User:Seal Enthusiast/Archive1
Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a MOD for Half-Life® 2, you'll want to sign up as a Valve developer today. Once registered, you'll have unlimited access to the WIKI and discussion areas of this site, inclusion in the developer mailing list, online file hosting space for your project, and more.
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Valve Technology
Source and the Source SDKOur knowledgebase of technical information about using the engine and all of the related tools is now posted on an community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question. For MOD Teams Why choose the Source Engine for your MOD?
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Latest NewsSource Control (Perforce) Explained Players Online Reach Record Numbers MOD Expo
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