Item w remington m 700: Difference between revisions
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{{this is a|point|name=item_w_remington_m_700|game=Vampire The Masquerade | {{this is a|point entity|name=item_w_remington_m_700|game=Vampire: The Masquerade – Bloodlines}} This entity represents the [https://en.wikipedia.org/wiki/Remington_Model_700 Remington Model 700] Rifle weapon. | ||
== Key Values == | == Key Values == | ||
Line 10: | Line 10: | ||
== Inputs == | == Inputs == | ||
{{ | {{I|ScriptHide|Hide entity by specific python script.}} | ||
{{ | {{I|ScriptUnhide|Spawn entity by specific python script if it was hided.}} | ||
{{ | {{I|Kill|Removes this entity from the world.}} | ||
{{ | {{I|FadeOutKill|Fades entity during given time and then removes this from world.}} | ||
== Outputs == | == Outputs == | ||
{{O Item VTMB}} | {{O Item VTMB}} |
Latest revision as of 16:47, 14 May 2025
item_w_remington_m_700
is a point entity available in Vampire: The Masquerade – Bloodlines. This entity represents the Remington Model 700 Rifle weapon.
Key Values
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Hidden (StartHidden) <boolean>
- Don't spawn the entity while the script command didn't sent.[sic]
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Start Constrained : [1]
Inputs
- ScriptHide
- Hide entity by specific python script.
- ScriptUnhide
- Spawn entity by specific python script if it was hided.
- Kill
- Removes this entity from the world.
- FadeOutKill
- Fades entity during given time and then removes this from world.
Outputs
- OnPlayerPickup
- Fired whenever the player picks up this item (with +USE).