Talk:Npc hunter

From Valve Developer Community
Jump to navigation Jump to search

Yes. npc_ministrider was the incomplete beta of npc_hunter. It doesn't make sense to have the hunter article in the article for the beta version. It would be like calling the Gordon Freeman article Dyson Pointiflex or whatever the beta name was. I know there were two. --JeffMOD 09:45, 7 Sep 2008 (PDT)

Uhh...his old name was Ivan the Space Biker...Where the hell did you get Dyson Pointiflex :P --JakeB 12:12, 7 Sep 2008 (PDT)

Maybe this article could do with some improvement, showing inputs/outputs, keyvalues and maybe a picture? -- Spiritslayr 13:45, 23 Sep 2008 (PDT)

I agree--Gear 22:35, 11 April 2009 (UTC)

I think this NPC should keep it's own page, but it hould be clear that this is the beta and that THIS NPC (ministrider) is only available in the Episode One Engine... -- Jike 04:49, 16 Mar 2009 (PDT)

Keep them as seperate pages, they are seperate things after all. One in Episode One and the other, The Orange Box. If this was a thing about the hunters, then yes merge it, but it's not, its about the entity. --Donovan-j-charlie 17:06, 10 April 2009 (UTC) Yeah, looking back on it, having the separate pages was a good idea. And JakeB, I said I remembered reading of two beta names for Freeman, Dyson Poiniflex being one of them and Ivan the Space Biker being the other. :) --JeffMOD 20:48, 13 May 2009 (UTC)

"It has 360° vision thanks to the antennae mounted on its back."

Is this true? Because I've been standing behind idle Hunters before in my test maps, and they didn't see me. --RandomCatDude (talk) 06:19, 29 March 2019 (UTC)

Looking at the Episode Two source code shows that the hunter has a field of view of 180 degrees, so this seems to be incorrect. — Dr. Orange talk · contributions 14:33, 29 March 2019 (UTC)

This entity is partly implemented in Portal

This entity is partly implemented in Portal, but it's missing its model, sounds and probably some other stuff.