If you check the "no damage" flag, will it also disable force pushed on the object? (Easy enough to find out by experimentation ...) —Yar Kramer 17:43, 4 Mar 2008 (PST)
- The answer appears to be "yes, no force is put on an object in the blast radius if No Damage is checked." —Yar Kramer 12:51, 5 Mar 2008 (PST)
Something that you might want to add.
I can't 100% confirm this, but I don't think parented env_explosions explode.
clearing parents with inputs before exploding seems to make it work though.
- This bug is apparently no longer present. Tested in HL2. Pinsplash (talk) 13:01, 24 September 2018 (UTC)
Does anyone know how to make the env_explosion damage a helicopter? Thanks! --Mega Sean 45 19:44, 8 August 2011 (PDT)