Level Design: Difference between revisions
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#redirect [[Category: Level Design]] | #redirect [[:Category: Level Design]] | ||
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{{category header|background-color=#E0E0E0|border-color=lightgray}} | |||
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== The Hammer Editor == | |||
* ''[[:Category:Hammer|Hammer Editor Documentation]]'' | |||
* [[Hammer What's New|What's New]] | |||
* [[Hammer Hotkey Reference|Hotkey Reference]] | |||
* [[Hammer Feature Requests]] | |||
== Getting Started == | |||
* [[Introduction to Editing]] | |||
* [[Your First Map|Building your first map in Hammer]] | |||
* [[Inputs_and_Outputs|Entity Inputs and Outputs]] | |||
* [[Source Mapping for Half-Life 1 Mappers]] | |||
== General == | |||
* [[Optimization (level design)|Optimization]] | |||
* [[Hammer Face Edit Dialog|The Face Edit Tool]] | |||
* [[Displacement|Displacement Surfaces (Terrain)]] | |||
* [[Prop Types Overview]] | |||
* [[Skybox (2D)|2D Skyboxes]] | |||
* [[Grouping and VisGrouping]] | |||
* [[Entity Hierarchy (parenting)]] | |||
* [[Filter Applications]] | |||
* [[List of entities]] | |||
* [[Prefab|Creating and Using Prefabs]] | |||
* [[Adding Water]] | |||
== Lighting == | |||
* [[Lighting]] | |||
* [[HDR Lighting Basics]] | |||
* [[Intermediate Lighting]] | |||
== Connecting Areas == | |||
--><!--* [[Ramps and Stairs]]--><!-- | |||
* [[Doors]] | |||
* [[Working Ladders]] | |||
<!--* [[Moving Platforms]]--><!-- | |||
* [[Elevators]] | |||
* [[Teleporters]] | |||
== Detailing == | |||
* [[Environmental Lighting, Sun, Weather, & Outdoors]] | |||
* [[Displacement Grass]] | |||
* [[Glass & Windows]] | |||
* [[Cables and Ropes]] | |||
* [[Sound and Music]] | |||
== Special Effects == | |||
--><!--* [[Buttons]]--><!-- | |||
* [[Physics]] | |||
* [[Physics Entity Overview]] | |||
* [[Trains]] | |||
* [[Beams and Lasers]] | |||
* [[Explosions (level design)|Explosions]] | |||
* [[Dust, Fog, & Smoke]] | |||
* [[Color correction (concept)|Color correction]] | |||
* [[Lists of Special Effects in level design|Lists of Special Effects]] | |||
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== Game Specific Articles == | |||
====[[image:Icon_hl2.png]] [[Half-Life 2 Level Creation]]==== | |||
====[[image:Portal-16px.png]] [[Portal Level Creation]]==== | |||
====[[image:Tf2-16px.png]] [[Team Fortress 2 Level Creation]]==== | |||
====[[image:L4D-16px.png]] [[Left 4 Dead Level Creation]]==== | |||
====[[image:Css.gif]] [[Counter-Strike: Source Level Creation]]==== | |||
====[[image:Icon_dods.png]] [[Day of Defeat: Source Level Creation]]==== | |||
====[[image:Icon_theShip.png]] [[The Ship Level Creation]] ==== | |||
====[[image:DMMaM.png]] [[Dark Messiah Level Creation]] ==== | |||
====[[Image:Source icon 16x16.gif]] [[Source Mods Level Creation]]==== | |||
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== Finishing Up == | |||
* [[3D_Skybox|3D Skyboxes]] | |||
* [[Cubemaps|Cubemaps]] | |||
* [[Optimization (level design)|Optimization]] | |||
* [[Expert compile mode]] | |||
* [[Bspzip|Bspzip (Embedding Custom Content)]] | |||
* [[Pre-publication evaluation]] | |||
== Design Theory == | |||
* [[Color Theory in Level Design]] | |||
* [[Map Compiling Theory]] | |||
* [[User:Remmiz/Mapping Process|Mapping Process]] | |||
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== Troubleshooting == | |||
* [[Troubleshooting Level Design]] | |||
* [[:Category:Level Design FAQ|Level Design FAQ]] | |||
* [[Showbudget|Using the Showbudget Panel]] | |||
* [[Compile Errors]] | |||
* [[Source SDK FAQ]] | |||
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== External Links == | |||
* [[Level Design Video Tutorials]] - A list of video tutorials related to Source mapping. | |||
* [[Mapping Sites]] - sites about mapping, including tutorials, articles | |||
* [[General Sites]] - Sites covering a wide variety of topics including mapping | |||
* [[Map Archive Sites]] - sites where you can download maps for Valve's games | |||
* [[File Hosting Sites]] - A list of reliable websites for hosting user created maps | |||
* [[Image Hosting Sites]] - A list of reliable websites to share screenshots of user created maps | |||
* [[News Site List]] - A list of websites for hype/advertisement and discussion | |||
{{category end}} | |||
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[[Category:Modding]] | |||
[[Category:Level Design]] | |||
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Latest revision as of 16:09, 15 April 2009
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