
}
}


"mutation1" // Last Man On Earth
"mutation1"
{
{
"base" "coop"
"base" "coop"
Line 152: Line 172:
"x360presence" "13"
"x360presence" "13"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/last_man_on_earth"


convar {
convar
{
z_jockey_ride_damage 15
z_jockey_ride_damage 15
z_pounce_damage 10
z_pounce_damage 10
Line 161: Line 185:
}
}


"mutation2" // Headshot!
"mutation2"
{
{
"base" "coop"
"base" "coop"
Line 168: Line 192:
"x360ctx" "8"
"x360ctx" "8"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/headshot"
}
}


"mutation3" // Bleed Out
"mutation3"
{
{
"base" "coop"
"base" "coop"
Line 177: Line 204:
"x360ctx" "9"
"x360ctx" "9"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/bleed_out"


convar {
convar
{
pain_pills_decay_rate 0.27
pain_pills_decay_rate 0.27
}
}
}
}


"mutation4" // Hard Eight
"mutation4"
{
{
"base" "coop"
"base" "coop"
Line 190: Line 221:
"x360ctx" "10"
"x360ctx" "10"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/hard_eight"
}
}


"mutation5" // Four Swordsmen
"mutation5"
{
{
"base" "coop"
"base" "coop"
Line 199: Line 233:
"x360ctx" "11"
"x360ctx" "11"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/four_swordsmen"


convar
convar
{  
{  
sb_melee_approach_victim 1
sb_melee_approach_victim 1
sv_infected_police_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
}
}
}
}
"mutation7" // Chainsaw Massacre
 
"mutation7"
{
{
"base" "coop"
"base" "coop"
Line 213: Line 252:
"x360ctx" "13"
"x360ctx" "13"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/chainsaw_massacre"


convar
convar
{  
{  
sb_melee_approach_victim 1
sb_melee_approach_victim 1
sv_infected_police_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
}
}
}
}


"mutation8" // Iron Man
"mutation8"
{
{
"base" "coop"
"base" "coop"
Line 228: Line 271:
"x360ctx" "14"
"x360ctx" "14"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/iron_man"


convar {
convar
{
sv_permawipe 1
sv_permawipe 1
sv_disable_glow_survivors 1
sv_disable_glow_survivors 1
Line 241: Line 288:
}
}


"mutation9" // Last Gnome On Earth
"mutation9"
{
{
"base" "coop"
"base" "coop"
Line 248: Line 295:
"x360ctx" "15"
"x360ctx" "15"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/gnome"
}
}


"mutation10" // Room For One
"mutation10"
{
{
"base" "coop"
"base" "coop"
Line 262: Line 312:
}
}
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/first_survivor_out"
}
}


"mutation11" // Healthpackalypse!
"mutation11"
{
{
"base" "versus"
"base" "versus"
Line 272: Line 325:
"x360ctx" "18"
"x360ctx" "18"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/healthpackalypse"


convar {
convar
{
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
"director_special_initial_spawn_delay_max" 10
Line 279: Line 336:
}
}


"mutation12" // Realism Versus
"mutation12"
{
{
"base" "versus"
"base" "versus"
Line 287: Line 344:
"x360ctx" "20"
"x360ctx" "20"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"hidden" "1"


convar {
convar
{
sv_disable_glow_survivors 1
sv_disable_glow_survivors 1
sv_disable_glow_faritems 1
sv_disable_glow_faritems 1
Line 302: Line 362:
}
}


"mutation13" // Follow the Liter
"mutation13"
{
{
"base" "scavenge"
"base" "scavenge"
Line 310: Line 370:
"x360ctx" "22"
"x360ctx" "22"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/follow_the_liter"


convar {
convar
{
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
"director_special_initial_spawn_delay_max" 10
Line 317: Line 381:
}
}


"mutation14" // Gib Fest
"mutation14"
{
{
"base" "coop"
"base" "coop"
Line 324: Line 388:
"x360ctx" "24"
"x360ctx" "24"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/gib_fest"


convar {
convar
{
"sv_infinite_primary_ammo" 1
"sv_infinite_primary_ammo" 1
sv_infected_police_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
}
}
}
}


