Template:L4D level intro pages:ru: Difference between revisions

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* [[L4D Level Design/Getting Started:ru|Начало работы]]
#REDIRECT [[Template:L4D level intro pages]]
* [[L4D Level Design/Your First L4D Level:ru|Ваш первый уровень в L4D]]
* [[L4D Level Design/Ladders:ru|Лестницы]]
* [[L4D Level Design/Visibility:ru|Контроль видимости]]
* [[L4D Level Design/Nav Meshes:ru|Навигационная сетка]]
* [[L4D Level Design/Checkpoints:ru|Контрольные точки]]
** [[L4D Level Design/Checkpoint Rooms:ru|Часть 2]]
* [[L4D Level Design/Outdoor Levels:ru|Уровни с открытыми пространствами]]
* [[L4D Level Design/Level Organization:ru|Организация уровней]]
* [[L4D Level Design/Level Standards:ru|Стандарты]]
* [[L4D Level Design/Clip Brushes:ru|Clip-браши]]
* [[L4D Level Design/Elevators:ru|Лифты]]
* [[L4D Level Design/Panic Events:ru|Наступление "орды"]]
* [[L4D Level Design/Breakable Walls:ru|Разрушаемые стены]]
* [[L4D Level Design/Finale Events:ru|Финал]]
** [[L4D Level Design/Finale Events Part 2:ru|Часть 2]], [[L4D Level Design/Finale Events Part 3:ru|Часть 3]]
* [[L4D Level Design/Additional Finale Components:ru|Финал: дополнительные компоненты]]
* [[L4D Level Design/Nav Flow:ru|Потоковые переменные навигационной сетки]]
* [[L4D Level Design/Advanced Nav Editing:ru|Продвинутое редактирование навигационной сетки]]
* [[L4D Level Design/Versus Maps:ru|Режим сражения]]

Latest revision as of 16:05, 12 February 2024