Asw snow volume: Difference between revisions

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{{as}}'''asw_snow_volume''' is a [[brush_entity]] available in [[Alien Swarm]] that  causes snow to fall while Marines are inside the trigger.
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{{clr}}
{{this is a|brush entity|name=asw_snow_volume|game=Alien Swarm}}
== Recommendations ==
== Entity description ==
Causes snow when the marine is inside this volume.
 
'''Recommendations''':
* Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large.
* Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large.
* for Large maps create small but overlaping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance.
* for Large maps create small but overlapping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance.


== Keyvalues ==
== Keyvalues ==
; <code>Snow Type</code>
{{KV Targetname}}
: Type of snow that falls.  {{note| This setting must be the same on all asw_snow_volumes in your map.  Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).}}
== Flags ==
* ???? '''this is unknown...'''


== Outputs ==
{{KV|Snow Type|choices|Type of snow that falls.  NOTE: This setting must be the same on all asw_snow_volumes in your map.  Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).}}
{{todo| add and explain Outputs}}
:* 0 : Light, accurate bounds
:* 1 : Heavy, inaccurate bounds


== Inputs ==
== Inputs ==
{{todo| add and explain Inputs}}
{{I Targetname}}
 
== Outputs ==
{{O Targetname}}

Latest revision as of 04:47, 12 July 2024

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asw_snow_volume is a brush entity available in Alien Swarm Alien Swarm.

Entity description

Causes snow when the marine is inside this volume.

Recommendations:

  • Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large.
  • for Large maps create small but overlapping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities


Snow Type ([todo internal name (i)]) <choices>
Type of snow that falls. NOTE: This setting must be the same on all asw_snow_volumes in your map. Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).
  • 0 : Light, accurate bounds
  • 1 : Heavy, inaccurate bounds

Inputs

Outputs