Talk:Generic Keyvalues, Inputs and Outputs/Inputs
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CBaseEntity inputs not covered here:
SetTeamwill probably be covered on a per-entity basisRemovePaintonly works for paintable brush entities (Portal 2)
The rest of these will be covered on Template:I BaseAnimating (yet to be made)
AlphaAlternativeSortingColorSetDamageFilterEnableDamageForcesDisableDamageForcesDisableShadowEnableShadowDisableDrawEnableDrawDisableReceivingFlashlightEnableReceivingFlashlightDisableDrawInFastReflectionEnableDrawInFastReflection