Talk:Flowing water
Wouldn't distributing the textures and such from CS:S in a mod be in violation of the SDK EULA? --Holtt 11:22, 27 Jan 2006 (PST)
- It says 'any compatible Valve product'. You don't have to distribute them anyway...with the right settings you can mount the CSS cache (e.g. Garry's Mod). --TomEdwards 13:43, 27 Jan 2006 (PST)
Why my flowing water seems to act as a solid brush and not as water? I can walk on it and when I shoot to it, it blocks the bullets... If anyone can help I would appreciate it --nom1nator 13:48, 17 February 2009 (UTC)
- I assume it's your displacement colliding? In the Face Edit Sheet box, under the displacement tab there's a checkbox for 'No Physics Collision'. Tick it. --Craziestdan 14:09, 17 February 2009 (UTC)
- I'm not sure did I do everything right? First I created normal water brush, then I copyed the brush and placed it 1 unit above, and applyed the flow material to it. Here is a pic: [1] By the way is there some Irc-channel for this community? Would be nice to talk down there. --nom1nator 18:43, 18 February 2009 (UTC)