Talk:Implementing libcurl
Jump to navigation
Jump to search
Thank you Tom :) -DaFox 21:57, 6 September 2010 (UTC)
I think using the easy version of libcurl is not ideal as it will block game execution till the request is completed. I'm working on an interface to libcurl multi (asynchronous version) for our mod that will encapsulate the heavy lifting and make it as easy as requesting data from the web and then getting a callback in your other class that gets called when its recieved; will try to get code posted up in here when I'm done. --GeorgiaPeanuts 20:49, 25 December 2011 (PST)