Difference between revisions of "List of Counter-Strike: Condition Zero: Deleted Scenes entities"

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__NOTOC__[[Category:Entity lists]]
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{{delete|reasoun=deprecated}}
{{czds}} This is a list of all {{czds|3}} entities that can be placed through {{hammer|4}} or {{jack|4}}.
 
{{note|This list contains only FGD entities. From {{u|Shon}}'s [[Counter-Strike: Condition Zero: Deleted Scenes FGD|FGD version]] for CSCZDS.}}
 
 
 
{{ColumnBox|count=3|
 
===aiscripted_*===
 
*{{ent|aiscripted_sequence (GoldSrc)|alt=aiscripted_sequence}}
 
 
 
===ambient_*===
 
*{{ent|ambient_generic (GoldSrc)|alt=ambient_generic}}
 
 
 
===ammo_*===
 
*{{ent|ammo_338magnum (GoldSrc)|alt=ammo_338magnum}}
 
*{{ent|ammo_357sig (GoldSrc)|alt=ammo_357sig}}
 
*{{ent|ammo_45acp (GoldSrc)|alt=ammo_45acp}}
 
*{{ent|ammo_50ae (GoldSrc)|alt=ammo_50ae}}
 
*{{ent|ammo_556natobox (GoldSrc)|alt=ammo_556natobox}}
 
*{{ent|ammo_556nato (GoldSrc)|alt=ammo_556nato}}
 
*{{ent|ammo_57mm (GoldSrc)|alt=ammo_57mm}}
 
*{{ent|ammo_762natobox (GoldSrc)|alt=ammo_762natobox}}
 
*{{ent|ammo_762nato (GoldSrc)|alt=ammo_762nato}}
 
*{{ent|ammo_9mm (GoldSrc)|alt=ammo_9mm}}
 
*{{ent|ammo_bomb (GoldSrc)|alt=ammo_bomb}}
 
*{{ent|ammo_buckshot (GoldSrc)|alt=ammo_buckshot}}
 
*{{ent|ammo_generic (GoldSrc)|alt=ammo_generic}}
 
 
 
===button_*===
 
*{{ent|button_target (GoldSrc)|alt=button_target}}
 
 
 
===cycler_*===
 
*{{ent|cycler_sprite (GoldSrc)|alt=cycler_sprite}}
 
*{{ent|cycler_weapon (GoldSrc)|alt=cycler_weapon}}
 
*{{ent|cycler_wreckage (GoldSrc)|alt=cycler_wreckage}}
 
 
 
===env_*===
 
*{{ent|env_beam (GoldSrc)|alt=env_beam}}
 
*{{ent|env_beverage (GoldSrc)|alt=env_beverage}}
 
*{{ent|env_blood (GoldSrc)|alt=env_blood}}
 
*{{ent|env_bubbles (GoldSrc)|alt=env_bubbles}}
 
*{{ent|env_explosion (GoldSrc)|alt=env_explosion}}
 
*{{ent|env_fade (GoldSrc)|alt=env_fade}}
 
*{{ent|env_fog (GoldSrc)|alt=env_fog}}
 
*{{ent|env_funnel (GoldSrc)|alt=env_funnel}}
 
*{{ent|env_global (GoldSrc)|alt=env_global}}
 
*{{ent|env_glow (GoldSrc)|alt=env_glow}}
 
*{{ent|env_laser (GoldSrc)|alt=env_laser}}
 
*{{ent|env_liveammoshooter (GoldSrc)|alt=env_liveammoshooter}}
 
*{{ent|env_message (GoldSrc)|alt=env_message}}
 
*{{ent|env_missionfailure (GoldSrc)|alt=env_missionfailure}}
 
*{{ent|env_rain (GoldSrc)|alt=env_rain}}
 
*{{ent|env_rain (GoldSrc)|alt=env_rain}}
 
*{{ent|env_render (GoldSrc)|alt=env_render}}
 
*{{ent|env_scale (GoldSrc)|alt=env_scale}}
 
*{{ent|env_shake (GoldSrc)|alt=env_shake}}
 
*{{ent|env_shooter (GoldSrc)|alt=env_shooter}}
 
*{{ent|env_smoker (GoldSrc)|alt=env_smoker}}
 
*{{ent|env_snow (GoldSrc)|alt=env_snow}}
 
*{{ent|env_snow (GoldSrc)|alt=env_snow}}
 
*{{ent|env_sound (GoldSrc)|alt=env_sound}}
 
*{{ent|env_spark (GoldSrc)|alt=env_spark}}
 
*{{ent|env_sprite (GoldSrc)|alt=env_sprite}}
 
 
 
