Talk:L4D Level Design Basics Tutorial
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Anyone fancy doing a survival map tutorial? Basically all you'll need to break down into a few paragraphs is that you need a small isolated area as the arena with lots of additional resources around, a few ideal hiding places far away from the only ammo stash, and as for NAV, one NAV area marked with PLAYER_START, all other NAV areas marked with FINALE and BATTLEFIELD. --Baliame (talk) 01:06, 31 May 2009 (UTC)