"mutation15" // Versus Survival
"mutation15"
{
{
"base" "survival"
"base" "survival"
Line 339: Line 408:
"x360ctx" "28"
"x360ctx" "28"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"hidden" "1"


convar
convar
Line 361: Line 432:
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
"director_special_initial_spawn_delay_max" 10
"z_jockey_ride_damage" 2
"z_jockey_ride_damage_interval" 0.5
}
}
}
}


"mutation16" // Hunting Party
"mutation16"
{
{
"base" "coop"
"base" "coop"
Line 371: Line 444:
"x360ctx" "25"
"x360ctx" "25"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/hunting_party"
}
}


 
"mutation17"
"mutation17" // Lone Gunman
{
{
"base" "coop"
"base" "coop"
Line 381: Line 456:
"x360ctx" "17"
"x360ctx" "17"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/lone_gunman"


convar {
convar
{
sv_infected_police_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
}
}
}
}


 
"mutation18"
"mutation18" // Bleed Out Versus
{
{
"base" "versus"
"base" "versus"
Line 395: Line 474:
"x360ctx" "26"
"x360ctx" "26"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/bleed_out_versus"


"playercontrolledzombies" "1"
"playercontrolledzombies" "1"


convar {
convar
{
pain_pills_decay_rate 0.27
pain_pills_decay_rate 0.27
}
}
}
}


"mutation19" // Taaannnkk!
"mutation19"
{
{
"base" "versus"
"base" "versus"
Line 411: Line 494:
"x360ctx" "30"
"x360ctx" "30"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/tank_tank_tank"
convar
convar
Line 421: Line 507:
}
}


"mutation20" // Healing Gnome
"mutation20"
{
{
"base" "coop"
"base" "coop"
Line 428: Line 514:
"x360ctx" "31"
"x360ctx" "31"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/healing_gnome"
}
}


"community1" // Special Delivery
"community1" // special delivery
{
{
"base" "coop"
"base" "coop"
"maxplayers"    "4"
"maxplayers"    "4"
"achievementindex" "5"
"achievementindex" "5"
"x360ctx" "12"
"x360ctx" "32"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Rayman1103"
"Image" "vgui/blog/special_delivery"


convar
convar
{  
{
sb_melee_approach_victim 1
hud_deathnotice_threats 1
sv_infected_riot_control_tonfa_probability 0
z_female_boomer_spawn_chance 50
}
}
}
}


"community2" // Flu Season
"community2"
{
{


Line 451: Line 543:
"maxplayers"    "4"
"maxplayers"    "4"
"achievementindex" "5"
"achievementindex" "5"
"x360ctx" "12"
"x360ctx" "33"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"hasdifficulty" "1"
"hasdifficulty" "1"
"builtin" "1"
"Author" "SR69MMJC and Karma Jockey"
"Image" "vgui/blog/flu_season"


convar
convar
Line 482: Line 577:
}
}


"community3" // Riding My Survivor
"community3"
{
{
"base" "versus"
"base" "versus"
Line 488: Line 583:
"achievementindex" "5"
"achievementindex" "5"
"playercontrolledzombies" "1"
"playercontrolledzombies" "1"
"x360ctx" "12"
"x360ctx" "34"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Winded"
"Image" "vgui/blog/riding_my_survivor"
 
convar
convar
{
{
Line 496: Line 594:
z_jockey_speed 450
z_jockey_speed 450
z_jockey_ride_damage 10
z_jockey_ride_damage 10
                z_jockey_ride_damage_delay 1.0
                z_jockey_ride_damage_interval 1.0
}
}
}
}


"community4" // Nightmare
"community4"
{
{
"base" "survival"
"base" "survival"
"maxplayers"    "4"
"maxplayers"    "4"
"x360ctx" "12"
"achievementindex" "5"
"x360ctx" "35"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"hasdifficulty" "1"
"hasdifficulty" "1"
"builtin" "1"
"Author" "Karma Jockey"
"Image" "vgui/blog/nightmare"
convar
convar
{
{
Line 543: Line 648:
}
}