===func_*===
 
*{{ent|func_breakable (GoldSrc)|alt=func_breakable}}
 
*{{ent|func_button (GoldSrc)|alt=func_button}}
 
*{{ent|func_conveyor (GoldSrc)|alt=func_conveyor}}
 
*{{ent|func_door (GoldSrc)|alt=func_door}}
 
*{{ent|func_door_rotating (GoldSrc)|alt=func_door_rotating}}
 
*{{ent|func_friction (GoldSrc)|alt=func_friction}}
 
*{{ent|func_guntarget (GoldSrc)|alt=func_guntarget}}
 
*{{ent|func_healthcharger (GoldSrc)|alt=func_healthcharger}}
 
*{{ent|func_illusionary (GoldSrc)|alt=func_illusionary}}
 
*{{ent|func_ladder (GoldSrc)|alt=func_ladder}}
 
*{{ent|func_model_brush (GoldSrc)|alt=func_model_brush}}
 
*{{ent|func_monsterclip (GoldSrc)|alt=func_monsterclip}}
 
*{{ent|func_mortar_field (GoldSrc)|alt=func_mortar_field}}
 
*{{ent|func_pendulum (GoldSrc)|alt=func_pendulum}}
 
*{{ent|func_plat (GoldSrc)|alt=func_plat}}
 
*{{ent|func_platrot (GoldSrc)|alt=func_platrot}}
 
*{{ent|func_pushable (GoldSrc)|alt=func_pushable}}
 
*{{ent|func_recharge (GoldSrc)|alt=func_recharge}}
 
*{{ent|func_rotating (GoldSrc)|alt=func_rotating}}
 
*{{ent|func_rot_button (GoldSrc)|alt=func_rot_button}}
 
*{{ent|func_tankcontrols (GoldSrc)|alt=func_tankcontrols}}
 
*{{ent|func_tank (GoldSrc)|alt=func_tank}}
 
*{{ent|func_tanklaser (GoldSrc)|alt=func_tanklaser}}
 
*{{ent|func_tankmortar (GoldSrc)|alt=func_tankmortar}}
 
*{{ent|func_tankrocket (GoldSrc)|alt=func_tankrocket}}
 
*{{ent|func_trackautochange (GoldSrc)|alt=func_trackautochange}}
 
*{{ent|func_trackchange (GoldSrc)|alt=func_trackchange}}
 
*{{ent|func_tracktrain (GoldSrc)|alt=func_tracktrain}}
 
*{{ent|func_traincontrols (GoldSrc)|alt=func_traincontrols}}
 
*{{ent|func_train (GoldSrc)|alt=func_train}}
 
*{{ent|func_wall (GoldSrc)|alt=func_wall}}
 
*{{ent|func_wall_toggle (GoldSrc)|alt=func_wall_toggle}}
 
*{{ent|func_water (GoldSrc)|alt=func_water}}
 
 
 
===game_*===
 
*{{ent|game_counter (GoldSrc)|alt=game_counter}}
 
*{{ent|game_counter_set (GoldSrc)|alt=game_counter_set}}
 
*{{ent|game_end (GoldSrc)|alt=game_end}}
 
*{{ent|game_player_equip (GoldSrc)|alt=game_player_equip}}
 
*{{ent|game_player_hurt (GoldSrc)|alt=game_player_hurt}}
 
*{{ent|game_player_team (GoldSrc)|alt=game_player_team}}
 
*{{ent|game_score (GoldSrc)|alt=game_score}}
 
*{{ent|game_team_master (GoldSrc)|alt=game_team_master}}
 
*{{ent|game_team_set (GoldSrc)|alt=game_team_set}}
 
*{{ent|game_text (GoldSrc)|alt=game_text}}
 
*{{ent|game_zone_player (GoldSrc)|alt=game_zone_player}}
 
 
 
===info_*===
 
*{{ent|info_camera (GoldSrc)|alt=info_camera}}
 
*{{ent|info_hostage_rescue (GoldSrc)|alt=info_hostage_rescue}}
 
*{{ent|info_landmark (GoldSrc)|alt=info_landmark}}
 
*{{ent|info_node_air (GoldSrc)|alt=info_node_air}}
 
*{{ent|info_node (GoldSrc)|alt=info_node}}
 
*{{ent|info_null (GoldSrc)|alt=info_null}}
 
*{{ent|info_player_start (GoldSrc)|alt=info_player_start}}
 
*{{ent|info_target (GoldSrc)|alt=info_target}}
 
*{{ent|info_teleport_destination (GoldSrc)|alt=info_teleport_destination}}
 
*{{ent|info_texlights (GoldSrc)|alt=info_texlights}}
 
 
 
