Template:Fl BasePropPhysics: Difference between revisions

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(Cleanup)
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{{ScrollBox|title=BasePropPhysics|
{{note|Page left for viewable history, content moved to [[prop_physics]]}}
* 1 : [[Physics optimization|Start Asleep]]
* 2 : Don't take physics damage
* 4 : [[Physics optimization|Debris]] - Don't collide with the player or other debris
* 8 : [[Physics optimization|Motion Disabled]]
* 64 : Enable motion on Physcannon grab
* 128 : Not affected by rotor wash
* 256 : Generate output on +USE
* 512 : Prevent pickup
* 1024 : Prevent motion enable on player bump
* 4096 : Debris with trigger interaction
* 8192 : Force server-side (Multiplayer only; see [[sv_pushaway_clientside_size]])
* 1048576 : Physgun can ALWAYS pick up. No matter what.
{{Fl BreakableProp}}
}}<noinclude>
[[Category:Flag Templates|BasePropPhysics]]
</noinclude>

Latest revision as of 07:54, 2 July 2024

Note.pngNote:Page left for viewable history, content moved to prop_physics