Npc heli avoidsphere: Difference between revisions
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{{ | {{CD|CAvoidSphere|file1=1}} | ||
{{this is a|point entity|name=npc_heli_avoidsphere|game=Half-Life 2 series}} | |||
Defines a spherical area which helicopter NPCs should avoid. {{ent|npc_helicopter}} and {{ent|npc_combinegunship}} avoid this sphere, but ''not'' {{ent|npc_combinedropship}}. | |||
In Hammer, this entity shares its icon with {{ent|env_firesource}}. | |||
==Keyvalues== | == Keyvalues == | ||
{{KV Targetname}} | |||
{{KV|Radius|intn=radius|float|Radius of the sphere. (Default 128)}} | |||
== Flags == | |||
{{fl|65536|Avoid the sphere above and below}} | |||
==See also== | |||
* {{ent|npc_heli_avoidbox}} - Same function, only brush based. | |||
== | |||
* {{ | |||
Latest revision as of 17:11, 5 June 2025
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CAvoidSphere |
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npc_heli_avoidsphere
is a point entity available in Half-Life 2 series.
Defines a spherical area which helicopter NPCs should avoid. npc_helicopter and npc_combinegunship avoid this sphere, but not npc_combinedropship.
In Hammer, this entity shares its icon with env_firesource.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Radius (radius) <float>
- Radius of the sphere. (Default 128)
Flags
- Avoid the sphere above and below : [65536]
See also
- npc_heli_avoidbox - Same function, only brush based.