Talk:Env gunfire

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Couldn't this theroretically be used to make a new weapon using hammer alone? I.e parent a gun dynamic mesh to the player and have it fire when the player clicks primary mouse and do all the other things weapons do?

That's not the point of the entity...just get a coder to do that—ts2do 15:29, 19 Nov 2006 (PST)

Env_gunfire in 3D skybox?

Anyone knows if this entity will work if it's placed inside a 3D skybox? And if it's affirmative, the tracers shot by the entity will be seen as always or bigger? --erwaitin 18:47, 15 July 2009 (UTC) A bit late but, it should show up in the skybox scaled up --Omnicoder 16:02, 6 July 2010 (UTC)

Half the effects don't work

A word of warning, when using tracertype for Counter-Strike: Source roughly half the effects listed on the client effects page that are specified that they do work either don't or are bugged in another way. Wonder if it's the same for other games too. --Sirhephaestus (talk) 12:51, 5 November 2024 (PST)