"community5" // Death's Door
"community5"
{
{
"base" "coop"
"base" "coop"
"maxplayers"    "4"
"maxplayers"    "4"
"x360ctx" "12"
"achievementindex" "5"
"x360ctx" "36"
"dlcmask" "0x0000000000000002"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Rayman1103"
"Image" "vgui/blog/deaths_door"
"hasdifficulty" "1"
"hasdifficulty" "1"
Line 554: Line 663:
{
{
"survivor_max_incapacitated_count" 0
"survivor_max_incapacitated_count" 0
}
}
"community6"
{
"base" "versus"
"maxplayers" "8"
"achievementindex" "5"
"playercontrolledzombies" "1"
"x360ctx" "37"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "ProdigySim"
"Image" "vgui/blog/confogl"
convar
{
"sv_infected_ceda_vomitjar_probability" 0
"sv_infected_police_tonfa_probability" 0
"sv_infected_riot_control_tonfa_probability" 0
"z_fallen_max_count" 0
"gascan_spit_time" 2
"z_mob_spawn_min_size" 25
"z_mob_spawn_max_size" 25
"z_mob_spawn_min_interval_normal" 999999
"z_mob_spawn_max_interval_normal" 999999
"ammo_shotgun_max" 80
"ammo_huntingrifle_max" 220
"sv_force_time_of_day" 0
"z_ghost_delay_min" 20
"z_ghost_delay_max" 20
"director_vs_convert_pills" 0
"director_convert_pills" 0
"director_convert_pills_critical_health" 0
"director_convert_pills_to_defib_health" 0
"versus_tank_chance" 1
"versus_tank_chance_finale" 1
"versus_tank_chance_intro" 1
"versus_tank_flow_team_variation" 0
"versus_witch_chance" 0.75
"versus_witch_chance_finale" 0
"versus_witch_chance_intro" 0
"versus_boss_flow_max" 0.9
"versus_boss_flow_max_intro" 0.9
"versus_boss_flow_min" 0.15
"versus_boss_flow_min_intro" 0.15
"z_witch_damage_per_kill_hit" 75
"z_witch_personal_space" 240
"z_leap_interval_post_incap" 15
"z_jockey_control_variance" 0.15
"z_finale_spawn_safety_range" 150
"z_gun_swing_vs_min_penalty" 1
// Mega mob size should be intact for 360. (25)
"360_z_mob_spawn_min_size" 18
"360_z_mob_spawn_max_size" 18
}
}
}
}

Latest revision as of 01:04, 6 January 2024

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This is the gamemodes.txt file, which is packed in the scripts directory of /left 4 dead 2/update/pak01_dir.vpk. Feel free to use this as a template for the metadata for your own Mutation Gametype.

Note.pngNote:Directly editing gamemodes.txt has been deprecated in favor of Mode Files. While modifying is still possible, it will conflict with other addons.

Left 4 Dead 2 gamemodes.txt

Note.pngNote:Retrieved on February 27th 2021.
"GameModes"
{
	"coop"
	{
		"base"		"coop"
		"maxplayers"	"4"
		
		"x360ctx"	"0"
		"x360matchrule"		"0"
		"x360presence"		"5"
		"x360presence:"
		{
			"network:offline"	"11"
			"play:commentary"	"3"
			"play:credits"		"2"
		}

		"hasdifficulty"		"1"
	}

	"realism"
	{
		"base"		"realism"
		"maxplayers"    "4"	// realism
		"x360ctx"	"6"
		"x360matchrule"		"0"
		"x360presence"		"5"

		"hasdifficulty"		"1"

		// set base gamemode convars first, then the current gamemode
		convar
		{
			sv_disable_glow_survivors 1
			sv_disable_glow_faritems 1
			sv_rescue_disabled 1
			z_non_head_damage_factor_multiplier 0.5
			z_head_damage_causes_wounds 1
			z_use_next_difficulty_damage_factor 1
			z_witch_always_kills 1
		}

