Fix Missing Player Animations: Difference between revisions
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Note:This article only applies to the
Source 2009 Multiplayer SDK.
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{{Orphan|date=January 2024}} | |||
{{Note|This article only applies to the {{srcmp|4|nt=0}} SDK.}} | |||
By default, the Source 2009 SDK includes source code that makes several calls to swimming animations that do not yet exist with the current {{hl2dm|3.1}} player animations. As a result, whenever water goes above a player's waist, the models go into their reference pose. | |||
To fix this issue, open {{path|multiplayer_animstate|cpp}} and in the {{Code|highlight=c|bool CMultiPlayerAnimState::HandleSwimming( Activity &idealActivity )}} function, | |||
Change: | Change: | ||
Line 15: | Line 12: | ||
<pre>idealActivity = ACT_MP_RUN;</pre> | <pre>idealActivity = ACT_MP_RUN;</pre> | ||
Now whenever water goes up to a player's waist, the code will call for the | Now, whenever water goes up to a player's waist, the code will call for the {{hl2dm|3.1}} run animation, which is a good alternative because it already exists and makes the player look like they are swimming and wading through the water. | ||
[[Category:Tutorials]] | [[Category:Tutorials]] | ||
[[Category:Programming]] | [[Category:Programming]] | ||
[[Category:Bug fixes]] |
Latest revision as of 17:54, 19 January 2025

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By default, the Source 2009 SDK includes source code that makes several calls to swimming animations that do not yet exist with the current Half-Life 2: Deathmatch player animations. As a result, whenever water goes above a player's waist, the models go into their reference pose.
To fix this issue, open multiplayer_animstate.cpp
and in the bool CMultiPlayerAnimState::HandleSwimming( Activity &idealActivity )
function,
Change:
idealActivity = ACT_MP_SWIM;
...to...
idealActivity = ACT_MP_RUN;
Now, whenever water goes up to a player's waist, the code will call for the Half-Life 2: Deathmatch run animation, which is a good alternative because it already exists and makes the player look like they are swimming and wading through the water.