trigger_joinzombieteam
		
		
		
		
		
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Note: Depending on the number of players that join each team at round start some may be forced to be zombie/survivor regardless of their decision
		
	
Entity Description
The trigger entity used in Zombie Panic! Source that allows a player to join zombie team.
Keyvalues
Targetname:
- Name <string>
 - The targetname other entities refer to this entity by.
 
Inputs
Targetname:
OnUser1toOnUser4- Fired in response to the 
FireUserinputs; see User Inputs and Outputs. AddOutput <string>- Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
 - Format: 
<key> <value> - Format: 
<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite> FireUser1toFireUser4- Fire the 
OnUseroutputs. Kill- Removes this entity from the world.
 KillHierarchy- Removes this entity and all its children from the world.
 
Outputs
Targetname:
OnStartTouch- Fired in response to a player touching it
 OnUser1toOnUser4- Fired in response to the 
FireUserinputs.