	}

	"survival"
	{
		"base"		"survival"
		"maxplayers"    "4"	// survival
		"x360ctx"	"3"
		"x360matchrule"		"2"
		"x360matchruleteam"	"3"
		"x360presence"		"9"

		"singlechapter"		"1"

		convar
		{
			"director_convert_pills" 0
		}
	}

	"versus"
	{
		"base"		"versus"
		"maxplayers"    "8"	// versus
		"x360ctx"	"1"
		"x360matchrule"		"1"
		"x360matchruleteam"	"3"
		"x360presence"		"7"

		"playercontrolledzombies"	"1"

		convar
		{
			"z_scrimmage_creep_delay" 0
			"z_scrimmage_creep_rate" 100
			"z_spawn_safety_range" 200
			"tongue_miss_delay" 3
			"tongue_hit_delay" 15
			"tongue_dropping_to_ground_time" 0.5
			"tongue_los_forgiveness_time" 1.5
			"tongue_no_progress_choke_early_delay" 1.0
			"z_pounce_stumble_radius" 160
			"z_pounce_damage_interrupt" 150
			"z_hunter_limit" 2
			"z_smoker_limit" 2
			"z_max_stagger_duration" 0.9
			"sv_alltalk" 0
			"z_ghost_los_expected_progress" 2000
			"tongue_choke_damage_amount" 5
			"tongue_break_from_damage_amount" 300
			"director_special_initial_spawn_delay_min" 2
			"director_special_initial_spawn_delay_max" 10
			"sv_infected_ceda_vomitjar_probability" 0
			"versus_tank_flow_team_variation" 0
			"z_ghost_delay_max" 24
			"vomitjar_duration_infected_pz" 15
			"z_leap_interval_post_incap" 25
			"z_frustration_spawn_delay" 15
			"z_jockey_ride_damage" 2
			"z_jockey_ride_damage_interval" 0.5
			"tank_burn_duration" 90
			"z_witch_damage_per_kill_hit" 15
			
			// these are 360 only convar changes, if you prefix with 360_, they'll
			// get set on 360 and dedicated for 360
			"360_z_mega_mob_size" 25
			"360_z_mob_spawn_max_size" 18
			"360_z_versus_wandering_density" 0.026
		}
	}

	"scavenge"
	{
		"base"		"scavenge"
		"maxplayers"    "8"	// scavenge
		"x360ctx"	"4"
		"x360matchrule"		"4"
		"x360matchruleteam"	"5"
		"x360presence"		"9"

		"singlechapter"		"1"
		"hasroundlimit"		"1"

		"playercontrolledzombies"	"1"

		convar
		{
			"z_scrimmage_creep_delay" 0
			"z_scrimmage_creep_rate" 100
			"z_spawn_safety_range" 200
			"tongue_miss_delay" 3
			"tongue_hit_delay" 15
			"tongue_dropping_to_ground_time" 0.5
			"tongue_los_forgiveness_time" 1.5
			"tongue_no_progress_choke_early_delay" 1.0
			"z_pounce_stumble_radius" 160
			"z_pounce_damage_interrupt" 150
			"z_hunter_limit" 2
			"z_smoker_limit" 2
			"z_max_stagger_duration" 0.9
			"sv_alltalk" 0
			"z_ghost_los_expected_progress" 2000
			"tongue_choke_damage_amount" 5
			"tongue_break_from_damage_amount" 300
			"director_special_initial_spawn_delay_min" 2
			"director_special_initial_spawn_delay_max" 10
			"z_jockey_ride_damage" 2
			"z_jockey_ride_damage_interval" 0.5

			// these are 360 only convar changes, if you prefix with 360_, they'll
			// get set on 360 and dedicated for 360
			"360_z_mega_mob_size" 25
			"360_z_mob_spawn_max_size" 18
			"360_z_versus_wandering_density" 0.026
		}
	}

