$hgroup: Difference between revisions
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Puts auto generated hitboxes into groups based on their parent bone. Groups also propagate down to the children. | {{Multiple issues| | ||
{{Dead end|date=January 2024}} | |||
{{Orphan|date=January 2024}} | |||
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{{This is a|name=$hgroup|QC command}} Puts auto generated hitboxes into groups based on their parent bone. Groups also propagate down to the children. | |||
$hgroup 1 "Bip01 Head" | $hgroup 1 "Bip01 Head" | ||
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$hgroup (group) (bone name) | $hgroup (group) (bone name) | ||
__NOTOC__ |
Latest revision as of 20:54, 18 July 2025

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$hgroup
is a QC command available in all Source games. Puts auto generated hitboxes into groups based on their parent bone. Groups also propagate down to the children.
$hgroup 1 "Bip01 Head" $hgroup 3 "Bip01 Pelvis" $hgroup 2 "Bip01 Spine2" $hgroup 4 "Bip01 L Arm1" $hgroup 5 "Bip01 R Arm1" $hgroup 6 "Bip01 L Leg" $hgroup 7 "Bip01 R Leg"
Syntax
$hgroup (group) (bone name)