Template:Hl1 kv gibshooterbase

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@BaseClass gibshooterbase from Half-Life Half-Life

Name (targetname) <string>

The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.

Pitch Yaw Roll (Y Z X) (angles) <QAngle>

This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Number of Gibs (m_iGibs) <integer>

Total number of gibs to shoot each time the entity should shoot.

Delay between shots (delay) <string>

Delay (in seconds) between shooting each gib. If 0, all gibs shoot at once.

Gib Velocity (m_flVelocity) <integer>

Speed of the fired gibs.

Course Variance (m_flVariance) <string>

How much variance in the direction gibs are fired.

Gib Life (m_flGibLife) <string>

Time in seconds for gibs to live +/- 5%.

Flags

Repeatable : [1]