Talk:Npc crabsynth: Difference between revisions
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No, they are only in the FGD. Not ingame. [[User:Ywa|Ywa]] 11:23, 21 May 2009 (GMT) | No, they are only in the FGD. Not ingame. [[User:Ywa|Ywa]] 11:23, 21 May 2009 (GMT) | ||
:Oh, really? Then [http://www.youtube.com/watch?v=gYh2UTCopbE what are these (at 2:33)]? --[[User:MossyBucket|MossyBucket (formerly Andreasen)]] 10:49, 6 February 2011 (UTC) | |||
::Those are [[monster_generic]]s, I believe. --[[User:RandomCatDude|RandomCatDude]] ([[User talk:RandomCatDude|talk]]) 17:14, 14 January 2019 (UTC) | |||
== Re-implementation Page? == | |||
Self-explanatory. <small>—[[Wikipedia:Wikipedia:Signatures|Unsigned]] comment added by [[User:BirchTree|BirchTree]] ([[User talk:BirchTree|talk]] • [[Special:Contributions/BirchTree|contribs]]). Please use four tildes (<code><nowiki>~~~~</nowiki></code>) to sign your username.</small><!-- Template:Unsigned --> |
Latest revision as of 10:14, 14 January 2019
Is this usable in game? I can see it in hammer, but when I compile and run the level, it's no longer in there. Rodeoclown 20:02, 16 Mar 2006 (PST)
Nope...I don't even see why this entity is documented—ts2do 21:13, 16 Mar 2006 (PST)
OK, thanks for that - any idea why it's in the fgd then? Rodeoclown
Coz it was probably planned to be in b4 they shipped and was accidentally left in—ts2do 23:05, 16 Mar 2006 (PST)
Can't you see them from a distance at one point when you are moving through the Citadel? sagesource 02:52, 27 Dec 2007 (PST)
No, they are only in the FGD. Not ingame. Ywa 11:23, 21 May 2009 (GMT)
- Oh, really? Then what are these (at 2:33)? --MossyBucket (formerly Andreasen) 10:49, 6 February 2011 (UTC)
- Those are monster_generics, I believe. --RandomCatDude (talk) 17:14, 14 January 2019 (UTC)
Re-implementation Page?
Self-explanatory. —Unsigned comment added by BirchTree (talk • contribs). Please use four tildes (~~~~
) to sign your username.