Template:Hl1 kv gibshooterbase
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It has been suggested that this article or section be merged with {{hl1 KV Gibshooterbase}}. (Discuss)
@BaseClass gibshooterbase from
Half-Life
The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Number of Gibs (m_iGibs) <integer>
Total number of
gibs to shoot each time the entity should shoot.Delay between shots (delay) <string>
Delay (in seconds) between shooting each
gib. If 0, all gibs shoot at once.Gib Velocity (m_flVelocity) <integer>
Speed of the fired
gibs.Course Variance (m_flVariance) <string>
How much variance in the direction
gibs are fired.Gib Life (m_flGibLife) <string>
Time in seconds for
gibs to live +/- 5%.Flags
- Repeatable : [1]