List of Dreamball Particles: Difference between revisions

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List of used particles. Use a [[info_particle_system]] entity to use them.
List of useful Dreamball particles. Use a [[info particle system]] entity to use them. Place the entity in your map where you want the particle to spawn and type the name of the particle in the '''effect_name''' field of the [[info particle system]] and set it's active state.


:'''checkpoints.pcf'''
*checkpoint01
*checkpoint01_small
:'''effects.pcf'''
*ring
*wind_push
:'''effects2.pcf'''
*button_effect1
*button_effect1_child1
*button_effect1_child2
*lamp_effect1
*lamp_effect1_child1
*light_pole_effect1
*light_pole_effect1_child1
*map_win01
*map_win01_child1
*map_win01_child4
*map_win01_child4_1
*map_win01_child5
*map_win01_spread
*spread02
*warp_explosion1
*warp_explosion2
:'''marble_fire.pcf'''
*fire_fire
*ice_fire
:'''marble_glow.pcf'''
*glow_blue1
*platform_thruster1
*thruster1
*thruster_large
*thruster_small
:'''orb.pcf'''
*green_child1
*green_child1_warp
*green_child2
*map_win_explode
*map_win_explode_child1
*map_win_explode_child2
*map_win_explode_child3
*map_win_explode_child4
*orb01
*orb01_child1
*orb01_child2
*orb01_child3
*orb01_child4
*orb01_child5
*orb01_child6
*orb01_green
:'''smoke_blackbillow.pcf'''
*chimney_smoke1


==See Also==
{| {{standard-table}}
! Particle effect name !! Description
|-
| ice_fire || The ice fire seen on the purple poles in Ice World maps.
|-
| checkpoint_bubbles1 || The floating spinning pink bubbles seen on map [http://developer.valvesoftware.com/wiki/File:Checkpoint.jpg checkpoints.]
|-
| lamp_fx_a1                 || The small pink glow seen on the blue / orange lamp models.
|-
| wind_push || The wind effect seen on Fans.
|-
| thruster_large_icy || The ice thruster used with the 'platform1.mdl' model in Ice World maps.
|-
| map_win_explode || The blue 'explode' effect seen at the end of World maps.
|-
| chimney_smoke1 || The smoke from the chimney's in the first Night World map.
|-
| light_pole_glow1_blue || The blue glow seen on the purple poles in Night World maps.
|-
| thruster_small || Blue thruster used with the 'platform1.mdl' model for the floating platforms.
|-
| fire_fire || The fire seen on the purple poles in Lava World maps.
|-
| orb01 || Blue orb explosion seen in [[Dreamball:Orb Hunt|Orb Hunt]] maps.
|-
| orb01_green || Same orb but in green.
|-
| warp_explosion1 || A [[refract]] warp explosion, usually used with the orb01 effect.
|-
| warp_explosion2 || Another similar refract warp explosion, usually used with the orb01_green effect.
|-
| checkpoint_red || The red flicker glow above the [http://developer.valvesoftware.com/wiki/File:Checkpoint.jpg checkpoints] models.
|-
| checkpoint_blue || Same but in blue.
|-
| ballswitch1 || The blue spark explosion seen on marble model switchers.
|-
| powerup_jump_equiped1 || The blue spinning bubbles used on jump powerup enables.
|-
| smoke_blackbillow1_skybox || big smoke trail - use in a [[3D Skybox]].
|-
| achieved || The mini firework burst seen from achievement unlocks.
|-
|}
 
==See also==
*[[Dreamball Level Creation]]
*[[Dreamball Level Creation]]
*[[:Category:Particle_System|Particle Systems]]
*[[:Category:Particle System|Particle Systems]]


[[Category:Dreamball]]
[[Category:Dreamball]]

Latest revision as of 07:51, 5 January 2024

List of useful Dreamball particles. Use a info particle system entity to use them. Place the entity in your map where you want the particle to spawn and type the name of the particle in the effect_name field of the info particle system and set it's active state.


Particle effect name Description
ice_fire The ice fire seen on the purple poles in Ice World maps.
checkpoint_bubbles1 The floating spinning pink bubbles seen on map checkpoints.
lamp_fx_a1 The small pink glow seen on the blue / orange lamp models.
wind_push The wind effect seen on Fans.
thruster_large_icy The ice thruster used with the 'platform1.mdl' model in Ice World maps.
map_win_explode The blue 'explode' effect seen at the end of World maps.
chimney_smoke1 The smoke from the chimney's in the first Night World map.
light_pole_glow1_blue The blue glow seen on the purple poles in Night World maps.
thruster_small Blue thruster used with the 'platform1.mdl' model for the floating platforms.
fire_fire The fire seen on the purple poles in Lava World maps.
orb01 Blue orb explosion seen in Orb Hunt maps.
orb01_green Same orb but in green.
warp_explosion1 A refract warp explosion, usually used with the orb01 effect.
warp_explosion2 Another similar refract warp explosion, usually used with the orb01_green effect.
checkpoint_red The red flicker glow above the checkpoints models.
checkpoint_blue Same but in blue.
ballswitch1 The blue spark explosion seen on marble model switchers.
powerup_jump_equiped1 The blue spinning bubbles used on jump powerup enables.
smoke_blackbillow1_skybox big smoke trail - use in a 3D Skybox.
achieved The mini firework burst seen from achievement unlocks.

See also