Template:Hl1 kv trigger

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@BaseClass Trigger from Half-Life Half-Life.
And flags for this baseclass:

Flags

  •  Monsters : [1]
  •  No clients : [2]
  •  Pushables : [4]


Trigger:

Target:
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.

Targetname:

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Kill target (killtarget) <target_destination|targetname|target_destination>
Remove this entity from the game on activation.
Target Path (netname) <target_destination|targetname|target_destination> (not in Team Fortress Classic)
Target path.
Master (master) <targetname>
Name of a master entity.
Sound Style (sounds) <choices>
  • 0 : "No Sound"
Delay before trigger (delay) <string>
The time in seconds before the trigger should trigger its target.
Message (set sound too!) (message) <string>
Message to be shown.