===item_*===
 
*{{ent|item_antidote (GoldSrc)|alt=item_antidote}}
 
*{{ent|item_armor (GoldSrc)|alt=item_armor}}
 
*{{ent|item_battery (GoldSrc)|alt=item_battery}}
 
*{{ent|item_generic (GoldSrc)|alt=item_generic}}
 
*{{ent|item_healthkit (GoldSrc)|alt=item_healthkit}}
 
*{{ent|item_healthkitold (GoldSrc)|alt=item_healthkitold}}
 
*{{ent|item_longjump (GoldSrc)|alt=item_longjump}}
 
*{{ent|item_security (GoldSrc)|alt=item_security}}
 
*{{ent|item_sodacan (GoldSrc)|alt=item_sodacan}}
 
*{{ent|item_worldmap (GoldSrc)|alt=item_worldmap}}
 
 
 
===light_*===
 
*{{ent|light_environment (GoldSrc)|alt=light_environment}}
 
*{{ent|light_spot (GoldSrc)|alt=light_spot}}
 
 
 
===momentary_*===
 
*{{ent|momentary_door (GoldSrc)|alt=momentary_door}}
 
*{{ent|momentary_rot_button (GoldSrc)|alt=momentary_rot_button}}
 
 
 
===monster_*===
 
*{{ent|monster_apache (GoldSrc)|alt=monster_apache}}
 
*{{ent|monster_cockroach (GoldSrc)|alt=monster_cockroach}}
 
*{{ent|monster_counter_terrorist_repel (GoldSrc)|alt=monster_counter_terrorist_repel}}
 
*{{ent|monster_counter_terrorist_sas (GoldSrc)|alt=monster_counter_terrorist_sas}}
 
