Talk:Payload Design Theory: Difference between revisions
		
		
		
		
		
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|  (Created page with 'So this is the first level design article that I can see which deals specifically with Payload. If you have anything to add to this, feel free to do so. --~~~~') | TomEdwards (talk | contribs)  No edit summary | ||
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| So this is the first level design article that I can see which deals specifically with Payload. If you have anything to add to this, feel free to do so. --[[User:X6herbius|X6herbius]] 14:42, 19 April 2010 (UTC) | So this is the first level design article that I can see which deals specifically with Payload. If you have anything to add to this, feel free to do so. --[[User:X6herbius|X6herbius]] 14:42, 19 April 2010 (UTC) | ||
| : This is fantastic, good job! --[[user:TomEdwards|TomEdwards]] 20:41, 19 April 2010 (UTC) | |||
Latest revision as of 13:41, 19 April 2010
So this is the first level design article that I can see which deals specifically with Payload. If you have anything to add to this, feel free to do so. --X6herbius 14:42, 19 April 2010 (UTC)
- This is fantastic, good job! --TomEdwards 20:41, 19 April 2010 (UTC)