	"mutation1"
	{
		"base"		"coop"
		"maxplayers"    "1"
		"achievementindex"	"0"
		"x360ctx"	"7"
		"x360presence" 	"13"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/last_man_on_earth"

		convar
		{
			z_jockey_ride_damage 15
			z_pounce_damage 10
			tongue_choke_damage_amount 15
			tongue_drag_damage_amount 15
		}
	}

	"mutation2"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"1"
		"x360ctx"	"8"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/headshot"
	}

	"mutation3"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"2"
		"x360ctx"	"9"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/bleed_out"

		convar
		{
			pain_pills_decay_rate 0.27
		}
	}

	"mutation4"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"3"
		"x360ctx"	"10"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/hard_eight"
	}

	"mutation5"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"4"
		"x360ctx"	"11"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/four_swordsmen"

		convar
		{ 
			sb_melee_approach_victim 1
			sv_infected_police_tonfa_probability 0
			sv_infected_riot_control_tonfa_probability 0
		}
	}

	"mutation7"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"6"
		"x360ctx"	"13"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/chainsaw_massacre"

		convar
		{ 
			sb_melee_approach_victim 1
			sv_infected_police_tonfa_probability 0
			sv_infected_riot_control_tonfa_probability 0
		}
	}

	"mutation8"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"7"
		"x360ctx"	"14"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/iron_man"

		convar
		{
			sv_permawipe 1
			sv_disable_glow_survivors 1
			sv_disable_glow_faritems 1
			sv_rescue_disabled 1
			z_non_head_damage_factor_multiplier 0.5
			z_head_damage_causes_wounds 1
			z_use_next_difficulty_damage_factor 1
			z_witch_always_kills 1
		}
	}

	"mutation9"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"8"
		"x360ctx"	"15"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/gnome"
	}

	"mutation10"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"9"
		"x360ctx"	"16"
		"x360presence"	"5"
		"x360presence:"
		{
			"state:game"	"10"
		}
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/first_survivor_out"
	}

	"mutation11"
	{
		"base"		"versus"
		"maxplayers"    "8"
		"achievementindex"	"10"
		"playercontrolledzombies"	"1"
		"x360ctx"	"18"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/healthpackalypse"

		convar
		{
			"director_special_initial_spawn_delay_min" 2
			"director_special_initial_spawn_delay_max" 10
		}
	}

	"mutation12"
	{
		"base"		"versus"
		"maxplayers"    "8"
		"achievementindex"	"13"	// intentionally mis-numbered
		"playercontrolledzombies"	"1"
		"x360ctx"	"20"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"hidden"	"1"

		convar
		{
			sv_disable_glow_survivors 1
			sv_disable_glow_faritems 1
			sv_rescue_disabled 1
			z_non_head_damage_factor_multiplier 0.5
			z_head_damage_causes_wounds 1
			z_use_next_difficulty_damage_factor 1
			z_witch_always_kills 1
			"director_special_initial_spawn_delay_min" 2
			"director_special_initial_spawn_delay_max" 10
		}

	}

	"mutation13"
	{
		"base"		"scavenge"
		"maxplayers"    "8"
		"achievementindex"	"12"
		"playercontrolledzombies"	"1"
		"x360ctx"	"22"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/follow_the_liter"

		convar
		{
			"director_special_initial_spawn_delay_min" 2
			"director_special_initial_spawn_delay_max" 10
		}
	}

	"mutation14"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"11"	// intentionally mis-numbered
		"x360ctx"	"24"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/gib_fest"

		convar
		{
			"sv_infinite_primary_ammo" 1
			sv_infected_police_tonfa_probability 0
			sv_infected_riot_control_tonfa_probability 0
		}
	}

