Template:Hl1 kv trigger
@BaseClass Trigger from Half-Life.
And flags for this baseclass:
Flags
- Monsters : [
1
] - No clients : [
2
] - Pushables : [
4
]
Trigger:
Target:
- Target
(target)
<targetname> - The targetname of an entity this entity will trigger when activated.
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
- Kill target
(killtarget)
<target_destination|targetname|target_destination> - Remove this entity from the game on activation.
- Target Path
(netname)
<target_destination|targetname|target_destination> (not in ) - Target path.
- Master
(master)
<targetname> - Name of a master entity.
- Sound Style
(sounds)
<choices> -
- 0 : "No Sound"