Dreamball Mapping Notes: Difference between revisions
Jump to navigation
Jump to search
Craziestdan (talk | contribs) m (Created page with 'This page contains random notes bundled together you may find of use to know. -------------------------------- *Launching DB with -nomenumusic will disable menu music *Dreamball…') |
Thunder4ik (talk | contribs) m (→top: clean up, added underlinked tag) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Underlinked|date=January 2024}} | |||
This page contains random notes bundled together you may find of use to know. | This page contains random notes bundled together you may find of use to know. | ||
---- | |||
*Launching DB with -nomenumusic will disable menu music | *Launching DB with -nomenumusic will disable menu music | ||
*Dreamball's convars are commonly starting with: | *Dreamball's convars are commonly starting with: | ||
marble_* | marble_* | ||
Editing the marble camera properties is done with these convars if desired: | *Editing the marble camera properties is done with these convars if desired: | ||
(these are sized in Hammer units) | (these are sized in Hammer units) | ||
cl_default_zoom "128.0f" | cl_default_zoom "128.0f" | ||
Line 14: | Line 16: | ||
cl_zoomdelay "1.0f" | cl_zoomdelay "1.0f" | ||
cl_zoomstep "2.0f" | cl_zoomstep "2.0f" | ||
*Due to clumsy model compiling on our end, the meant-to-be physics models (i.e. the crates) won't work with prop_physics, so you'll need to use the [[prop physics override]]. | |||
[[Category:Dreamball]] | [[Category:Dreamball]] |
Latest revision as of 10:24, 5 January 2024

This article needs more
links to other articles to help
integrate it into the encyclopedia. Please help improve this article by adding links
that are relevant to the context within the existing text.
January 2024



January 2024
This page contains random notes bundled together you may find of use to know.
- Launching DB with -nomenumusic will disable menu music
- Dreamball's convars are commonly starting with:
marble_*
- Editing the marble camera properties is done with these convars if desired:
(these are sized in Hammer units)
cl_default_zoom "128.0f" cl_maxzoom "512.0f" //For example if you want to increase the max zoom distance. cl_minzoom "8.0f" cl_zoomspeed "40.0f" cl_zoomdelay "1.0f" cl_zoomstep "2.0f"
- Due to clumsy model compiling on our end, the meant-to-be physics models (i.e. the crates) won't work with prop_physics, so you'll need to use the prop physics override.