User:TomEdwards/SDK Docs draft
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| Modding | Advice on managing and releasing your project |
| Level Design | Maps are the 3D worlds where everything comes together |
| Programming | A mod's C++ code defines the way its world and game rules behave |
| Modeling | Models are the detailed 3D objects that appear in a map |
| Materials | Textures and shaders are combined in Source to create materials |
| Sounds | Quality audio adds a fourth dimension to your world |
| Particles | Effects like smoke, sparks, blood and fire are created with particles |
| Choreography | Direct your digital actors' performances with choreographed scenes |
| Tutorials | Step-by-step guides for all manner of techniques |
| Technical | In-depth discussion of Source's features |
| Glossary | Explanations for terms you may encounter |
| Third-Party Tools | Useful developer tools not provided in the SDK |
