Security Camera (Portal 2): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
(No need to restate what the existing article says)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Security cameras appear throughout testing areas for supposed monitoring of the player. [[Image:Camera.jpg|thumb|right|300px|Aperture Science security camera]]
#REDIRECT [[npc_security_camera]]
 
==Creation==
Security cameras are placed using the point entity npc_security_camera and then aligned to the desired wall. They track the player automatically and require no additional inputs or outputs to function.
 
[[Category:Portal 2 Level Design]]
[[Category:Portal 2 Level Tutorials]]

Latest revision as of 10:18, 3 May 2011