	"mutation15"
	{
		"base"		"survival"
		"maxplayers"    "8"
		"achievementindex"	"14"
		"playercontrolledzombies"	"1"
		"x360ctx"	"28"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"hidden"	"1"

		convar
		{
			"z_scrimmage_creep_delay" 0
			"z_scrimmage_creep_rate" 100
			"z_spawn_safety_range" 200
			"tongue_miss_delay" 3
			"tongue_hit_delay" 15
			"tongue_dropping_to_ground_time" 0.5
			"tongue_los_forgiveness_time" 1.5
			"tongue_no_progress_choke_early_delay" 1.0
			"z_pounce_stumble_radius" 160
			"z_pounce_damage_interrupt" 150
			"z_hunter_limit" 2
			"z_smoker_limit" 2
			"z_max_stagger_duration" 0.9
			"sv_alltalk" 0
			"z_ghost_los_expected_progress" 2000
			"tongue_choke_damage_amount" 5
			"tongue_break_from_damage_amount" 300
			"director_special_initial_spawn_delay_min" 2
			"director_special_initial_spawn_delay_max" 10
			"z_jockey_ride_damage" 2
			"z_jockey_ride_damage_interval" 0.5
		}
	}

	"mutation16"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"15"
		"x360ctx"	"25"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/hunting_party"
	}

	"mutation17"
	{
		"base"		"coop"
		"maxplayers"    "1"
		"achievementindex"	"16"
		"x360ctx"	"17"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/lone_gunman"

		convar
		{
			sv_infected_police_tonfa_probability 0
			sv_infected_riot_control_tonfa_probability 0
		}
	}

	"mutation18"
	{
		"base"		"versus"
		"maxplayers"    "8"
		"achievementindex"	"17"
		"x360ctx"	"26"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/bleed_out_versus"

		"playercontrolledzombies"	"1"

		convar
		{
			pain_pills_decay_rate 0.27
		}
	}

	"mutation19"
	{
		"base"		"versus"
		"maxplayers"    "8"
		"achievementindex"	"18"
		"playercontrolledzombies"	"1"
		"x360ctx"	"30"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/tank_tank_tank"
		
		convar
		{
			"z_spawn_safety_range" 600
			"z_ghost_travel_distance" 2000
			"z_tank_health" 2000
			"z_frustration" 0
		}		
	}

	"mutation20"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"19"
		"x360ctx"	"31"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Valve"
		"Image"		"vgui/blog/healing_gnome"
	}

	"community1" // special delivery
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"5"
		"x360ctx"	"32"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Rayman1103"
		"Image"		"vgui/blog/special_delivery"

		convar
		{
			hud_deathnotice_threats 1
			z_female_boomer_spawn_chance 50
		}
	}

	"community2"
	{

		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"5"
		"x360ctx"	"33"
		"dlcmask"	"0x0000000000000002"
		"hasdifficulty"		"1"
		"builtin"	"1"
		"Author"	"SR69MMJC and Karma Jockey"
		"Image"		"vgui/blog/flu_season"

		convar
		{
			"sb_max_team_melee_weapons" 1
			"ai_talk_idle_enabled" 1
			"sb_vomit_blind_time" 0.1
			"boomer_vomit_delay" 0.1
			"z_vomit_fade_duration" 0.1
			"z_vomit_fade_start" 0.1
			"z_vomit_duration" 1
			"z_vomit_interval" 0.1
			"z_vomit_fatigue" 0.1
			"z_vomit_range" 150
			"z_exploding_splat_radius" 1
			"z_exploding_health" 100
			"z_exploding_speed" 350
			"z_exploding_shove_max" 99
			"z_exploding_shove_min" 99
			"boomer_exposed_time_tolerance" 0.1
			"boomer_pz_claw_dmg" 15
			"z_wandering_density" 0
			"z_scout_mob_spawn_range" 1000
			"director_no_mobs" 1
			"z_health" 100	
			"z_spawn_mobs_behind_chance" 0
		}
	}

	"community3"
	{
		"base"		"versus"
		"maxplayers"	"8"
		"achievementindex"	"5"
		"playercontrolledzombies"	"1"
		"x360ctx"	"34"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Winded"
		"Image"		"vgui/blog/riding_my_survivor"

		convar
		{
			z_jockey_health 500
			z_jockey_speed 450
			z_jockey_ride_damage 10
                	z_jockey_ride_damage_delay 1.0
                	z_jockey_ride_damage_interval 1.0
		}
	}

