Escape from City 17: Difference between revisions

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{{delete|Not an actual game/mod. The Combine OverWiki has [https://combineoverwiki.net/wiki/Half-Life:_Escape_from_City_17 a much better article on this particular movie anyway].}}
==Plot Summary==
==Plot Summary==
[[image:Escape_from_City_17_screencap.jpg|thumb|Escape from City 17 - The two main characters in part 1. A pair of City 17 rebel citizens.]]
[[File:Escape_from_City_17_screencap.jpg|thumb|''Escape from City 17'' - The two main characters of ''Part One'': a pair of Lambda Resistance members.]]


''Escape from City 17'' is a short film directed by the Purchase Brothers. It is based on the Half Life series but more specifically on Half Life 2. The story takes place during a very turbulent time in City 17 and as such, it's assumed that it takes place after the events of Half Life 2 with the Citadel going critical. Of course there is also the possibility the film is a depiction of the ''Seven Hour War'', but is unlikely due to the presence of a Citadel (which would take time to build and assuming seven hours of war would not be enough) and the fact that the City 17 citizens the movie follows appear just as the rebels within Half Life 2 (and its subsequent episodes) which would likely not be garbed in ammo and lambda symbols within such a short span of time with the Combine presence.
''Escape from City 17'' is a short film directed by the Purchase Brothers, and was based on ''[[Half-Life 2: Episode One]]''. The movie occurs during the [[Citadel]]'s meltdown, and follows two Lambda Resistance members through a trainyard in an attempt to escape before the Citadel's self-destruction.


==Production==
==Production==


The film (both part 1 and the currently unreleased part 2) were created with a substantially small budget of $500 considering the production qualities the Purchase Brothers managed to meet. Most (or all) of the film's sound effects were created using the Source SDK's resources. There are also animated 3D models within the movie which are assumed to be from the Source SDK as well or at the very least based upon Source SDK resources. From this, it can be said that the Purchase Brothers' film is an example of how extensive the use of the Source SDK can be within other mediums besides game modification.
The film (both part 1 and the currently unreleased part 2) were created with a budget of $500. Most or all of the film's sound effects were created using the Source SDK's resources. There are also animated 3D models within the movie which are assumed to be from the Source SDK or at the very least based upon Source SDK resources. From this, it can be said that the Purchase Brothers' film is an example of how SDK resources can extend beyond typical game development, though terms of use should be examined very carefully before doing so.


==External Links==
==External Links==


[http://www.youtube.com/watch?v=q1UPMEmCqZo Youtube Video]
[https://web.archive.org/web/20131012090755/http://www.youtube.com/watch?v=q1UPMEmCqZo&fmt=22 Youtube Video (via Internet Archive)]
 
[[Category:Media]]

Latest revision as of 11:02, 16 August 2025

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This article has been marked as a candidate for speedy deletion for the following reason:
Not an actual game/mod. The Combine OverWiki has a much better article on this particular movie anyway.
If you object to this decision, then please discuss why here (If you make a discussion section also create this redirect page). If this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourself
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Plot Summary

Escape from City 17 - The two main characters of Part One: a pair of Lambda Resistance members.

Escape from City 17 is a short film directed by the Purchase Brothers, and was based on Half-Life 2: Episode One. The movie occurs during the Citadel's meltdown, and follows two Lambda Resistance members through a trainyard in an attempt to escape before the Citadel's self-destruction.

Production

The film (both part 1 and the currently unreleased part 2) were created with a budget of $500. Most or all of the film's sound effects were created using the Source SDK's resources. There are also animated 3D models within the movie which are assumed to be from the Source SDK or at the very least based upon Source SDK resources. From this, it can be said that the Purchase Brothers' film is an example of how SDK resources can extend beyond typical game development, though terms of use should be examined very carefully before doing so.

External Links

Youtube Video (via Internet Archive)