*{{ent|monster_ct_gign_assaultrifle (GoldSrc)|alt=monster_ct_gign_assaultrifle}}
 
*{{ent|monster_ct_gign (GoldSrc)|alt=monster_ct_gign}}
 
*{{ent|monster_ct_gign_grenader (GoldSrc)|alt=monster_ct_gign_grenader}}
 
*{{ent|monster_ct_gign_law (GoldSrc)|alt=monster_ct_gign_law}}
 
*{{ent|monster_ct_gign_machinegun (GoldSrc)|alt=monster_ct_gign_machinegun}}
 
*{{ent|monster_ct_gign_mp5 (GoldSrc)|alt=monster_ct_gign_mp5}}
 
*{{ent|monster_ct_gign_pistol (GoldSrc)|alt=monster_ct_gign_pistol}}
 
*{{ent|monster_ct_gign_shotgun (GoldSrc)|alt=monster_ct_gign_shotgun}}
 
*{{ent|monster_ct_gign_smg (GoldSrc)|alt=monster_ct_gign_smg}}
 
*{{ent|monster_ct_gign_sniperrifle (GoldSrc)|alt=monster_ct_gign_sniperrifle}}
 
*{{ent|monster_ct_gsg9_assaultrifle (GoldSrc)|alt=monster_ct_gsg9_assaultrifle}}
 
*{{ent|monster_ct_gsg9 (GoldSrc)|alt=monster_ct_gsg9}}
 
*{{ent|monster_ct_gsg9_grenader (GoldSrc)|alt=monster_ct_gsg9_grenader}}
 
*{{ent|monster_ct_gsg9_law (GoldSrc)|alt=monster_ct_gsg9_law}}
 
*{{ent|monster_ct_gsg9_machinegun (GoldSrc)|alt=monster_ct_gsg9_machinegun}}
 
*{{ent|monster_ct_gsg9_mp5 (GoldSrc)|alt=monster_ct_gsg9_mp5}}
 
*{{ent|monster_ct_gsg9_pistol (GoldSrc)|alt=monster_ct_gsg9_pistol}}
 
*{{ent|monster_ct_gsg9_shotgun (GoldSrc)|alt=monster_ct_gsg9_shotgun}}
 
*{{ent|monster_ct_gsg9_smg (GoldSrc)|alt=monster_ct_gsg9_smg}}
 
*{{ent|monster_ct_gsg9_sniperrifle (GoldSrc)|alt=monster_ct_gsg9_sniperrifle}}
 
*{{ent|monster_ct_sas_assaultrifle (GoldSrc)|alt=monster_ct_sas_assaultrifle}}
 
*{{ent|monster_ct_sas_grenader (GoldSrc)|alt=monster_ct_sas_grenader}}
 
*{{ent|monster_ct_sas_law (GoldSrc)|alt=monster_ct_sas_law}}
 
*{{ent|monster_ct_sas_machinegun (GoldSrc)|alt=monster_ct_sas_machinegun}}
 
*{{ent|monster_ct_sas_mp5 (GoldSrc)|alt=monster_ct_sas_mp5}}
 
*{{ent|monster_ct_sas_pistol (GoldSrc)|alt=monster_ct_sas_pistol}}
 
*{{ent|monster_ct_sas_shotgun (GoldSrc)|alt=monster_ct_sas_shotgun}}
 
*{{ent|monster_ct_sas_smg (GoldSrc)|alt=monster_ct_sas_smg}}
 
*{{ent|monster_ct_sas_sniperrifle (GoldSrc)|alt=monster_ct_sas_sniperrifle}}
 
*{{ent|monster_ct_spetsnaz_assaultrifle (GoldSrc)|alt=monster_ct_spetsnaz_assaultrifle}}
 
*{{ent|monster_ct_spetsnaz (GoldSrc)|alt=monster_ct_spetsnaz}}
 
*{{ent|monster_ct_spetsnaz_grenader (GoldSrc)|alt=monster_ct_spetsnaz_grenader}}
 
*{{ent|monster_ct_spetsnaz_law (GoldSrc)|alt=monster_ct_spetsnaz_law}}
 
*{{ent|monster_ct_spetsnaz_machinegun (GoldSrc)|alt=monster_ct_spetsnaz_machinegun}}
 
*{{ent|monster_ct_spetsnaz_mp5 (GoldSrc)|alt=monster_ct_spetsnaz_mp5}}
 
*{{ent|monster_ct_spetsnaz_pistol (GoldSrc)|alt=monster_ct_spetsnaz_pistol}}
 
*{{ent|monster_ct_spetsnaz_shotgun (GoldSrc)|alt=monster_ct_spetsnaz_shotgun}}
 
*{{ent|monster_ct_spetsnaz_smg (GoldSrc)|alt=monster_ct_spetsnaz_smg}}
 
*{{ent|monster_ct_spetsnaz_sniperrifle (GoldSrc)|alt=monster_ct_spetsnaz_sniperrifle}}
 
*{{ent|monster_ct_swat_assaultrifle (GoldSrc)|alt=monster_ct_swat_assaultrifle}}
 
*{{ent|monster_ct_swat (GoldSrc)|alt=monster_ct_swat}}
 
*{{ent|monster_ct_swat_grenader (GoldSrc)|alt=monster_ct_swat_grenader}}
 
*{{ent|monster_ct_swat_law (GoldSrc)|alt=monster_ct_swat_law}}
 
*{{ent|monster_ct_swat_machinegun (GoldSrc)|alt=monster_ct_swat_machinegun}}
 
*{{ent|monster_ct_swat_mp5 (GoldSrc)|alt=monster_ct_swat_mp5}}
 
*{{ent|monster_ct_swat_pistol (GoldSrc)|alt=monster_ct_swat_pistol}}
 
*{{ent|monster_ct_swat_shotgun (GoldSrc)|alt=monster_ct_swat_shotgun}}
 
*{{ent|monster_ct_swat_smg (GoldSrc)|alt=monster_ct_swat_smg}}
 
*{{ent|monster_ct_swat_sniperrifle (GoldSrc)|alt=monster_ct_swat_sniperrifle}}
 
*{{ent|monster_flyer_flock (GoldSrc)|alt=monster_flyer_flock}}
 
*{{ent|monster_flyer (GoldSrc)|alt=monster_flyer}}
 
*{{ent|monster_furniture (GoldSrc)|alt=monster_furniture}}
 
*{{ent|monster_generic (GoldSrc)|alt=monster_generic}}
 
*{{ent|monster_hostage (GoldSrc)|alt=monster_hostage}}
 
*{{ent|monster_miniturret (GoldSrc)|alt=monster_miniturret}}
 
*{{ent|monster_npc_dead (GoldSrc)|alt=monster_npc_dead}}
 
*{{ent|monster_npc (GoldSrc)|alt=monster_npc}}
 
*{{ent|monster_rat (GoldSrc)|alt=monster_rat}}
 
*{{ent|monster_sentry (GoldSrc)|alt=monster_sentry}}
 
*{{ent|monster_sitting_npc (GoldSrc)|alt=monster_sitting_npc}}
 
*{{ent|monster_terrorist_arctic_assaultrifle (GoldSrc)|alt=monster_terrorist_arctic_assaultrifle}}
 