	"community4"
	{
		"base"		"survival"
		"maxplayers"    "4"
		"achievementindex"	"5"
		"x360ctx"	"35"
		"dlcmask"	"0x0000000000000002"
		"hasdifficulty"		"1"
		"builtin"	"1"
		"Author"	"Karma Jockey"
		"Image"		"vgui/blog/nightmare"

		convar
		{
			"z_hunter_health" 300
			"z_charger_health" 300
			"z_spitter_health" 300
			"z_charger_allow_shove" 1
			"director_no_mobs" 1
			"z_special_spawn_interval" 10
			"director_special_respawn_interval" 10
			"director_special_initial_spawn_delay_min" 10
			"director_special_initial_spawn_delay_max" 30
			"sv_disable_glow_survivors" 1
			"sv_disable_glow_faritems" 1
			"intensity_decay_time" 15
			"director_relax_max_interval" 20
			"director_relax_min_interval" 10
			"first_aid_heal_percent" 0.9
			"pain_pills_health_value" 65
			"pain_pills_decay_rate" 0.21
			"director_scavenge_item_override" 1
			"director_pain_pill_density" 7.48
			"director_pipe_bomb_density" 7.48
			"director_molotov_density" 7.48
			"director_pistol_density" 6
			"fog_override" 1
			"fog_enable" 1
			"fog_start" 242
			"fog_end" 730
			"fog_startskybox" -10000
			"fog_endskybox" -10000
			"fog_enableskybox" 1
			"z_tank_health" 5000
			"z_tank_throw_force" 1200
			"z_tank_throw_health" 200
		}
	}

	"community5"
	{
		"base"		"coop"
		"maxplayers"    "4"
		"achievementindex"	"5"
		"x360ctx"	"36"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"Rayman1103"
		"Image"		"vgui/blog/deaths_door"
		
		"hasdifficulty"		"1"
		convar
		{
			"survivor_max_incapacitated_count" 0
		}
	}

	"community6"
	{
		"base"		"versus"
		"maxplayers"	"8"
		"achievementindex"	"5"
		"playercontrolledzombies"	"1"
		"x360ctx"	"37"
		"dlcmask"	"0x0000000000000002"
		"builtin"	"1"
		"Author"	"ProdigySim"
		"Image"		"vgui/blog/confogl"

		convar
		{
			"sv_infected_ceda_vomitjar_probability" 0
			"sv_infected_police_tonfa_probability" 0
			"sv_infected_riot_control_tonfa_probability" 0
			"z_fallen_max_count" 0
			"gascan_spit_time" 2
			"z_mob_spawn_min_size" 25
			"z_mob_spawn_max_size" 25
 			"z_mob_spawn_min_interval_normal" 999999
			"z_mob_spawn_max_interval_normal" 999999
			"ammo_shotgun_max" 80
			"ammo_huntingrifle_max" 220
			"sv_force_time_of_day" 0
			"z_ghost_delay_min" 20
			"z_ghost_delay_max" 20
			"director_vs_convert_pills" 0
			"director_convert_pills" 0
			"director_convert_pills_critical_health" 0
			"director_convert_pills_to_defib_health" 0
			"versus_tank_chance" 1
			"versus_tank_chance_finale" 1
			"versus_tank_chance_intro" 1
			"versus_tank_flow_team_variation" 0
			"versus_witch_chance" 0.75
			"versus_witch_chance_finale" 0
			"versus_witch_chance_intro" 0
			"versus_boss_flow_max" 0.9
			"versus_boss_flow_max_intro" 0.9
			"versus_boss_flow_min" 0.15
 			"versus_boss_flow_min_intro" 0.15
			"z_witch_damage_per_kill_hit" 75
			"z_witch_personal_space" 240
			"z_leap_interval_post_incap" 15
			"z_jockey_control_variance" 0.15
			"z_finale_spawn_safety_range" 150
			"z_gun_swing_vs_min_penalty" 1

			// Mega mob size should be intact for 360. (25)
			"360_z_mob_spawn_min_size" 18
			"360_z_mob_spawn_max_size" 18
		}
	}
}

See also