Template:KV Source 2 Light Render
Source 2 Light Render:
- Render Light Geometry (showlight)
([todo internal name (i)])
<boolean> - Render the light geometry .
- Render To Cubemaps (rendertocubemaps)
([todo internal name (i)])
<boolean> - If true, illumination from this light renders into baked cube maps. .
- Bake Specular To Cubemaps (bakespeculartocubemaps)
([todo internal name (i)])
<boolean> - Bake specular into cubemaps. .
- Brightness Scale (brightnessscale)
([todo internal name (i)])
<float> - Scale brightness by this amount .
- Fade Out Start Size (fade_size_start)
([todo internal name (i)])
<float> - Screen size where the light will begin fading out .
- Fade Out End Size (fade_size_end)
([todo internal name (i)])
<float> - Screen size where the light will be fully faded out .