*{{ent|monster_terrorist_arctic (GoldSrc)|alt=monster_terrorist_arctic}}
 
*{{ent|monster_terrorist_arctic_grenader (GoldSrc)|alt=monster_terrorist_arctic_grenader}}
 
*{{ent|monster_terrorist_arctic_kamakazi (GoldSrc)|alt=monster_terrorist_arctic_kamakazi}}
 
*{{ent|monster_terrorist_arctic_law (GoldSrc)|alt=monster_terrorist_arctic_law}}
 
*{{ent|monster_terrorist_arctic_machinegun (GoldSrc)|alt=monster_terrorist_arctic_machinegun}}
 
*{{ent|monster_terrorist_arctic_melee (GoldSrc)|alt=monster_terrorist_arctic_melee}}
 
*{{ent|monster_terrorist_arctic_mp5 (GoldSrc)|alt=monster_terrorist_arctic_mp5}}
 
*{{ent|monster_terrorist_arctic_pistol (GoldSrc)|alt=monster_terrorist_arctic_pistol}}
 
*{{ent|monster_terrorist_arctic_shotgun (GoldSrc)|alt=monster_terrorist_arctic_shotgun}}
 
*{{ent|monster_terrorist_arctic_smg (GoldSrc)|alt=monster_terrorist_arctic_smg}}
 
*{{ent|monster_terrorist_arctic_sniperrifle (GoldSrc)|alt=monster_terrorist_arctic_sniperrifle}}
 
*{{ent|monster_terrorist_asian_assaultrifle (GoldSrc)|alt=monster_terrorist_asian_assaultrifle}}
 
*{{ent|monster_terrorist_asian (GoldSrc)|alt=monster_terrorist_asian}}
 
*{{ent|monster_terrorist_asian_grenader (GoldSrc)|alt=monster_terrorist_asian_grenader}}
 
*{{ent|monster_terrorist_asian_kamakazi (GoldSrc)|alt=monster_terrorist_asian_kamakazi}}
 
*{{ent|monster_terrorist_asian_law (GoldSrc)|alt=monster_terrorist_asian_law}}
 
*{{ent|monster_terrorist_asian_machinegun (GoldSrc)|alt=monster_terrorist_asian_machinegun}}
 
*{{ent|monster_terrorist_asian_melee (GoldSrc)|alt=monster_terrorist_asian_melee}}
 
*{{ent|monster_terrorist_asian_mp5 (GoldSrc)|alt=monster_terrorist_asian_mp5}}
 
*{{ent|monster_terrorist_asian_pistol (GoldSrc)|alt=monster_terrorist_asian_pistol}}
 
*{{ent|monster_terrorist_asian_shotgun (GoldSrc)|alt=monster_terrorist_asian_shotgun}}
 
*{{ent|monster_terrorist_asian_smg (GoldSrc)|alt=monster_terrorist_asian_smg}}
 
*{{ent|monster_terrorist_asian_sniperrifle (GoldSrc)|alt=monster_terrorist_asian_sniperrifle}}
 
*{{ent|monster_terrorist_desert_assaultrifle (GoldSrc)|alt=monster_terrorist_desert_assaultrifle}}
 
*{{ent|monster_terrorist_desert (GoldSrc)|alt=monster_terrorist_desert}}
 
*{{ent|monster_terrorist_desert_grenader (GoldSrc)|alt=monster_terrorist_desert_grenader}}
 
*{{ent|monster_terrorist_desert_kamakazi (GoldSrc)|alt=monster_terrorist_desert_kamakazi}}
 
*{{ent|monster_terrorist_desert_law (GoldSrc)|alt=monster_terrorist_desert_law}}
 
*{{ent|monster_terrorist_desert_machinegun (GoldSrc)|alt=monster_terrorist_desert_machinegun}}
 
*{{ent|monster_terrorist_desert_melee (GoldSrc)|alt=monster_terrorist_desert_melee}}
 
