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$centerbonesonverts: Difference between revisions

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Moves each [[bone]] to be centered inside the geometry that is connected to that bone. This is useful when external application create models with bones and vertices in very different places, which can cause sub-frame interpolation artifacts.
{{this is a|QC command|name=$centerbonesonverts}} It moves each [[bone]] to be centered inside the geometry that is connected to that bone. This is useful when external application create models with bones and vertices in very different places, which can cause sub-frame interpolation artifacts.


== Syntax ==
== Syntax ==
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  $centerbonesonverts
  $centerbonesonverts


[[Category:QC Commands|centerbonesonverts]]__NOTOC__
__NOTOC__

Latest revision as of 21:17, 16 July 2025

$centerbonesonverts is a QC command available in all Source Source games. It moves each bone to be centered inside the geometry that is connected to that bone. This is useful when external application create models with bones and vertices in very different places, which can cause sub-frame interpolation artifacts.

Syntax

$centerbonesonverts