Talk:Team Fortress 2/Docs/Level Design/Design Theory/Payload
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So this is the first level design article that I can see which deals specifically with Payload. If you have anything to add to this, feel free to do so. --X6herbius 14:42, 19 April 2010 (UTC)
- This is fantastic, good job! --TomEdwards 20:41, 19 April 2010 (UTC)