*{{ent|monster_terrorist_desert_mp5 (GoldSrc)|alt=monster_terrorist_desert_mp5}}
 
*{{ent|monster_terrorist_desert_pistol (GoldSrc)|alt=monster_terrorist_desert_pistol}}
 
*{{ent|monster_terrorist_desert_shotgun (GoldSrc)|alt=monster_terrorist_desert_shotgun}}
 
*{{ent|monster_terrorist_desert_smg (GoldSrc)|alt=monster_terrorist_desert_smg}}
 
*{{ent|monster_terrorist_desert_sniperrifle (GoldSrc)|alt=monster_terrorist_desert_sniperrifle}}
 
*{{ent|monster_terrorist_jungle_assaultrifle (GoldSrc)|alt=monster_terrorist_jungle_assaultrifle}}
 
*{{ent|monster_terrorist_jungle (GoldSrc)|alt=monster_terrorist_jungle}}
 
*{{ent|monster_terrorist_jungle_grenader (GoldSrc)|alt=monster_terrorist_jungle_grenader}}
 
*{{ent|monster_terrorist_jungle_kamakazi (GoldSrc)|alt=monster_terrorist_jungle_kamakazi}}
 
*{{ent|monster_terrorist_jungle_law (GoldSrc)|alt=monster_terrorist_jungle_law}}
 
*{{ent|monster_terrorist_jungle_machinegun (GoldSrc)|alt=monster_terrorist_jungle_machinegun}}
 
*{{ent|monster_terrorist_jungle_melee (GoldSrc)|alt=monster_terrorist_jungle_melee}}
 
*{{ent|monster_terrorist_jungle_mp5 (GoldSrc)|alt=monster_terrorist_jungle_mp5}}
 
*{{ent|monster_terrorist_jungle_pistol (GoldSrc)|alt=monster_terrorist_jungle_pistol}}
 
*{{ent|monster_terrorist_jungle_shotgun (GoldSrc)|alt=monster_terrorist_jungle_shotgun}}
 
*{{ent|monster_terrorist_jungle_smg (GoldSrc)|alt=monster_terrorist_jungle_smg}}
 
*{{ent|monster_terrorist_jungle_sniperrifle (GoldSrc)|alt=monster_terrorist_jungle_sniperrifle}}
 
*{{ent|monster_terrorist_russian_assaultrifle (GoldSrc)|alt=monster_terrorist_russian_assaultrifle}}
 
*{{ent|monster_terrorist_russian (GoldSrc)|alt=monster_terrorist_russian}}
 
*{{ent|monster_terrorist_russian_grenader (GoldSrc)|alt=monster_terrorist_russian_grenader}}
 
*{{ent|monster_terrorist_russian_kamakazi (GoldSrc)|alt=monster_terrorist_russian_kamakazi}}
 
*{{ent|monster_terrorist_russian_law (GoldSrc)|alt=monster_terrorist_russian_law}}
 
*{{ent|monster_terrorist_russian_machinegun (GoldSrc)|alt=monster_terrorist_russian_machinegun}}
 
*{{ent|monster_terrorist_russian_melee (GoldSrc)|alt=monster_terrorist_russian_melee}}
 
*{{ent|monster_terrorist_russian_mp5 (GoldSrc)|alt=monster_terrorist_russian_mp5}}
 
*{{ent|monster_terrorist_russian_pistol (GoldSrc)|alt=monster_terrorist_russian_pistol}}
 
*{{ent|monster_terrorist_russian_shotgun (GoldSrc)|alt=monster_terrorist_russian_shotgun}}
 
*{{ent|monster_terrorist_russian_smg (GoldSrc)|alt=monster_terrorist_russian_smg}}
 
*{{ent|monster_terrorist_russian_sniperrifle (GoldSrc)|alt=monster_terrorist_russian_sniperrifle}}
 
*{{ent|monster_terrorist_urban_assaultrifle (GoldSrc)|alt=monster_terrorist_urban_assaultrifle}}
 
*{{ent|monster_terrorist_urban (GoldSrc)|alt=monster_terrorist_urban}}
 
*{{ent|monster_terrorist_urban_grenader (GoldSrc)|alt=monster_terrorist_urban_grenader}}
 
*{{ent|monster_terrorist_urban_kamakazi (GoldSrc)|alt=monster_terrorist_urban_kamakazi}}
 
*{{ent|monster_terrorist_urban_law (GoldSrc)|alt=monster_terrorist_urban_law}}
 
*{{ent|monster_terrorist_urban_machinegun (GoldSrc)|alt=monster_terrorist_urban_machinegun}}
 
