$maxfogdensityscalar: Difference between revisions

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The '''<code>Talk:$maxfogdensityscalar</code>''' when specified in a VertexLitGeneric material modulates the amount of fog the material receives.  
The '''<code$maxfogdensityscalar</code>''' when specified in a VertexLitGeneric material modulates the amount of fog the material receives.  


{{tip|$maxfogdensityscalar is useful for modulating lit materials in foggy maps.}}
{{tip|$maxfogdensityscalar is useful for modulating lit materials in foggy maps.}}

Revision as of 15:10, 5 March 2013

The <code$maxfogdensityscalar when specified in a VertexLitGeneric material modulates the amount of fog the material receives.

Tip.pngTip:$maxfogdensityscalar is useful for modulating lit materials in foggy maps.

Usage

$maxfogdensityscalar "0.97"

Caveats

Only tested in L4D2, support in other games not verified.