Talk:Sound sensitive trigger

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Comments and Discussion

Can this work in a multiplayer mod? User:Co11

Yes i assume it will because the entities are standard. User:Dredfurst

Note that sound levels the microphone takes from is not based on what gets out of your speakers, I mean if you have customized a wave sound, it won't affect it. I think this is based on some text file that contains sound levels for each sound emitted, I mean AI sound-based reactions are due to that. So I'd say it doesn't work with physics objects, if you punch a crate into a wall with the physgun, it won't measure it. I've seen it when I've made my sound meter.--Hurricaaane 06:02, 13 Apr 2006 (PDT)

Input filters looks like broken in Team Fortress 2. User:FaTony