Talk:Env wind: Difference between revisions
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It affects dust, including [[func_dustmotes]], [[func_dustcloud]] and possibly [[env_dustpuff]]. It may also affect ropes (see [[WiseWind]]) and other trivial environmental effects. --[[User:Demented|Demented]] | It affects dust, including [[func_dustmotes]], [[func_dustcloud]] and possibly [[env_dustpuff]]. It may also affect ropes (see [[WiseWind]]) and other trivial environmental effects. --[[User:Demented|Demented]] | ||
== Is it true this is only used once in HL2? == | |||
I've heard some people say this entity is only actually used in one HL2 map, including some articles on this website (other than this one). Just curious, is this really true? I feel like I've seen it used elsewhere in the game. [[User:Greenhourglass|Greenhourglass]] ([[User talk:Greenhourglass|talk]]) 01:58, 7 January 2017 (UTC) | |||
: After looking through decompiled versions of ''every single map in Half-Life 2'', I've come to the conclusion that env_wind is in fact only used once in the entire game. The only env_wind I managed to find through entity report was in '''d3_citadel_01''' where it was named ''wind_1'' and the rest of its keyvalues were left at default. -- [[User:Dr._Orange|<span style="color: #ffaa00">Dr. Orange</span>]] <sup>[[User_talk:Dr._Orange|talk]] · [[Special:Contributions/Dr._Orange|contributions]]</sup> 11:00, 7 January 2017 (UTC) |
Latest revision as of 04:00, 7 January 2017
effect
what does this do? does it affect prop_physics and such?
It affects dust, including func_dustmotes, func_dustcloud and possibly env_dustpuff. It may also affect ropes (see WiseWind) and other trivial environmental effects. --Demented
Is it true this is only used once in HL2?
I've heard some people say this entity is only actually used in one HL2 map, including some articles on this website (other than this one). Just curious, is this really true? I feel like I've seen it used elsewhere in the game. Greenhourglass (talk) 01:58, 7 January 2017 (UTC)
- After looking through decompiled versions of every single map in Half-Life 2, I've come to the conclusion that env_wind is in fact only used once in the entire game. The only env_wind I managed to find through entity report was in d3_citadel_01 where it was named wind_1 and the rest of its keyvalues were left at default. -- Dr. Orange talk · contributions 11:00, 7 January 2017 (UTC)