Talk:L4D2 Level Design/Scavenge Finale: Difference between revisions

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==math_counter missing?==
Atrium doesn't have a math_counter like this tutorial says it does. It has a logic_relay with similar outputs, but that's not targeted by any io, BUT if you kill the relay the ending never happens so it must be getting targeted somehow. Weird. [[User:Loudslappingsounds|Loudslappingsounds]] ([[User talk:Loudslappingsounds|talk]]) 17:36, 23 November 2020 (PST)


== Discussion Thread ==
:Weird, I always thought there ''was an actual math_counter entity somewhere'', as leftovers at least. BUT that's not as important, for your question, its due to the<code>c1m4_atrium_finale.nut</code>script IIRC.
This will be a help page solely for any needed help for anything that doesnt work or anything you dont understand.
: --[[User:Orinuse|Orin]] ([[User talk:Orinuse|talk]]) 08:36, 24 March 2021 (PDT)
 
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Latest revision as of 08:36, 24 March 2021

math_counter missing?

Atrium doesn't have a math_counter like this tutorial says it does. It has a logic_relay with similar outputs, but that's not targeted by any io, BUT if you kill the relay the ending never happens so it must be getting targeted somehow. Weird. Loudslappingsounds (talk) 17:36, 23 November 2020 (PST)

Weird, I always thought there was an actual math_counter entity somewhere, as leftovers at least. BUT that's not as important, for your question, its due to thec1m4_atrium_finale.nutscript IIRC.
--Orin (talk) 08:36, 24 March 2021 (PDT)