*{{ent|monster_terrorist_urban_melee (GoldSrc)|alt=monster_terrorist_urban_melee}}
 
*{{ent|monster_terrorist_urban_mp5 (GoldSrc)|alt=monster_terrorist_urban_mp5}}
 
*{{ent|monster_terrorist_urban_pistol (GoldSrc)|alt=monster_terrorist_urban_pistol}}
 
*{{ent|monster_terrorist_urban_shotgun (GoldSrc)|alt=monster_terrorist_urban_shotgun}}
 
*{{ent|monster_terrorist_urban_smg (GoldSrc)|alt=monster_terrorist_urban_smg}}
 
*{{ent|monster_terrorist_urban_sniperrifle (GoldSrc)|alt=monster_terrorist_urban_sniperrifle}}
 
*{{ent|monster_tripmine (GoldSrc)|alt=monster_tripmine}}
 
*{{ent|monster_turret (GoldSrc)|alt=monster_turret}}
 
 
 
===multi_*===
 
*{{ent|multi_manager (GoldSrc)|alt=multi_manager}}
 
 
 
===path_*===
 
*{{ent|path_corner (GoldSrc)|alt=path_corner}}
 
*{{ent|path_track (GoldSrc)|alt=path_track}}
 
 
 
===player_*===
 
*{{ent|player_loadsaved (GoldSrc)|alt=player_loadsaved}}
 
*{{ent|player_weaponstrip (GoldSrc)|alt=player_weaponstrip}}
 
 
 
===scripted_*===
 
*{{ent|scripted_sentence (GoldSrc)|alt=scripted_sentence}}
 
*{{ent|scripted_sequence (GoldSrc)|alt=scripted_sequence}}
 
 
 
===test_*===
 
*{{ent|test_effect (GoldSrc)|alt=test_effect}}
 
 
 
===trigger_*===
 
*{{ent|trigger_auto (GoldSrc)|alt=trigger_auto}}
 
*{{ent|trigger_autosave (GoldSrc)|alt=trigger_autosave}}
 
*{{ent|trigger_camera (GoldSrc)|alt=trigger_camera}}
 
*{{ent|trigger_cdaudio (GoldSrc)|alt=trigger_cdaudio}}
 
*{{ent|trigger_changekeyvalue (GoldSrc)|alt=trigger_changekeyvalue}}
 
*{{ent|trigger_changelevel (GoldSrc)|alt=trigger_changelevel}}
 
*{{ent|trigger_changetarget (GoldSrc)|alt=trigger_changetarget}}
 
*{{ent|trigger_counter (GoldSrc)|alt=trigger_counter}}
 
*{{ent|trigger_endmission (GoldSrc)|alt=trigger_endmission}}
 
*{{ent|trigger_endsection (GoldSrc)|alt=trigger_endsection}}
 
*{{ent|trigger_freezeplayer (GoldSrc)|alt=trigger_freezeplayer}}
 
*{{ent|trigger_gravity (GoldSrc)|alt=trigger_gravity}}
 
*{{ent|trigger_hud (GoldSrc)|alt=trigger_hud}}
 
*{{ent|trigger_hurt (GoldSrc)|alt=trigger_hurt}}
 
*{{ent|trigger_incognito (GoldSrc)|alt=trigger_incognito}}
 
*{{ent|trigger_killtarget (GoldSrc)|alt=trigger_killtarget}}
 
*{{ent|trigger_monsterjump (GoldSrc)|alt=trigger_monsterjump}}
 
*{{ent|trigger_multiple (GoldSrc)|alt=trigger_multiple}}
 
*{{ent|trigger_objective (GoldSrc)|alt=trigger_objective}}
 
*{{ent|trigger_once (GoldSrc)|alt=trigger_once}}
 
*{{ent|trigger_push (GoldSrc)|alt=trigger_push}}
 
*{{ent|trigger_relay (GoldSrc)|alt=trigger_relay}}
 
*{{ent|trigger_sequence (GoldSrc)|alt=trigger_sequence}}
 
*{{ent|trigger_stealth (GoldSrc)|alt=trigger_stealth}}
 
*{{ent|trigger_teleport (GoldSrc)|alt=trigger_teleport}}
 
*{{ent|trigger_transition (GoldSrc)|alt=trigger_transition}}
 
*{{ent|trigger_usetool (GoldSrc)|alt=trigger_usetool}}
 
*{{ent|trigger_zipline (GoldSrc)|alt=trigger_zipline}}
 
 
 
