$skiptransition: Difference between revisions
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This adds a rule to the transition graph to allow direct movement between all the named nodes. This is useful for transitions between unique named nodes that that may not require any specific intermediate animation. This is how to avoid the transition graph from forcing "walk" to "run" to instead be a "walk" to "stand" to "run" transition. | {{Dead end|date=January 2024}} | ||
{{This is a|name=$skiptransition|QC command}} It adds a rule to the transition graph to allow direct movement between all the named nodes. This is useful for transitions between unique named nodes that that may not require any specific intermediate animation. This is how to avoid the transition graph from forcing "walk" to "run" to instead be a "walk" to "stand" to "run" transition. | |||
== Syntax == | == Syntax == | ||
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$skiptransition <name1> <name2> [<name3> ...] | $skiptransition <name1> <name2> [<name3> ...] | ||
__NOTOC__ | |||
Latest revision as of 16:54, 3 August 2025
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January 2024
January 2024
$skiptransition is a QC command available in all
Source games. It adds a rule to the transition graph to allow direct movement between all the named nodes. This is useful for transitions between unique named nodes that that may not require any specific intermediate animation. This is how to avoid the transition graph from forcing "walk" to "run" to instead be a "walk" to "stand" to "run" transition.
Syntax
$skiptransition <name1> <name2> [<name3> ...]