===weapon_*===
 
*{{ent|weapon_ak47 (GoldSrc)|alt=weapon_ak47}}
 
*{{ent|weapon_aug (GoldSrc)|alt=weapon_aug}}
 
*{{ent|weapon_awp (GoldSrc)|alt=weapon_awp}}
 
*{{ent|weapon_blowtorch (GoldSrc)|alt=weapon_blowtorch}}
 
*{{ent|weapon_briefcase (GoldSrc)|alt=weapon_briefcase}}
 
*{{ent|weapon_camera (GoldSrc)|alt=weapon_camera}}
 
*{{ent|weapon_deagle (GoldSrc)|alt=weapon_deagle}}
 
*{{ent|weapon_elite (GoldSrc)|alt=weapon_elite}}
 
*{{ent|weapon_famas (GoldSrc)|alt=weapon_famas}}
 
*{{ent|weapon_fiberopticcamera (GoldSrc)|alt=weapon_fiberopticcamera}}
 
*{{ent|weapon_fiveseven (GoldSrc)|alt=weapon_fiveseven}}
 
*{{ent|weapon_flashbang (GoldSrc)|alt=weapon_flashbang}}
 
*{{ent|weapon_g3sg1 (GoldSrc)|alt=weapon_g3sg1}}
 
*{{ent|weapon_galil (GoldSrc)|alt=weapon_galil}}
 
*{{ent|weapon_glock18 (GoldSrc)|alt=weapon_glock18}}
 
*{{ent|weapon_hegrenade (GoldSrc)|alt=weapon_hegrenade}}
 
*{{ent|weapon_knife (GoldSrc)|alt=weapon_knife}}
 
*{{ent|weapon_laws (GoldSrc)|alt=weapon_laws}}
 
*{{ent|weapon_m249 (GoldSrc)|alt=weapon_m249}}
 
*{{ent|weapon_m3 (GoldSrc)|alt=weapon_m3}}
 
*{{ent|weapon_m4a1 (GoldSrc)|alt=weapon_m4a1}}
 
*{{ent|weapon_m60 (GoldSrc)|alt=weapon_m60}}
 
*{{ent|weapon_mac10 (GoldSrc)|alt=weapon_mac10}}
 
*{{ent|weapon_mp5navy (GoldSrc)|alt=weapon_mp5navy}}
 
*{{ent|weapon_p228 (GoldSrc)|alt=weapon_p228}}
 
*{{ent|weapon_p90 (GoldSrc)|alt=weapon_p90}}
 
*{{ent|weapon_radiocontrolledbomb (GoldSrc)|alt=weapon_radiocontrolledbomb}}
 
*{{ent|weapon_radio (GoldSrc)|alt=weapon_radio}}
 
*{{ent|weapon_scout (GoldSrc)|alt=weapon_scout}}
 
*{{ent|weapon_sg550 (GoldSrc)|alt=weapon_sg550}}
 
*{{ent|weapon_sg552 (GoldSrc)|alt=weapon_sg552}}
 
*{{ent|weapon_shieldgun (GoldSrc)|alt=weapon_shieldgun}}
 
*{{ent|weapon_smokegrenade (GoldSrc)|alt=weapon_smokegrenade}}
 
*{{ent|weapon_tmp (GoldSrc)|alt=weapon_tmp}}
 
*{{ent|weapon_ump45 (GoldSrc)|alt=weapon_ump45}}
 
*{{ent|weapon_usp (GoldSrc)|alt=weapon_usp}}
 
*{{ent|weapon_xm1014 (GoldSrc)|alt=weapon_xm1014}}
 
 
 
=== Unincluded ===
 
*{{ent|weaponbox (GoldSrc)|alt=weaponbox}}
 
*{{ent|cycler (GoldSrc)|alt=cycler}}
 
*{{ent|gibshooter (GoldSrc)|alt=gibshooter}}
 
*{{ent|infodecal (GoldSrc)|alt=infodecal}}
 
*{{ent|light (GoldSrc)|alt=light}}
 
*{{ent|monstermaker (GoldSrc)|alt=monstermaker}}
 
*{{ent|multisource (GoldSrc)|alt=multisource}}
 
*{{ent|speaker (GoldSrc)|alt=speaker}}
 
*{{ent|worldspawn (GoldSrc)|alt=worldspawn}}
 
 
 
}}
 

Latest revision as of 03:53, 2 March 2024

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